Post number #332165, ID: f75b41
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The level design was shit, but everything else made it a worthy sequel tbh. The characters, the music especially. I love it for how much it was able to expand on HLM, an already small game, while not straying too far from the core.
Post number #332289, ID: 0c40d3
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HLM?
Post number #332310, ID: 89c7cc
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Hotline Miami >>332289
Post number #332322, ID: bf85af
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I personally think HM2 is inferior in pretty much everything besides the OST, which is a step up.
Post number #332505, ID: 0c40d3
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>>332310 oh ok. I like both the first and second, but for different reasons in terms of their levels.
Though I prefer HM1's surreal, absurdist experience as opposed to HM2's alternate history plot with Pulp Fiction-style in media's res
Post number #332556, ID: 389727
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HM2 was great except for the level design, they were too big and also I hated the jungle levels But besides that it was epic
Total number of posts: 6,
last modified on:
Tue Jan 1 00:00:00 1529871726
| The level design was shit, but everything else made it a worthy sequel tbh. The characters, the music especially. I love it for how much it was able to expand on HLM, an already small game, while not straying too far from the core.