Post number #77070, ID: 88708a
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Hello, its OPerating SYstem, from the last text-based adventure thread. I cant brief you on the story as of so far, but I can inform you on how to input commands. -) is for non-physically taxing actions such as looking, laying, sitting, thinking, etc. ~) is for Physically taxing actions such as walking, running, or lifting. [!] Is for interaction with unique items, so you wouldnt use it on a door. And finally [@] is for actions towards characters. Outputs are bi-daily and as of--
Post number #77361, ID: e28a5f
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--last week we have filled all command user slots. For further details on what to do: check the filled thread named Text Based Adventure. Im working on writing all of the inputs and outputs in a script soon, so stay tuned for that.
Post number #77395, ID: 81ef31
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sudo rm -f /
Post number #77408, ID: 0fd914
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*********************************************************************************************************************... ... ... SOPY ROOT FILES DETECTED REFORMATTING SYSTEM ... ... ... Welcome to OPerating SYstem Update Available ... Update Installing ... ... ... Update Installed Please Enter Guest User or User Name and Guest Command or Command
Post number #77483, ID: 8aca15
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User: Capsity ~)bend knees slightly and adjust body to fall feet first as to affect impact
Post number #77957, ID: 6c2111
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User:Semchef -) inspect the golden/bronze blood ~) follow the golden/bronze blood down the stairs
Post number #77965, ID: 6c2111
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(woop new thread, >>/u/77394 the old thread for those curious.)
Post number #78016, ID: 81ef31
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sudo apt-get update && sudo apt-get dist-upgrade
Post number #78046, ID: df826f
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(Nice! Can't wait to find out what happens to everyone.)
Post number #79409, ID: 0fd914
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User Name: Capsity Command:~)bend knees slightly and adjust body to fall feet first as to affect impact Output: You bend your knees and angle your feet downwards. You're half way between the airship and the water, leaving you only [1 command] until you impact the water. The only other options you can think of at this point is: check to see if your species can glide downwards or if you have an item that can allow you to glide downwards.
Post number #79423, ID: 0fd914
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User Name: Semchef Command:-) inspect the golden/bronze blood ~) follow the golden/bronze blood down the stairs Output: You inspect the golden blood of its texture, smell, and look. Not taste though, as not to further freak out Clarica. It feels gelatinous, but also base-y like bleach or ammonia. It smells bitter like an unripe grapefruit. and it looks about the same as it felt: gelatinous. You follow the trail down the stairs, being sure not to slip on it.--
Post number #79452, ID: 0fd914
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--Output: the blood trail ends 3 floors down in the basement floors. The nearest room is labeled B999. The lights have been shattered, with glass scattered on the floor. The only light is that of a vending machine with its blue luminescence highlighting your right side. Down the hallway you see a purple light, causing all the door knobs to glow a neon yellow.
Post number #79456, ID: 0fd914
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(forgot to do the "output" thing for one of the commands. if i could edit these posts, i would.)
Post number #79699, ID: 31db5e
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User: Ninatee -) read origin -) read mental capabilities
Post number #79869, ID: 921508
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(I found it, finally) User: Thradol ~) poke the floor with the curtain hanger
Post number #80316, ID: 57d15a
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User: Capsity ~)check person for signs of gliding ability/item
Post number #80541, ID: 75bd54
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User:Semchef ~) investigate purple light
Post number #81989, ID: 31db5e
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(bump)
Post number #82066, ID: 0fd914
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(OP here, bumping for the holidays. Ill be out for today and tomorrow. I wish everyone a happy and joyful Saint Nicholas Day, Fiesta of Our Lady of Guadalupe, St. Lucia Day, Hanukkah, Christmas Day, Three Kings Day, Boxing Day, Kwanzaa, Omisoka, Yule, Saturnalia, etc.) User:OPSY Command:@Everyone say, "HAPPY HOLIDAYS!" Output:*Server Message* ##OPSY:HAPPY HOLIDAYS!
Post number #82075, ID: 75bd54
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(Merry Christmas and stuff you degenerates!)
Post number #82166, ID: 921508
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(and to you to good sir)
Post number #82384, ID: 6ba993
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(Have a very Merry Christmas, all~)
Post number #82510, ID: 3c17a9
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(Merry Christmas everyone ^.^)
Post number #82646, ID: 31db5e
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(Merry Christmas and whatever else!)
Post number #83015, ID: 75bd54
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(Christmas bump)
Post number #84354, ID: f81840
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(boxing day bumps) (fists?, No that sounds wierd) (get fisted thread)
Post number #84355, ID: f81840
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(I am not sorry)
Post number #85104, ID: 0fd914
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User Name: Ninatee Command:-) read origin -) read mental capabilities Output: You read the origin section. [ORGANISM ORIGINS] This creature origins are of a Level 7 Sentience Facilitator. Such technology is prohibited in all, but one region of the earth. [OBaL OWNER NOT FOUND IN LEGAL REGION,,,NOR IN ILLEGAL REGION. NO PROTOCOL REGISTERED FOR SUCH EVENTS.] Output: You read about it's mental capabilities. [ORGANISM M.C.] This organism's mental capabilities--
Post number #85121, ID: 0fd914
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--are that of a infants. It is just beginning to comprehend life. However, while it lacks the higher thinking of a matured organism what it could do with it, pertaining to the land mass it is attached to is monumental. It has access to the entire mass including the core of the mass, its use of this for anything is unlikely as it depends on the core for sustained life.
Post number #85134, ID: 0fd914
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User Name: Thradol Command:~) poke the floor with the curtain hanger Output: You poke at the rickety base of the elevator with the certain hanger.This causes many snakes to come slithering out from the cracks of the smashed metal. Some fall down the elevator shaft and the rest slither past you down the hall way.
