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Why do people like Fire Emblem Echoes????

| While talking to some friends, we had some disagreements about Echoes. It was mostly talk about the villains, which I didn't like and found disappointing. Like 90% of the whole game.

Which makes me wonder why people like it so much. Gameplay is too shallow & easy. Dungeons are a chore. Alm & Celica are bland Lords.

Being Gaiden remake does not excuse it either.

Ppl say the characters are better than in Fates, but I disagree. It's no better and I like both main casts.


| Gameplay is good, archers are finally relevant, risk/reward factor with spells costing HP is also cool, no shitty pair up mechanic (which broke Awakening in half and was still quite a major disbalance in Fates), Mila's turnwheel is a godsend for a blend of casual and classic game modes (no more resets, yay).
Characters are fun and interesting, but maybe I'm a bit less...demanding in that regard. I actually liked Berkut a lot and however shitty twists were I liked them as well


| Also lords have been bland-ish for an eternity, Alm has at least some interesting stuff going for him. Celica is irredeemably dumb though, I'll give you that. Dungeons were a new thing for FE, and keeping that in mind I think they were done decently. Surely have a lot of room for improvement, but a welcome addition nonetheless.


| >>350025 While I don't agree with everything you just said (especially the Turnwheel, I like resets as punishment), I do like Berkut as well. He's fun to hate and his tears at delicious every time I beat him.


| While I haven't played any FE games other than Echoes, I kind of like the simplicity of it. I play on hard mode, which at least gives a slight bit of challenge. The dungeons I'm not a huge fan of either, but I don't mind them. I kind of just like the gameplay of it, and the fact that spells and skills cost HP instead of MP/PP/SP is something I really enjoy. I think a good way to describe it has complexity in it's simplicity.


| >>350033 I do get that bland lords are a thing for FE. But what does Alm have? Only thing that sticks out to me is he's voiced by the same actor as 9S from NieR Automata.

I understand dungeons are new for FE. I've been playing the series ever since Sacred Stones. Execution still matters though, and it doesn't help I'm used to how other RPGs handled dungeons, even during the NES era


| Also when it comes to the turnwheel, I do like that you can turn back time, so you don't have to replay an entire chapter like in the other games, every time you make a dumb little mistake and your healer gets one hit.


| >>350051
"resets as punishment" is the most elitist and out the ass statement about the series and i'm sorry for being so blunt but i've always hated it


| >>350069 That's not blunt, that's just being angry.

Look, what if we have this middle ground? Instead of outright removing the Turnwheel, players are encouraged to avoid using it? Maybe either only a handful of uses you can't recharge, or a reward for self-restraint.

I prefer it when games demand I play with minimal mistakes in a single run. I end up learning the entire levels and mechanics instead of forgetting half way.


| >>350061 I'm curious. What makes Echoes challenging? I beat the game on Hard Classic and I rarely had to think carefully. Even with those extra mechanics you mention like HP cost. Though I'll admit, I played a lot of tactical RPGs for some things to be what I consider basic and intuitive.


| >>350077 like any fire emblem game, if you already have experience you can blast through the hardest difficulty without any problem.


| >>350077 you say alm and Celica are bland lords, what do the other lords have that alm and celica don’t?


| >>350112 Corrin is a dragon lord that has dorkier, entertaining moments in their supports (along with PTSD if you unlock their Conquest!Azura supports) and Ike is a mercenary who helps royalty instead of being one.

Beyond that, everyone else I see (both what I played and haven't) blend together. If not by personality, then by the concept of a young noble protagonist with fancy hair colors.


| >>350077
I'm not new to tactical games either, and I'm also playing on hard classic, and I agree that it's not as challenging as it probably should be. The only times I lose a character is when I accidentally leave a weak character in the enemies field of view.


| >>350125 alm is a farm boy that grows up to be the leader of the resistance, celica along with her friend go to a pilgrimage. To me that doesn’t make them bland


| Not having a self—insert and quiting the "reset if somebody dies" is good enough, if you want to reset go ahead, but dont screw with the rest of us.
It also has Delthea, the cutest and strongest mage you'll ever meet.


| >>350075 there is no need for a middle ground imo. especially because it's a function that you can literally just completely ignore.


| >>350415 A hero from a small town becoming a part of a rebellion is pretty typical for rebel vs empire plots. I've seen that a lot in games and such. Hell, the original Star Wars is the posterboy of that trope. It's fine if you like it, but to say it makes someone stand out among what is common is questionable.


| >>350496 Telling me to ignore an easily accessible rewind function in a turn based game is like telling me to ignore i-frames amd combo cancels in an action game. If it's right there at the tip of my fingers and I want to use all the exploits I can, I'm going to use it. I like pushing myself to do my best against a game's higher difficulties.

