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Jrpg PVP

| Sometimes when I play an Japanese console style rpg, with all the advanced skill systems and the like, I kind of wish that there was an option to face other people and see who is better at the game overall. Games like Pokemon and Digimon CS do this already, but I really think it'd be neat to see more PVP mechanica in other JRPGs.

What do you guys think?


| Great. now all you need is an army of underpaid developers to turn your idea into reality! Taxes will be avoided, staff will be overworked, and corners will be cut, but it's all for the sake of your noble dream!


| It will be EXTREMELY hard to balance all this shit though.


| >>73452 way to be condescending
You make it sound like OP was being a demanding asshole when she was just giving a passive opinion.

But yeah it'd be neat. I couldn't imagine how you'd balance it though. I would imagine the team that goes first has a great advantage since they attack first and cN buff/debuff first. They'd need something like initiative and turn orders for individuals. At that point might as well make it a sort of DnD system.


| I just don't see classic jrpg mechanics working out


| classic as turn base system right? it would work but the western world its too lazy to play it and the easter world its too shy to play it


| Your typical rpg's usually have something in them that is op


| JRPGs tend to tailor enemies to suit your increasingly strong characters. Also, most JRPGs are more about survival than individual battles (hence healing spells and whatnot) so yeah, I dunno how that'll work as a PvP. You'd have to change it so much it's not really classic JRPG anymore.

Total number of posts: 8, last modified on: Thu Jan 1 00:00:00 1513726454

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