Post number #85141, ID: 0fd914
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User name: Capsity Command:~)check person for signs of gliding ability/item Output: You quickly check yourself fr any ability of flight or glide and find you have wings! Well, wings with hands, but wings more importantly. You use them instinctualy, as to prevent great deals of harm. this throws you upwards a tad bit and allows you to impact the water relatively softly.
Post number #85145, ID: 0fd914
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User Name: Semchef Command:~) investigate purple light Output: You go to investigate the purple light, but find that Clarica refuses to travel down the hallway with you. She has a a look that can only be described as: suspiciously angry at you, but also scared of the situation all together.
Post number #85147, ID: 0fd914
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(Im not sure if Midi got the memo that there's a new TBA thread, but I'll have to put their character up for grabs by Thursday.)
Post number #85290, ID: 75bd54
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User: Semchef -) ask Clarica "What's wrong?"
Post number #85392, ID: 31db5e
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User: Ninatee ~)walk to manhole ~)lift off cover
Post number #85963, ID: e651b7
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User: Thradol -) get in elevator ~) look for control panel
Post number #86773, ID: 0fd914
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(boomp)
Post number #87639, ID: 88708a
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User Name: Semchef Command:-)ask Clarica "What's wrong? Output:★☆★Conversation Start!★☆★ ##Semchef:What's wrong? ##Clarica:Oh, I dont know, maybe the fact that you "somehow" didnt notice three corpses smashed into the walls, got covered in said corpses blood by "falling", and took so long getting in the first place, almost like you did "something" before coming here. The only thing that im really worried about is why you would want to get my friends and me involved in this--
Post number #87642, ID: 88708a
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--messed up situation. So you better tell me whats what or your going to be telling your answers to the troopers in the hospital. Semchef:{INPUT}
Post number #87651, ID: 88708a
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User Name:Ninatee Command:~)walk to manhole ~)lift off cover Output: You leave the hill to its own devices and walk to the manhole cover a top the hill. Output: Using your six arms you lift the manhole cover revealing a ladder leading to a well lit room.
Post number #87671, ID: 88708a
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User Name:Thradol Command:-) get in elevator ~) look for control panel Output: You attempt to enter the elevator with your swivel chair, but find that it only becomes a burden, misbalancing the flooringand nearly droping you down the shaft itself. You then enter the elevator with everything except the swivel chair. Output: You look around the elevator for some kind of panel and find two on the right hand side of the doorway. One is of normal panel size with buttons for floors--
Post number #87673, ID: 88708a
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--and the other is the exact same, except that its the size of a cracker, for what purpose anyone would need this is unclear to you.
Post number #88287, ID: 31db5e
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User: Ninatee ~)go down ladder -)look around
Post number #88402, ID: f81840
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(op are there tiny people in this world?) User: Thradol -) press ground floor button
Post number #89707, ID: 0fd914
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User Name: Ninatee Command:~)go down ladder -)look around Output: You climb down the ladder to the room below. Output; Upon reaching the bottom of the ladder you look around to find a room with 4 light fixtures. That would explain the brightness of the room. Also in this room there is: a door with its keypad gutted of wires and a empty rodent cage with a sign saying "Sentiencize me!" and a smaller sign below it saying "Thomas".
Post number #89716, ID: 0fd914
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User Name: Thradol Command:-) press ground floor button Output: You press the ground floor button. The door closes and you start to move upwards instead of downwards. An intercom comes on in the elevator and all you hear is hissing. Not the hissing of anything like an explosive or steam, but hissing of an animal. When the elevator reaches the ground floor you are greeted with a much more pristine office floor. three hallways are to your west, north, and east.
Post number #89719, ID: 0fd914
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(a character slot is now re-open as Midi has been gone for a long time)
Post number #90073, ID: 31db5e
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User: Ninatee ~)move to and open cage ~)place vole in cage -)think about what it means by sentiencize
Post number #90222, ID: 6ba993
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User: Capsity ~)swim to keep afloat -)look up to find location of ship
Post number #90248, ID: 03c834
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(ahh shit I missed the outputs, sorry for the late reply OP) User: Semchef -) say to Clarica "woah woah, I didn't do this! I know it looks bad but I honestly didn't see them. When I slipped down the stairs I was pretty disoriented, you gotta believe me. -) say to Clarica "I don't know what happened here, I just wanna find out what happened to those people. I'm sorry for involving you and your friends." -)point towards purple light >cont...
Post number #90256, ID: 03c834
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>>... -) say to Clarica "whatever caused 'that' upstairs... I have a feeling has something to do with that light over there. I'm going to check it out, I recommend you go back to your friends, lock the doors and wait for the troopers to get here."
Post number #90836, ID: f81840
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User: Thradol ~) check person/inventory ~)look for snakes -) walk down west path
Post number #91954, ID: f1c507
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(So there's one empty space right? Can I join?)
Post number #92012, ID: 0fd914
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(Sure, I'll be putting out outputs tomorrow, so just input a command and I'll get to it, that is if the New Year Festivities allow it, heres hoping)
Post number #92066, ID: 4095d5
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(It's ok if you can't. You should enjoy the holidays after all)
User: Kaho -)Look around -)Look at self(body)
Post number #92312, ID: 03c834
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(emergerr, the first person to give themselves a name!)
Post number #92424, ID: c060aa
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(Haha, I'm not the first, Midi was)
Post number #93247, ID: f81840
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(happy new year ya weirdos)
Post number #93515, ID: 88708a
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(Happy New Years from SOPY, looks like the festivities will prevent any outputs, but theyre festive nontheless. Heres to a New Year, and a fresh set of outputs for 2018)
Post number #93568, ID: 208dc8
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(Happy New Year everyone!)
