Post number #48965, ID: 54f31e
|
What are the problems of Sonic Forces?
Post number #48968, ID: 5e5ad1
|
The feet.
The feet in this game have 1 toe and a giant blob. It's neither the toeless feet nor the 3-4 toes and looks even weirder than those two.
Post number #48969, ID: 5e5ad1
|
Also other things that are gameplay-related (but I haven't played the game so I can't say by personal experience, only from what I heard).
Post number #48996, ID: a05271
|
Isn't it 3hrs long of pressing the boost button?
Post number #49037, ID: 0f618f
|
>>48996 I guess the play time is a problem and there are classic sonic,modern sonic with the boost and OC so not only boost to win.The stages look fun though,didn't play the game and don't plan to play.But the reviews are so bad that I need to ask
Post number #49041, ID: e6a7de
|
I don't think it's that bad myself, people just love to hate modern sonic imo
Post number #49082, ID: e2feda
|
Level design, physics, fucking everything
Post number #49090, ID: c85000
|
>>49041 That would be true, if people didn't like Sonic Mania
Post number #49091, ID: a05271
|
Sonic mania isn't considered modern sonic tho
Post number #49346, ID: 4f8ee7
|
3D sonic games are "modern sonic" 2D are "classic sonic"
Post number #49351, ID: c85000
|
Really? That sounds silly.
Post number #49353, ID: c85000
|
Personally I'd say it's a modern Sonic made with classic features
Post number #49378, ID: 0f618f
|
>>49346 not necessarily,sonic mania still has some 3d stages,I think which classify classic and modern sonic are the stages and gameplay while modern sonic' s stages are usually more linear while classic sonic have more 'choices' and the gameplay of modern sonic is more 'complex',with drift system and boost mechanic,homing attack etc. while classic comic's game play usually just stick with spin dash and simple jumping
Post number #49390, ID: 4f8ee7
|
>>49378 The minigames aren't the main gameplay so they don't count towards the overall genre. Even if it had 3D minigame parts people will never call it a 3D game, they'd always classify it as a 2D platformer. That's like saying Street Fighter is a visual novel because it has story segments in similar style.
Post number #49392, ID: f0f936
|
Sonic was never good
Videogames were never good
Post number #49438, ID: fce279
|
I really dig the music in it tbh
Post number #49440, ID: 36980f
|
jeez, how did the score end up being so mediocre. meanwhile sonic mania has the highest score in fifteen years, according to the devs. maybe they should just stick to 2D.
Post number #49441, ID: 36980f
|
...though to be fair, Metacritic is a fuck.
Post number #49442, ID: 36980f
|
>What ends up holding Sonic Forces back is that it — ironically — moves too fast to leave any sort of lasting impact, speeding through both its plot and levels in short bursts instead of leaving more time for anything to soak in. Outside of its length issues, however, the gameplay is solid, the character customization is incredibly fun and the aesthetics are impressive as always. :thinking:
Post number #49444, ID: 36980f
|
Reviews on Steam are "Mostly Positive."
Post number #49450, ID: e589bf
|
>>49442 Solid gameplay, huh. Wonder where they found that one. It is kinda funny to goof around with the customization, but it's a very minor thing, IMO. Aesthetics are indeed impressive, though, I'll give them that. Probably the best-looking Sonic game out there. Which is kinda expected, since it's the newest one.
Post number #49515, ID: a3ebae
|
Feels like its on autopilot, more than other Sonic games (but not as much as 06)
Post number #49589, ID: c47b44
|
>>48968 foot fetish emerges in a serious discussion
Post number #49590, ID: c47b44
|
Not a fan of the "sonic was never good" doomsayers. Genesis and Mania were just fine.
Post number #49630, ID: 7f198f
|
>>49589 Hey, the way the character looks it's something serious. Those feet are cursed and should not be there.
Total number of posts: 25,
last modified on:
Sat Jan 1 00:00:00 1510628642
| What are the problems of Sonic Forces?