Post number #384025, ID: 22178c
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What do think of the state micro transactions in video games right now? Is it ok? And how much are you willing to put up with until it becomes to much?
Post number #384085, ID: f00444
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i miss the times when you only need one purchase of the game
Post number #384090, ID: 279394
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Like everyone
Post number #384096, ID: dd88ed
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>>384025 I wish I could say it is a thing of the past, but it isn't. However I can say that despite mobile and FB games (which many people don't even consider games) the amount of micro transactions in games as of 2017/18 has been curbed to a more reasonable extent.
Post number #384118, ID: a6cb2e
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I don't mind paying 20-30$ for a DLC with the quality like Witcher 3's. It has to be an added content, not something they cut and sell separately; also has a lot of effort put in it.
If we are talking about cosmetics or extra characters, fuck those, more than 1 or 2$ is a ripoff.
Post number #384271, ID: ae0229
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>>384118 cosmetics are fine if it's an indie company that are hosting servers etc, but for triple A games it's just a scam.
Post number #384273, ID: d3b5cd
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>>384118 Those count as microtransactions, but God damn I wish more games made actually worthwhile DLC like that.
Post number #384274, ID: ae0229
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>>384273 are 30$ expansion packs really microtransactions though?
Post number #384285, ID: 668377
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free ok $10 or less i can tolerate but above $40 is a fuck no from me
Post number #384415, ID: 5a4895
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>>384025 The only acceptable Microtransactions are ad-removal and tip jars. Gacha gambling goes right in the trash.
Post number #384420, ID: 2848be
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I'm only okay with microtransactions in free-to-play games. The majority can play without spending a dime while others whale with their own money.
But once you add microtransactions on top of a premium game, it's going to affect the design because publishers will want players to be nudged towards paying more. Which is a no-no especially for single player games.
Post number #384446, ID: 4aa7bf
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They are a problem in two occasions: 1 - When it creates a discrepancy between free players and paid players, turning the pvp into pay-to-win. 2 - When progress in the game is tied to them, forcing you to pay to be able to advance.
Total number of posts: 14,
last modified on:
Fri Jan 1 00:00:00 1533964332
| What do think of the state micro transactions in video games right now? Is it ok? And how much are you willing to put up with until it becomes to much?