Post number #94128, ID: 88708a
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User Name: Ninatee Command:~)move to and open cage ~)place vole in cage -)think about what it means by sentiencize Output: You move toward the cage and open it. Output: You place the vole delicately in the cage. It appreciates your gentleness with a nuzzle of your hand before you retract your hand from the cage. Output: You think about the meaning of sentincize. From the OBaL description you remember that the info mentioned a device, particularly a Sentience Facilitator.--
Post number #94130, ID: 88708a
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--This leads you to believe that some item, that you currently have, would be said device. You had to have used it between now and when you awoke.
Post number #94140, ID: 88708a
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User Name: Capsity Command:~)swim to keep afloat -)look up to find location of ship Output: You swim to stay afloat. This proves easy as the part of the ocean you fell in is very dense with algae. Output: Looking upwards to the airshop you find that it is stalling overhead; not moving in any direction. You can see the mayhem ensues from this far down.
Post number #94149, ID: 88708a
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User Name: Semchef Command:) say to Clarica [TOO LONG] -) say to Clarica [TOO LONG] -)point towards purple light -) say to Clarica [TOO LONG] Output:★Conversation★ ##Semchef:woah woah, I didn't do this! I know it looks bad but I honestly didn't see them. When I slipped down the stairs I was pretty disoriented, you gotta believe me. ##Semchef:I don't know what happened here, I just wanna find out what happened to those people. I'm sorry for involving you and your friends.--
Post number #94153, ID: 88708a
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--Output: You point towards the light down the hall way. ##Semchef: whatever caused 'that' upstairs... I have a feeling has something to do with that light over there. I'm going to check it out, I recommend you go back to your friends, lock the doors and wait for the troopers to get here ##Clarica: I would love to believe that you were just clumsy, but that seems too unlikely. Ill follow your advice though; I'll get back to Grisha and Toma and call the troops. But let me warn you--
Post number #94157, ID: 88708a
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--if i see that youre the only one arrested I will chuck your TV at your head for lying to me. ##Clarica:/exits/
Post number #94159, ID: 88708a
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User Name: Thradol Command: ~) check person/inventory ~)look for snakes -) walk down west path Output: You check your person for goods and items. The stuff you picked up is still there: the papaers, the busted up glock, and the needle, but you find something you didnt check for before: the bullets for the glock. Output: You look out for snakes...none appear, but you do hear the sounds of distant hissing. Output: Walking is not an option as you're still crippled--
Post number #94161, ID: 88708a
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--you opt for crawling instead and do so down the hallway west. This leads you to a workspace, but it seems nobodys here. The sound of hissing did grow though.
Post number #94164, ID: 88708a
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5th Command User Name: Kaho Command:-)Look around -)Look at self Output: You look around and find youself in a tree house. There's a hatch and open windows. The windows reveal nothing, but more tree tops suggesting youre in the middle of a forest. Output: You look at your self. The most prominent thing to describe is your clothing: it is brightly painted cardboard armor. Props to whoever made it though as it is very well made with its abundance of detail.--
Post number #94165, ID: 88708a
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--The other notable detail is that of your arms and legs: they are both hairy and swole. If you had to guess, you would guess that you're an Apinian, an ape-like species closely related to humans, but much more...buff.
Post number #94209, ID: f81840
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User: Thradol -) access workspace ~) recall what happened before waking up
Post number #94360, ID: 17245b
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User: Kaho -) look around tree house ~) open hatch
Post number #94423, ID: 03c834
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(aww man Clarica totally hates me) User: Semchef -) take deep breath ~) inspect purple light
Post number #95402, ID: 5254a0
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User: Capsity -)look around immediate area
Post number #95433, ID: e1a1bf
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User: Ninatee -)check my person for a device used to sentiencize -)use it on the vole
Post number #96949, ID: 0fd914
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(bump, outputs will come tomorrow)
Post number #97853, ID: 0fd914
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User Name: Thradol Command:-) access workspace ~) recall what happened before waking up Output: You open the door to the work space and find snakes sitting, or rather, laying on the seats, while other snakes slither through the cubicles. Explains the hissing you heard. Output: All memories of events past of you waking up is lost to you. The only thing that comes to mind is a profession you had: a butcher. Specifically that of a deli, though this deli--
Post number #97862, ID: 0fd914
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--didn't sell meats, just cheeses and stereos, but those were only at the back of the store. Now, you aren't saying the deli was practicing illegal activities, but you also aren't saying they didn't. Other than that, no memories.
Post number #97878, ID: f81840
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User: Thradol [@] ~) try to talk to snake in chair "Hello? Can you speak or understand me?"
Post number #98019, ID: 0fd914
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User Name: Kaho Command:-) look around tree house ~) open hatch Output: You look around the tree house and find a lot of drawings. All too amateur to describe at a glance. Output; You open the hatch to reveal a dizzily high height.
Post number #98021, ID: 0fd914
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User Name: Semchef Command:-) take deep breath ~) inspect purple light Output: You take a deep breath of the musty basement level air and cough from it. In hindsight not the best air to make your, maybe, last. Output: You travel down the hallway towards the purple light. The further your travel the greater its intensity. certain parts of your clothes begin to glow more and more vibrantly with neon colors. Until you reah a poit where the glow is nerly blinding.--
Post number #98022, ID: 0fd914
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--The source appear to be a hulking person, creature, or thing. No noise is coming from it, but that's the best educated guess you can make through the light.
Post number #98024, ID: 0fd914
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User Name: Capsity Command:-)look around immediate area Output: You look all around you and find nothing, but water to the horizon...in every direction except south. To the south of you you see a island of sorts, though its very level with no mountains as there should be. Its very far off into the distance. Other than that, the only notable things to notice are the chunks of glass that fell with you.
Post number #98032, ID: 0fd914
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User Name: Ninatee Command:-)check my person for a device used to sentiencize -)use it on the vole Output: While you don't have anything that you know is used for such actions you deduce that it must be the button that did nothing. Output: You point the button at the vole and it knocks the vole unconscious. While unconscious you can see it visibly growing, but slowly. Looks as though this process takes minute or two.
