Post number #325538, ID: 2c135a
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isn't it just mid-tier platformer for kids and edgy teens? Or there's interesting story and gameplay is much more complex than it seems?
Post number #325543, ID: 9aa211
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So people from 20-40 joins your "edgy teens" category?
Post number #325549, ID: 9aa211
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The thing is that there is a Sonic fanbase, and then every game has its own fanbase and its haters. For people who never played action videogames are hard games, it takes time to dominate the game even to the more hardcore players in other games of the same franchise (Sonic 4), but it's always fun and makes you satisfact when you complete there where for hours. You could say its like a rythm game, cause if you fail one step you have to start over or live with the consequence
Post number #325552, ID: 9aa211
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But as newer video games become easier, so happens to Sonic games, making these games no point to have life systems, and that was something important for Sonic Heroes for example. The art of Sonic games is awesome, level design, concept and settin is unique presented with unique mecanics that won't repeat in the same level neither in others. This combined with the usual music makes these levels more enjoyable
Post number #325555, ID: 48011b
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Because Gotta go Fast M0#TH3R F#$k3r
Post number #325878, ID: ddec01
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Kids who owned a Nintendo = loving family, Sega Genesis = wife-beating family. Kids played Sonic during the trauma then developed a fetish. But seriously all of the old designs were really cool.
Post number #326052, ID: 78f07e
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It's just a solid platformer series. The 2D ones that is. Of the 3D ones I'd say only Sonic Adventure 2 really worked.
But it's just because it's a good, fun platformer. When it comes to the "edgy" stuff, that only appeared in the 3D games. That's when they introduced Shadow the Hedgehog aka Emo Jesus. That's also when they gave all the characters their personalities, which aren't the greatest.
For the people who have like Sonic fetishes and shit, it's just an extension of furry.
Post number #326369, ID: 41e3f9
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The people who love it are the people who started with the original Mega Drive titles, the people who still call the main villain Dr. Robotnik.
Post number #326416, ID: 8feb5e
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Same reason why people like Mario.
Post number #326927, ID: 866a35
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Amy Rose and Big the Cat ruined Sonic Adventure. It only got worse from there.
Post number #326953, ID: 78f07e
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>>326927 + The bad writing in general, and kind of slow levels, even though Sonic should be about speed. They have Chao Garden though, so I'll forgive them.
Post number #326991, ID: be4f97
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>>326953 Why dont they bring back Chao Garden?
Post number #327084, ID: 085cbc
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>>326991 I do miss abusing my Chao's to make them pick on each other. Good times.
Post number #327086, ID: f5cfad
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2D Sonics are fun and have a nice, satisfying flow to them. The type of platforming that 2D Sonic offers is rare, since most platformers take after Mario, Megaman, or Castlvania.
If you want to get an idea of what I'm talking about without playing Sonic, then try Freedom Planet or Spark the Electric Jester.
Post number #327107, ID: 27c426
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>>327084 Fuck you
Post number #327164, ID: 8daf61
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Well i don't so ¯\_(ツ)_/¯
Post number #327201, ID: b716af
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I love this threads answers. Thanks!
Post number #327455, ID: 78f07e
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>>326991>>327084 If I remember correctly I never finished the game. I played like half of one campaign and the I just played Chao Garden.
Post number #327473, ID: acfd27
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Cuz they furry scum
Post number #327522, ID: 677849
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Because they refuse to let good things die. And enjoy parading a corpse around pretending it's the good old days.
Post number #327585, ID: 0a69ba
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>>325878 1 reply=1 prayer
Post number #328079, ID: 78f07e
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>>327522 Sonic Mania is arguably the best Sonic game ever, and we probably have all the Sonic fetishisers to thank for that. So it might have been a good thing that they didn't let it die.
Post number #328445, ID: be4f97
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^^^
Post number #331398, ID: 085cbc
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>>328079 It's the best new 2D game, but it's really more like a remix of the older games.
Post number #331415, ID: 93a229
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>>328079 that's funny since it wasn't made by sega iirc.
Post number #332069, ID: f5cfad
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>>328079 > we probably have all the Sonic fetishisers to thank for that Nah, the folks over at Sonic Retro are more than a bit different than the turbo autists that frequent deviantart whom people associate with the Sonic Fanbase.
Post number #332114, ID: 085cbc
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>>332069 Pfff, Sonic fans are "turbo autists." Cause he's fast lol
Post number #332628, ID: 184cbf
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Modern Sonic games should be Open World games, they really lose a lot of potential in level-design (Sonic Forces is beatiful, but like the song says, when you are Super Sonic Racing, there's no time to look around). Open World or Sandbox Sonic game would let us play a lot more, and explore, while keeping the speed if you need to.
Also it is demostrated that anyone that is not Sonic Team knows how to do a good Sonic game. Give it to Nintendo (except we would get exclusivity)
Post number #332630, ID: 184cbf
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O wait Big Red Button doesn't count, not anyone can do it even if you have Naughty Dogs developers in your game.
Post number #332699, ID: 5987f6
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It's just as addictive as the drug 'speed' because...... GOTTA GO FAST!
Total number of posts: 31,
last modified on:
Sun Jan 1 00:00:00 1529878902
| isn't it just mid-tier platformer for kids and edgy teens? Or there's interesting story and gameplay is much more complex than it seems?