Post number #83946, ID: 6948d6
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I've slowly realised that there are less and less people playing tabletop games like 'Dungeons and Dragons' or Warhammer as the years go by. I've been playing D&D for a couple years now and I'm sad that other teens don't play too much of it.
Maybe we just don't get told about it as much? Or maybe I'm just stuck on something from the generation before me...
Post number #83947, ID: 111d79
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Yearly TTRPG player here. We don't do as many sessions as we used to (because jobs and because all of us are not teens living in their basement anymore!), and yes, I can see why you'd title the group as "dying."
If I know the reason why it has been declining in use, I would write it around here, but I'm as lost as you are. The best I can come up with is that it's being spread slower and there isn't much "flashy" graphics to follow it.
Post number #83949, ID: 111d79
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It's kinda the same like older computer games. Take Quake or Doom, for instance. Back when it was new, there is no playing it unironically: it basically is a "must play."
But now, the teens that play it either do so because they're legitimately interested in old games, or they're trying to hack together a false "The old days were better" persona.
Post number #83962, ID: c9fbbc
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I'm sure tabletop will stay around for as long as people buy the stuff, but it's probably not going to come back as a major fad unless something happens to other forms of entertainment, or unless some kind of marketing/entertainment push came about that made it popular again.
Not that I mind so much, honestly.
Post number #83964, ID: c9fbbc
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To me, finding other people interested in tabletop is like finding diamonds in the rough.
Post number #84013, ID: 687273
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It really does, doesn't it?
Post number #84028, ID: 3bbe7e
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I have an adventure time card game.
Post number #84300, ID: bcbd1f
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I live in Russia. And playing tabletop games here is a privelege of someone who earns like 700 dollars a month. And 500 dollars is an average salary in Russia according to Russtat
Post number #84319, ID: 38302b
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I think there are a lot more people playing online and less in person! I knew a lot of people in college but now that I'm a freeg/u/rl in the wild I don't know how to meet people to do it.
Post number #84361, ID: 6f809c
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>>84319 roll20.net is helping to keep it alive, tbh.
Post number #85961, ID: 687273
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>>84361 That's true
Also I've been thinking, Should we play a game? Even if it's a one shot I think it would be a fun time. I've got some storise lying around that we could use too. (Just need to get used to roll20 or set up a Discord server)
Post number #86398, ID: 6f809c
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Sure.
Post number #86442, ID: d19f61
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There was a sizable d&d community at my high school. We were always very slow, though.
Post number #86463, ID: 61964a
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>>84300 Really? Aside from the initial cost of rulebooks, I would think there would be little else that would cost anything significant.
Post number #86596, ID: 59f37f
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Gamesworkshop just fucked up whfb over years, which was as big upfuck for the tabletop scene. Maybe there will be a comeback based on alternative/free rules, models out of the 3d-printer and other stuff. But i'll need time to heal the wounds that greed and short-term marketing of the almost monopoly company did.
Post number #86619, ID: f8603d
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I mean I will be up for it but I don't know anyone who plays it, also I think lengthy games like many campaigns are disencourage need players
Post number #86620, ID: f8603d
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*new stupid auto correct
Total number of posts: 17,
last modified on:
Tue Jan 1 00:00:00 1514414892
| I've slowly realised that there are less and less people playing tabletop games like 'Dungeons and Dragons' or Warhammer as the years go by.
I've been playing D&D for a couple years now and I'm sad that other teens don't play too much of it.
Maybe we just don't get told about it as much? Or maybe I'm just stuck on something from the generation before me...