Post number #98410, ID: 3221ef
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User: Kaho ~)climb down carefully -)look around(when I reach the bottom)
Post number #98419, ID: 03c834
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User:Semchef -) keep a distance -) observe the creature -) look at your surroundings
Post number #100210, ID: 31db5e
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User: Ninatee -)examine cage -)examine room
Post number #101390, ID: 0fd914
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User Name: Thradol Command:[@] ~) try to talk to snake in chair "Hello? Can you speak or understand me?" Output: ?Conversation? ##Thradol: Hello? Can you speak or understand me? ... The snake looks in your direction and hisses, but in a pattern. It doesnt look like it can understand you, but it looks concerned. It reaches over to a telephone on its desk and starts pressing numbers on it. After a bit the snake starts hissing at the telephone, but you're starting to lose focus. You--
Post number #101392, ID: 0fd914
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--think it could be due to the lose of blood from your leg, but your not a doctor. Seems like your stitching of the leg was less than optimal, but you can again excuse this by stating: you're not a doctor.
Post number #101399, ID: 0fd914
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User Name: Kaho Command:~)climb down carefully -)look around(when I reach the bottom) Output: You climb down the ladder carefully, making sure to take breaks and step carefully on steps that feel less than secure. Output: You look around and find a Apinian child with box armor sleeping on the ground next to a bonfire. 3 chests are placed around the the site.
Post number #101500, ID: 0fd914
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User Name: Semchef Command:-) keep a distance -) observe the creature -) look at your surroundings Output: You make sure to stand far enough to keep out of its grabbing range, or at least what you suspect is its grabbing range. Output: You try to observe it, but the light is too bright, too bright to even be possible for a living creature to produce. Output: From what you can see all of the lights have been smashed out and the blood trail leads to the creature, but the light--
Post number #101502, ID: 0fd914
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--is, again, far too bright to tell.
Post number #101508, ID: 0fd914
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User Name: Ninatee Command:-)examine cage -)examine room Output: You examine the cage. It seems to have latches connecting all 4 walls and the roof. Could the vole get large enough to dis-latch the cage? Output: The room is very clean, not a single smudge or grime in sight, except for the dust you carried in with you. The material the room is made is that of a metal that you could only describe as the metal equivalent to porcelain.
Post number #101647, ID: 1263bc
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User: Kaho ~)wake up the child. [@]say "Hey, uhh... what are you doing here?"
Post number #101740, ID: 03c834
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(this is probably a terrible idea...) User: Semchef -) Call out to the creature -) try to be as passive as possible
Post number #102114, ID: f81840
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User: Thradol ~)show snake broken leg ~) equip curtain hanger as weapon (hope that it will either help or kick me out of the building not kill me)
Post number #102766, ID: 31db5e
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User: Ninatee ~)remove the vole from the cage -)wait for it to finish growing/sentiencizing
Post number #103736, ID: 8c5bc7
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Post number #103955, ID: 0fd914
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(Sorry guys, ran into some troubles, the outputs will be out sometime in the afternoon.)
Post number #104668, ID: 0fd914
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User Name: Kaho Command:~)wake up the child. [@]say "Hey, uhh... what are you doing here?" Output: You lightly shake the child to wake it up. It gets up and and looks at you. Output:★☆★Conversation★☆★ ##Kaho: Hey, uhh... what are you doing here? ##Kid: Nothing much gramps, just didn't feel like climbing up, you? ##Kaho: {INPUT}
Post number #104677, ID: 0fd914
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User Name: Semchef Command:-) Call out to the creature -) try to be as passive as possible Output: You call out to the creature and it flops towards you putting its weight on the light on its back and removing all of the light that there was. Output: You attempt to remain as passive towards the creature, but fail and fall backwards from fear. You hear a gurgle coming from the creature and you're passivity towards the creature lessens even more.
Post number #104683, ID: 0fd914
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User Name: Thradol Command:~)show snake broken leg ~) equip curtain hanger as weapon Output: You show the snake the leg and it seems disgusted, but worried all the same. It goes back to hissing into the telephone until it starts looking at the door expecting something. Output: You equip the curtain as a weapon.
Post number #104688, ID: 0fd914
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User Name: Ninatee Command:User: Ninatee ~)remove the vole from the cage -)wait for it to finish growing/sentiencizing Output: You grab the vole from the cage and place it on the floor. Output: You wait a few minutes watching it grow from a five inch rodent to a four foot rodent. It takes another 2 minutes for it to wake up as well. Once it does it gets up on its hind legs and looks at you expectantly.
Post number #104769, ID: d01e5a
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User: Kaho (I'm a granpa?) -)open the chests [@]say to the child "What was I suppose to do up there?"
Post number #105006, ID: 31db5e
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(don't worry about it OP) User: Ninatee -)inspect the rodent -)say "hello" to the rodent
Post number #105177, ID: 03c834
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User: Semchef -) inspect the creature again ~) step back slowly -) try communicating with the creature
Post number #105357, ID: a23763
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User: Thradol ~) wait
Post number #106602, ID: 872689
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User: Capsity ~)begin long swim towards island
Post number #107596, ID: 0fd914
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User name: Kaho Command:-)open the chests [@]say to the child "What was I suppose to do up there?" Output: You open the three chests which are filled with: toys in the first one, various dried foods in the second one, and water jugs in the third. Output:★Conversation★ ##Kaho:What was I suppose to do up there? ##Kid: Aren't you the adult? you should know 'o wise one'. ##Kaho:{INPUT}
Post number #107604, ID: 0fd914
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User Name: Ninatee Command:-)inspect the rodent -)say "hello" to the rodent Output: The vole is...vole-like. It looks like a how a vole should look like, but bigger. the only notable differences are the standing on hind feet part and that it's paws are more human like, not fully human, but not entirely vole-like either. Output:★☆★Conversation Start!★☆★ ##Ninatee: Hello ##Vole: Oh you're invisible, odd. Well, it's about time someone got around to that whole process, I was honestly--
Post number #107606, ID: 0fd914
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--getting tired of not being able to talk. So, what do we need to do so that I can get to wearing clothes again. ##Ninatee:{INPUT}
Post number #107610, ID: 0fd914
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User Name: Semchef Command:-) inspect the creature again ~) step back slowly -) try communicating with the creature Output: You inspect it and find it to be another person. They were overweight, to put it lightly and their lower half is gone. Gurgles still come from their body, however. Output: You step backwards slowly, enough to have a head start, should you need it. Output: You try saying hello, but when that doesn't work you slowly work your way up to yelling at it, "HEY!"--
Post number #107612, ID: 0fd914
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--which is met by a stop of the gurgle, a schlorp of moving flesh, and then a wet thump of something falling onto the floor.
