danger/u/
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The Outer Worlds

| Loved the idea and atmosphere - but execution was... Well, good - if we are comparing it to fallout 4. But definately not something obsidian-level.
It *is* just straight-up fo4 with slightly better writing - a mediocre at best shooter with some rp-elements on top.
But that's my view. What's your take on it?


| It's shit


| I haven't played it but I think you're wrong, respect my invalid opinion.


| Comparing it to FO4 is dumb. FO4 has a fully open world while TOW has like 5 small areas to explore, additionally, FO4's skill/perk/whatever system allows for a lot of replayability while TOW's is shit, it is incredibly easy to make a jack of all trades build in TOW and specializing in anything is just a hindrance rather than a new playstyle. I've played both games and I honestly thought they were both shit.


| FO4 is shit because it feels like a Far Cry game with a Fallout skin rather than a Fallout game, and TOW is shit because it is just.. FO4 but worse. I dunno how people even came up with the delusion that it is somehow better, it must be because of the Bethesda hate at the time. I hated Bethesda way before then because of how they ruined Fallout with FO4 but even I'm not gonna say TOW is better because its not.


| >>6ef5d9 >Comparing it to FO4 is dumb.
>TOW is shit because it is just.. FO4 but worse.
I do agree with you overall, but I fail to see how FO4's perks or open world makes much of a difference. It is easy to build jack-of-all-trades, mostly because there is not that much in trade-department. Two types of lockpicking, speech and a free choice between hitting baddies with wet noodles from afar or up close. At lest TOW does not pretend that there's more to it than increasing numbers.


| They are both bad as shooters - but TOW has somewhat better writing. Better, not good, mind you.


| >>642946 It doesn't really make much of a difference in FO4 either compared to 3/NV and more serious RPGs, as I said I don't care about either game so I won't bother defending FO4 but I do believe FO4s systems are better than TOW and serve a functional purpose, while TOW's systems feel like they were quickly forced into the game without much thought or design.

Total number of posts: 8, last modified on: Sun Jan 1 00:00:00 1586540733

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