Post number #1106606, ID: bf11ff
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basically looking for book or tutorials to make just about any features on can find from gb, gbc,gba, saturn, pc88, even modern pc mmo, p2p multiplayer and such, but more on the engine's IDE and less math like, +-/ math or just rely on objects and simple basic math functions https://youtu.be/9pyMz4-fPgk?si=Yh8KQHdiEh3To8xL basically everything, under the graphics, that makes it work. also since graphics are huge topic, it is not priority, since i know some alr.
Post number #1106607, ID: bf11ff
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thanks!
Post number #1107099, ID: 7be114
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Tululoo is for browser games, is not possible to make games for those consoles, let alone any kind of multiplayer
Post number #1107463, ID: ad8327
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>>1107099 Dont you know of emulated console games on browser? that means it does console too. the entire architecture is, abotu the same. MUltiplayer maybe, but whats your proof too? Flyff online is, NOw running on browser. Only.
Post number #1107494, ID: 7be114
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>>1107463 this is the proof: https://github.com/naiduv/Tululoo
The code is open source, you can see for yourself how it works, it only does html and JavaScript. Yes, it's possible to do more complex things in a browser, but not with tululoo, it just can't. In the projects folder there's an example of a game called spaceship, that's the type of game that you can make with this.
Post number #1107497, ID: ad8327
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>>1107494 so? dont java games are made with java/html? Im not talking about webgl or graphics only, i'm talking about features. For starter, why does html or and javascript cant do what console does? It has a side scroller game in it and huge map rsolutions . and it works with simpler math/code so at least the basic of console game can be done, , so its just about me getting to memorize what to do, but thers just no tutorial for it, though should.
Post number #1107504, ID: ae6187
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java isn't the same as javascript
Post number #1107534, ID: 89ae92
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>>1107504 >Java isn't the same Ok, maybe so. https://youtube.com/playlist?list=PLnKe36F30Y4bLhA-st9sC4ZthyV7nsL2Q&si=_G9gYy2FnatuG8o_ Someone said the engine runs in JavaScript then. I can tell at least from here, java script does alot. Even multiplayer. https://youtu.be/TFsILcxFe2g?si=5Dd1VWkbFqTpMIZo Which maybe more work from the engine. Now what's left is, how to do all the same, justfrom ide, and a more compact approach in mathematics.
Post number #1107552, ID: 7be114
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>>1107534 The multiplayer video is using websockets, which you get with a separate library that you'll have to learn. Is not something that JavaScript just does. And the playlist already has a bunch of tutorials for making games with js, looks like a good starting point.
Post number #1107567, ID: bf11ff
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>>1107552 >good starting point so, how do i translate this to more of the engines ide rather than barefisted coding?
Total number of posts: 10,
last modified on:
Thu Jan 1 00:00:00 1786371942
| basically looking for book or tutorials to make just about any features on can find from gb, gbc,gba, saturn, pc88, even modern pc mmo, p2p multiplayer and such, but more on the engine's IDE and less math like, +-/ math or just rely on objects and simple basic math functions https://youtu.be/9pyMz4-fPgk?si=Yh8KQHdiEh3To8xL
basically everything, under the graphics, that makes it work. also since graphics are huge topic, it is not priority, since i know some alr.