Post number #107613, ID: 0fd914
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User Name: Thradol Command:~)wait Output: You attempt to wait, but after a few minutes you black out from the loss of blood..... You, think, you wake up, but you can't see anything. Everything sounds so distant and echo-y. You don't think you're dead, are you?
Post number #107617, ID: 0fd914
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User Name:Capsity Command:~)begin long swim towards island Output: You start swimming towards the island . . . you've made good progress towards it, but as you're swimming towards it you find that the, distant, sound of the airship hasn't gotten any farther. You look up to see where it's position is and find it traveling towards the island like you, do you change course or head towards the island all the same?
Post number #107803, ID: 31db5e
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User: Ninatee -)recall if there were clothes fit for the vole in the duffel bag -)ask vole "We can get to the clothes in a second. First off, what is this place?"
Post number #108038, ID: 14d300
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(My input seems to have vanished... Forgive me if this ends up as a double post.) User: Semchef -) look at object on the floor ~) run away ~) sprint back to Clarica and her friends room
Post number #108209, ID: f81840
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User: Thradol ~) check leg -) stand up -) walk towards voices
Post number #109421, ID: 871794
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User: Kaho -)think about what I was doing in the tree house -)recall the name of the child
Post number #110228, ID: 0fd914
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User Name: Ninatee Command:-)recall if there were clothes fit for the vole in the duffel bag -)ask the vole "We can get the clothes in a second. First off, what is this place?" Output: You don't recall there being any other clothes than the ones you found for your self. Output:★☆★Conversation★☆★ ##Ninatee: We can get to the clothes in a second. First off, what is this place? ##Vole: Oh no, if you by chance have ANY clothes on you that matter will definitely not come second.--
Post number #110232, ID: 0fd914
|
--How would you feel if you were inexplicably naked in front of a stranger, hmm? And "secondly", I don't have any more of a clue than you do, so if anyone needs some context, it's me. ##Ninatee:{INPUT}
Post number #110246, ID: 0fd914
|
User Name: Semchef Command:-) look at object on the floor ~) run away ~) sprint back to Clarica and her friends room Output: You look over the figure and look to where the object should have fallen out of the body, but find nothing. Output: You decide to make a break for the stairs. You just run and run, but 3/4's of the way down the hallway you hear something rapidly smacking against the floor, walls, and ceiling. It rapidly gains up to you and makes an attack towards your back--
Post number #110308, ID: 0fd914
|
--The attack hits hard and you're sent flying forward. Your SoDaS absorbs a whopping 20 DP leaving you with 6 remaining. When you crash against the wall your SoDaS absorbs another 3 DP, totaling 23 hit points lost from 26. Output: You use the last bit of your energy to climb up the flights of the stairs to the ground floor, but are unable to climb the rest upwards. You have only [one command] until that thing reaches you. If you choose to flee you have the elevator or front door.
Post number #110312, ID: 0fd914
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User Name: Thradol Command:~) check leg -) stand up -) walk towards voices Output: You can't quite do that as you are currently blind...or dead. Output: You attempt to stand up, but feel a numbness in your lower half, falling, and then a numbness in your head. The echo-y sounds get louder as this occurs. Output: You deduce that you're on the floor and that your legs don't work too well currently. So, instead of 'walking' towards the voices you crawl. Crawl you do until a bunch of--
Post number #110314, ID: 0fd914
|
--arms, you assume, pick you up and place you back into a laying down position. The voices are getting more comprehensible and you hear, "Sir, sir! If you can hear me, could you remove the bandages from your head?"
Post number #110321, ID: 0fd914
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User Name: Kaho Command:-)think about what I was doing in the tree house -)recall the name of the child Output: You attempt to remember, but your head is full of haze and nothing is freeing of that haze. The only things that come to mind are your name and your profession. The first of which is easy, the second however is on the tip of your tongue, you just need to devote some mental thought into it. Output: Again, the haziness of your head leaves you only your name and profession.
Post number #110331, ID: 0fd914
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(OPSY here, so remember that achievement event that happened to Semchef a while back? Probably not, but im deciding to retcon it as it seems not as good as i once thought. Instead, i'll be rewarding constant actions. If you are prone to running you'll get a rank in your agility quality (not the official name of that quality btw). Semchef will still keep that +1 in charm quality, but in their profession. So for now it will just be a paradox in the story. Btw, your profession,-- )
Post number #110337, ID: 0fd914
|
(--species, and age will play a factor in your qualities. From now on I'll be keeping a copy of everyone's bio on both my computer and phone for them to check whenever. The bio will only contain information learned and the command is %BIODATA%. Should have everyone's bios ready for *anytime checking by the next outputs.)
(*it may vary as im not always available, sorry)
Post number #110441, ID: f044fa
|
(No worries OP. I'm still having fun regardless. Hope everyone is having a good day!) User: Kaho -)think about my profession. [@]ask the child his name. [@]ask the child again what I was suppose to do in the tree house, say "I don't remember what I was suppose to do, can you tell me please?"