And how does that screw everyone over? You're playing a strategy RPG so learn to strategize. It's the appeal of the genre.


| >>350458


| >>350603
That makes no sense, if you dont like it, dont use it, is that simple.
If there was a gun that makes a fps game way easier, you'd use it and then complain that the game is too easy so it's shit, right?
Please, dont be like that.


| >>351662 Don't be like what? Wanting to do my very best? If I restrain myself I won't feel like I'm playing at my strongest against powerful obstacles. It's a very rewarding feeling. If I'm not going to use the Turnwheel, it should be either removed in Classic Mode or have some price to pay during gameplay so that I don't use it in every battle.

If you dont play for challenge, that's fine. But don't act like you're the only type of gamer.


| >>351662 not her, but that's the game's job to balance the weapons/difficulty.


| >>351672 THANK YOU!!!!!! <3<3<3<3


| >>351671 >>351662
I understand both of you. For example, if you use an exploit in a multiplayer game while complaining about the exploit being there, that's just annoying.

I do agree that there probably should be an option to remove the turnwheel though.


| >>352105 That's not a very good comparison to use here. Multiplayer games involve more than one person, and there will always be someone who will use a cheap, one-sided exploit if it's present. That's why it's annoying to anyone who is on the receiving end of that exploit, it feels unfair to them.In the case of a single player game, if the easy exploit is explicitly spelt out to the player and is visibly present for us to use, there's no reason not to use it unless there's a catch.


| >>353145
The multiplayer part was unimportant. I was trying to convey the fact that you were talking to other people about it.

I guess a better example would be you using an exploit in a single player game, while complaining to someone who is watching you play, saying that you hate that exploit.


| >>353160 oh the complaining part. Well would you rather I pretend I like the Turnwheel the way it turned out? I'm not gonna pretend it's perfect.


| "why do people like this game?
>Responses
"Um no that's wrong"
Great attitude op


| >>353541 opinion can be right or wrong


| >>353439
I'd rather you read my entire posts and not partially read half then say "nah fuck you".


| I did read the whole thing and I didn't even bother insulting anyone. Unless you meant someone other than me.


| >>353572 opinions are subjective, there is no right or wrong lol


| >>356078 ^ This. The best we can do is explain our opinions.


| >>356122
That's ironic.


| >>356444 what, was I too vague when I tried explaining I don't like holding back and prefer stricter challenges?


| >>356575
Well, it's just the fact that everyone here examine their opinions, and then you're like "but that's not fun though".


| >>356642 more like I don't understand and would like to know more. Maybe I should've reworded it


| >>356647
Probably. I seem to do a lot of that irl. I just ask questions because I'm curious, but people take it as insults.


| Op came here looking for an argument, like you’ve said op, you’re looking for a challenging game and you’ve asked why people like echos well some people might play it for the story, the characters, some just because is a fe game will like it you name it.


| Also fuck off elitist lmao /s


| >>357234
Ehh, you don't even need the "/s". OP is elitist af and there's no denying it. Just take a look at >>350603 or>>351671


| >>357348 well, if you want the franchise to hold everyone's hand even more then, sure, call people like OP elitist and castrate her.

Even as it is, the franchise is known more for the mediocrity + play for the waifu/husbando. Before long, it will be the next "tales of..." series.


| >>357378
Elitist means that you say/think that you are better than someone because of your opinion on something, and you say/think that their opinion is worse than your, and thereby they are inferior to you.

This is simply me explaining the word. I am currently not taking any sides.


| >>357419 but people treating elitism like it is an obvious tumor that needs to be sterilized. My point is that elitism isn't always bad, yes; it can be toxic, but these are the opinion from (often) a long time fans that know the ins and outs of the game. Neglecting their opinion is as bad as not trying to grow your audience (catering too much to the elitist). Plus, OP isn't that hostile towards other opinion anyways if you read all her posts.


| >>357529
Again, I'm not taking sides here.

Total number of posts: 46, last modified on: Fri Jan 1 00:00:00 1531252771

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