danger/u/
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What's a good thing about your least favorite game?

| One of my least favorite in recent memory is the Legend of Alon D'ar for the PS2.

I'm a pretty big RPG fan, but it was notoriously empty level wise and actually leveling your party was tedious as hell. The combat system was a slog as well.

However, for its time, the graphics were pretty damn solid and the characterization wasn't terrible despite its flaws.


| >recent memory
>PS2 game
Damn. You oldg/u/rls are scary ;)


| For me, Bravely Default 2. I wanted to like that game so much. BD1 was so damn pleasant to play and the main party was seriously charming.

The only things I liked about BD2 were the job and equipment systems. I guess some of the dungeons were alright too. Everything else was so fucking boring and predictable.


| >>834990
I'm not that old!

>>834991
You've reminded me to replay BD. Such a great game.


| I don't know about "least favourite", but Minoria was pretty disappointing. It did, however, have an extremely cute slug girl.


| Least favorite, Destiny 2; I can’t think of anything good about it tbh, maybe some of the coop.


| >>834990 let me tell you about the Sega megadrive


| How do you remember a bad game? I just push those memories out automatically.


| >>835018 Honestly, in this case I just remembered that the game existed and then thought of this question, lol.


| Resident Evil 6 co-op was fun as hell. Completely silly


| I dislike Coffee Talk but I do think the aesthetic is stellar. I'd enjoy something like that with better writing and more thought-out world-building.

>>834993
Damn, it was? Minoria's been on my wishlist since I enjoyed Momodora RutM. I guess the different art style doesn't help the gameplay one bit?


| Raging Blades was kind of shitty but the unlockable character was hot


| >>835127
Nah, Minoria is pretty neat. Not as good as RUtM, but I still enjoyed it a lot. The art style is really hit or miss, some environments/models look quite good, some are pretty meh.


| Have you kiddos ever played Shaq-Fu? I suggest you do, it's entirely terrible. But, it's terrible enough to be worth playing. The strong point is in just how ridiculous it is. The animations were pretty good, too.


| I didn't like Oxenfree but i like the asthetic only. The rest is terrible or boring


| i like the fun simplicity of the mechanics of designing buildings in project highrise but it can be so unplayable when one thing causes the entire building to be unlivable


| Not least favourite, but a recent bad one was 50 Cent: Bulletproof
What I liked was 50 Cent not being bulletproof and In Da Club as title menu music


| I am Setsuna always had a sort of subtle post-apocalyptic quality to it. The stillness of the snow and the clam piano tracks always made it feel like civilization was slowly drifting into a gentle sleep under the blanket of winter.


| >>835712
True!


| >>835712 My favorite thing about that game was naming all of the characters Setsuna.


| Undertale was at least good at shaking up its gameplay a bit for bosses to make them very distinct from each other.


| >>835846 Also the soundtrack fucking slapped.


| I'm going to go with Brawlhalla.
It has a pretty interesting rooster of characters and I like how they teamed with other game developers and TV shows.

... but I absolutely hate playing this game. The gameplay is too slow and not creative enough. The community is toxic [at least when I used to play] and the graphics are not impressive.

... and even so, I have 500 hours on it. I only stopped playing because they nerfed one feature I liked and I called it quits then.


| >>835876 Which feature was it, can I ask? Put like 50 hours into it with friends when it first dropped.


| >>835879 the old dodge which was change for a dash.
You used to be able to spam sort of like a wave dash but fully invincible. It made very intense chase moments where the first one who dodged the wrong way would lose.
Naturally, when they fully removed that I kept just sprinting into people's attacks. :P

Btw, it wasn't a bad choise to remove it. It was too broken and easily abused... but it got me the incentive to move on to other games. [Skullgirls now]


| >>836030 Love to see a Skullgirls bro around.

Total number of posts: 26, last modified on: Mon Jan 1 00:00:00 1645866373

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