Post number #110485, ID: 31db5e
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(ooo, that sounds cool, OP. As a side note, when did this thread go over 100 posts?) User: Ninatee -)say "I don't have any clothes you can use, but if it'd make you feel better you can borrow some of mine. Not that I really need it, being invisible and all." -)say "As for where we are... I don't know to be honest. Outside there are lots of hills and the ground is black. Up in the sky is what appears to be the Earth, my home planet..."
Post number #110497, ID: 14d300
|
User: Semchef ~) take elevator
(I'm so fucked)
Post number #110766, ID: f81840
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(It occurs to me that I don't even know what species I am yet) User: Thradol -) remove bandages ~) look around ~) examine self
Post number #111966, ID: f81840
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(bump)
Post number #112651, ID: 368847
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User: Capsity -)sigh ~)keep swimming anyway
Post number #112744, ID: 0fd914
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User Name: Kaho Command:-)think about my profession. [@]ask the child his name. [@]ask the child again what I was suppose to do in the tree house, say "[TOO LONG]" Output: After some concentrated thought it finally hits you. You were a investigator, a private one to be exact. You've helped with official business primarily, but have done local ones as well. However, the details of the cases are lost to the haze as are your other memories. Output:★☆★Conversation★☆★ --
Post number #112750, ID: 0fd914
|
-- ##Kaho: Kid, what's your name? ##Kid: You aren't going senile are you gramps? I'm Caino. ##Kaho: I don't remember what I was suppose to do, can you tell me please? ##Caino: I don't know, something about a case I think. You and dad never tell me what your up to. ##Kaho:{INPUT}
Post number #112774, ID: 0fd914
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User Name: Ninatee Command:-)say "[TOO LONG]" -)say "[TOO LONG]" Output:★☆★Conversation★☆★ ##Ninatee:I don't have any clothes you can use, but if it'd make you feel better you can borrow some of mine. Not that I really need it, being invisible and all. ##Ninatee:As for where we are... I don't know to be honest. Outside there are lots of hills and the ground is black. Up in the sky is what appears to be the Earth, my home planet... --
Post number #112790, ID: 0fd914
|
-- ##Vole: I wouldn't mind taking your shirt so long as you have a bra underneath. I don't mind for some lady to lady bonding, but I'd rather be the immodest one of our little duo. ##Vole: That would mean we're on POWSC-II. What a hassle. It's bad enough that I got MY project sabotaged by some glory hungry prick, but now i'm stranded on the least useful of earth's satellites with only a crew of one non-experienced, invisible person.
Post number #112795, ID: 0fd914
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User Name: Semchef Command:~) take elevator Output: You quickly leap toward the elevator and frantically press the button. It arrives and you throw yourself in and press the button for Clarica's floor. A slimey, blood covered hand reaches in and gets crushed in between the door. As the elevator rises you can hear a ghastly shriek as the hand gets separated from its owner leaving it's hand with you in the elevator with it in a small pool of gold and bronze colored blood going up.
Post number #112811, ID: 0fd914
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User Name: Thradol Command:-) remove bandages ~) look around ~) examine self Output: You remove the bandages from your head and are greeted by light flooding your vision dazing you in the sudden change of vision. Output: Once you gain clarity of your vision and see doctors and nurses of different species surrounding you along with one snake laying in a chair. One of the doctors cautiously ask you, "Sir?" Output: You look upon yourself to find that your of the Cornipra species.--
Post number #112817, ID: 0fd914
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-- Closely related to modern goats through ancient goats.[FOR MORE INFO REFER TO YOUR OBaS] Your pretty run of mill as Cornipras go. The only thing that is out of the ordinary is that some parts of you are replaced with cybernetic parts.
Post number #112828, ID: 0fd914
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User Name: Capsity Command:-)sigh ~)keep swimming anyway Output: You sigh, either in contempt for a probable interaction with whomever was on the airship or for it simply distracting you from your swimming, either way you sigh. Output: You continue to swim and swim...until finally all you have to do is let the tide wash you in. You wash up on the shore feeling exhausted. All of that swimming has made you sore, but --
Post number #112830, ID: 0fd914
|
--now you feel as though you can do physically taxing tasks for longer duration now. [+1 STAMINA QUALITY RANK]
Post number #112956, ID: e6053b
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User: Kaho [@]say to Caino "Thanks. Now where is your dad?" -)think about case details ~)check if I have anything to write with and anything to write on -)write down what I know so far
Post number #113456, ID: f81840
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(oh I was a cyborg satyr all this time, neat) User: Thradol [@]say: "yes?"
Post number #113470, ID: 14d300
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User: Semchef -) investigate hand on the floor -) evaluate situation
Post number #114401, ID: 31db5e
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User: Ninatee -)scan self with OBaL (why didn't I think of this before?) -)while scan completes, tell the Vole my name and ask hers
Post number #114840, ID: 550fbf
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(Ninatee you have and it couldnt scan you because it can only scan visible creatures, it was in the previous thread)
Post number #114917, ID: e69d09
|
(shit you're right. Disregard that first command then)
Post number #115535, ID: 0fd914
|
(OPSY here, had a lot of irl work to do, still have a lot of irl work to do, ill get those outputs out as soon as i can, that should also give capsity some time to do a input, sorry)
Post number #116209, ID: 88708a
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User Name: Kaho Command:[@]say to Caino "Thanks. Now where is your dad?" -)think about case details ~)check if I have anything to write with and anything to write on -)write down what I know so far Output:★Conversation★ ##Kaho: Thanks. Now where is your dad? ##Caino: I dont know, he just said something about a case in Defgrotto. Output: Due to your lack of memory about all past events youre left only qith piecing together what youve seen so far.--
Post number #116225, ID: 88708a
|
--and what you have seen is a treehouse cabin in the middle of no where with drawings plastered about the cabin, all of low skill and qjality. Youre not sure if its related, but the cardboard armor thing is quite a thing in of itself. Output: You dont have anything on you period. The cardboard armor, while being very well made, has no compartments for storing anything. But there may be something around that you could use. Output: You cant quite do that at the moment.
Post number #116236, ID: 88708a
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User Name: Thradol Command:[@]say: "yes? Output:★☆★Conversation★☆★ ##Thradol: Yes? ##Doctor: Hi, sir, we found in the offices of Scale Product building and would like to ask a few questions about the situation as a whole.
Post number #116264, ID: 0fd914
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User Name: Semchef Command:-) investigate hand on the floor -) evaluate situation Output: You investigate the hand on the floor. It is a dark fuchsia colored hand. It cracks and breaks its own bones in response to being severed from its wrist. In addition, it starts smashing its open wound against the wall and shifting left and right. The slaps are loud and splashes more blood everywhere. You realize that it knows where it's owner's position is and its owner probably knows it's position too
Post number #116266, ID: 0fd914
|
--Output: You're going to level with yourself: this is a bad first hour of being awake and if you don't use some wit and good decision making you probably won’t be able to make it to the second hour of being awake. You're going to have to do what works, experiment when you have wiggle room available, and survive until more qualified people deal with it.
Post number #116272, ID: 0fd914
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User Name: Ninatee Command: -) tell the Vole my name and ask hers Output:★Conversation★ ##Ninatee: Well, I'm Ninatee, what'd your name? ##Vole: Well, i guess we've been long overdue for formal introduction so: Im Tellaray, 'll' pronounced as 'y', like in the Rotantic thetabet, unlike the traditional Candric thetabet. But, you can informally call me Telly, this time WITH the Candric pronunciation. ##Ninatee:{INPUT}
Post number #116273, ID: 0fd914
|
(forgot to put the {INPUT} for thradol's output, sorry. im done with the piles of work i had and now its back to the regular routine, hopefully)
Post number #116377, ID: f81840
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User: Thradol [@] explain what happened (I want to know what would happen if I lied but I think they'll be able to tell)
Post number #116439, ID: 7d282a
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User: Semchef -) wait for elevator to reach Clarica's floor ~) pick up the hand and throw it down the stairs ~) sprint back to Clarica's room
Post number #116622, ID: 51d642
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User: Capsity -) look around immediate area ~) sit down somewhere to rest
Post number #116634, ID: 51d642
|
(Did it T-T)
Post number #117003, ID: 617df9
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User: Kaho -)look around for something to write on and something to write with ~)write down what I know so far -)think about Caino's dad and Defgrotto [@]ask Caino why we are wearing cardboard armour
Post number #118490, ID: 7ee79a
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User: Ninatee -)tell Telly about the living hill -)ask Telly where this is and what happened to her
Post number #118942, ID: 0fd914
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User Name: Thradol Command:[@] explain what happened Output: You explain to the doctors, nurses, and snake what had happened. The leading doctor nods, turns to the snake, and starts to hiss at it. They hiss back and forth for a bit and then exit the room. The doctor, presumably, next in the chain of command steps forward and tells you that she and the rest of the staff--except for one nurse who they're leaving to monitor you--are going to be leaving. They briefly mention--
Post number #118945, ID: 0fd914
|
--a change of clothes, your added cybernetics, and to stay for the leading doctor to return, before quickly exiting the room.
Post number #118948, ID: 0fd914
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User Name: Semchef Command:-) wait for elevator to reach Clarica's floor ~) pick up the hand and throw it down the stairs ~) sprint back to Clarica's room Output: You wait for the elevatr to reach the floor. You just stand in agonizing "silence" with the hand, unil you reach the floor and the elevator doors open. Output: You pick up the hand and it instinctively digs into your wrist. Your SoDaS is unable to protect you as the attack happen too close. You chuck it down the stairs--
Post number #118952, ID: 0fd914
|
--removing the hand's fingers from your wrist. It scurries downwards, probably attempting to reach it's owner. Output: You sprint back to Clarica's room, leaving a trail of blood, this time of your own blood. But, upon arrival you find that the door is wide open and theres nobody inside; they evacuated. Shortly after that the florescent lights of the hallways shut off and the red alarm lights starts flashing and speaker turns on and announces a evacuation of the building--
Post number #118967, ID: 0fd914
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--for both a murder and a burst gas pipe. Noise starts to come from the rooms, that of panic, confusion, and general commotion. You hear windows shattering and screams of fear. A small rabbit guy bursts from his room and starts going room to room screaming profanities.
Post number #118998, ID: 0fd914
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User Name: Capsity Command: -) look around immediate area ~) sit down somewhere to rest Output: You look around the "beach". Its brren, save for a few rocks juttering out of the grey sand. forward you see that theres a park of sorts. Its a sand park, with the ground made out of the more familiar white sand. The park's sand is kept from getting into the beach by its sandbox structure. Output: You sit down near a leaning rock to restore some of your energy.
Post number #119003, ID: 0fd914
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User Name: Kaho Command:-)look around for something to write on and something to write with ~)write down what I know so far -)think about Caino's dad and Defgrotto [@]ask Caino why we are wearing cardboard armour Output: You search the boxes for something to write stuff down with and find a roll of wiping paper and caterpillar pen. Output: You write down everything you've observed as of now, even the cardboard armor. Output: There's the haze again, although this time its--
Post number #119006, ID: 0fd914
|
--quite lenient on its grasp as you can almost picture your son's face, almost. Defgrotto isn't as clear as your son, but it brings a feeling of discomfort trying to remember it. Output:★Conversation★ ##Kaho: Why are we wearing cardboard armor? ##Caino: We were playing "Arbiters of Defense" together in my fort, but you had a call about work and didn't have time to change out. You just brought supplies for me while you work. ##Kaho:{INPUT}
Post number #119022, ID: 0fd914
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User Name: Ninatee Command:-)tell Telly about the living hill -)ask Telly where this is and what happened to her Output: You tell Telly about the hill, she seems concerned for your mental health until you mention the Sentience Facilitator. She becomes a lot more open to your explanation. But before she can start asking questions you start asking your own questions- Output:★Conversation★ ##Ninatee: Where are we and what heppened to you Telly? ##Tellaray: Uh, hold your horses--
Post number #119025, ID: 0fd914
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-- ##Tellaray: real quick--you have a Sentience Facilitator? If you're not just giving me some fool's bait, you're gonna have to hand that over before I answer your questions; it's important. ##Ninatee:{INPUT}
Post number #119121, ID: 31db5e
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User: Ninatee -)say to Telly "I think I know why the hill came to life... I pressed the button while wondering what it did and I guess it hit the hill. It seems dangerous and I guess I have no reason not to trust you so I guess I'll give it to you." -)hand Telly the button
Post number #119586, ID: f81840
|
User: Thradol [@] ask nurse what OBaS is ~) scan self with OBaS
Post number #119639, ID: 7d282a
|
User: Semchef -) look for an alternate exit in Clarica's room
Post number #119778, ID: e6d481
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User: Kaho [@]say to Caino "Thank you Caino." -)Think harder about Defgrotto ~)Look for a mobile device(like a cell phone) -)Think harder about the case I'm suppose to be working on -)Recall the call from work ~)Look for a bag
Post number #120969, ID: 0fd914
|
(Guys, there's going to be a new schedule to the outputs. Every Mon, Wends, and Fri is what i can do. Sorry for any inconvenience.)
Post number #121939, ID: db12e3
|
(Don't worry about it OP, enjoy your day and good luck with whatever you're doing!)
Post number #122868, ID: 0fd914
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User Name: Ninatee Command:-)say to Telly "[TOO LONG]" -)hand Telly the button Output:★Conversation★ ##Ninatee:I think I know why the hill came to life... I pressed the button while wondering what it did and I guess it hit the hill. It seems dangerous and I guess I have no reason not to trust you so I guess I'll give it to you. ##Tellaray: Don't worry, I know more about electronics than the average Conceese, let alone a Fetrol. Output: You give Telly the device and she--
Post number #122872, ID: 0fd914
|
--puts it in the cage. ##Tellaray: Im well aware of what this device can do. For now it'll stay there until I have tools to tinker with it. Now that that's done with: you said you had questions? ##Ninatee:{INPUT}
Post number #122892, ID: 0fd914
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User Name: Thradol Command:[@] ask nurse what OBaL is ~) scan self with OBaL Output:★Conversation★ ##Thradol: Excuse me, nurse? Do you know what a OBaL is? ##Nusre: Uh, yeah, I guess. Ive only heard about it online, but apparently its a database of all information available. The hardware is expensive and the information you need to install into it is even more expensive. It still allows you to scan things, i think. That's all I know though. Output: You scan your self with your--
Post number #122911, ID: 0fd914
|
--OBaL and it prompts you with the following: [SPECIES] [USER'S SPECIFICS] [CYBERNETIC ENHANCEMENTS DATA] [CLOSE]
Post number #122922, ID: 0fd914
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User Name: Semchef Command:-) look for an alternate exit in Clarica's room Output: You enter Clarica's room and look for an exit. You look in the bathroom, under every piece of furniture, and even behind the wallpaper, but nothing. You decide that a two story drop couldn't be that terrible and look out the window to find a series of cables dangling from a metal frame. You look down and see thousands padded chairs on the street and just as many residents on the street.
Post number #122938, ID: 0fd914
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User Name: Kaho Command:[@]say to Caino "Thank you Caino." -)Think harder about Defgrotto ~)Look for a mobile device(like a cell phone) -)Think harder about the case I'm suppose to be working on -)Recall the call from work ~)Look for a bag Output: You tell Caino, "Thank you, Caino." he just shrugs and goes over to the toy chest and starts playing with a toy on wheels. Output: You tr--AAAAAGHH. You feel a sharp pain course through your forehead. You fall down and pant until the--
Post number #122942, ID: 0fd914
|
--pain diminishes. Looks as though you've pried loose as much information as you could from your head. Output: The only thing resembling a mobile device is that of a toy one in the chest. Looks as though you've left your means of communication somewhere. It can't be in the tree house, but where could it be then? Output: Nope. You and your body won't allow you to inflict that upon yourself. You're going to have investigate like the investigator you are. Output: Not possible.--
Post number #122944, ID: 0fd914
|
-- Output: You can't find a 'bag', but you did find a 'ba'sket. A plastic one, to be precise. It was in the toy chest, unsurprisingly. The only other container like object is the jugs of water, but they're currently filled with, well, water.
Post number #122980, ID: 31db5e
|
User: Ninatee -)think about what I already know -)try to remember stuff from before waking up
Post number #123242, ID: fc8d04
|
User: Thradol ~) access user specifics ~) access cybernetic enhancements data
Post number #123362, ID: 7d282a
|
User: Semchef -) Rest to regain stats
Post number #123510, ID: 9de013
|
User: Kaho ~)take plastic bag and put the 'notepad' in the plastic 'bag' -)rest a bit -)search for communication device
Post number #125275, ID: f81840
|
(bump)
Post number #125545, ID: 0fd914
|
User Name: Ninatee Command:-)think about what I already know -)try to remember stuff from before waking up Output: You know this is a moon, a moon of earth. You know that you don't know your species. You know that Telly has history, but you also know that she isn't willing to spill that history to anyone. You know that the device you gave to Telly is used to bring inanimate things to life and to bring animate things to full intelligence. You know that you still have items worth--
Post number #125551, ID: 0fd914
|
--checking out, like the book and flag. Output: Athlete. You were an athlete before waking up here, one that ran a lot. You try to imagine/remember how an athlete would get to space, but you just come up with the idea that you simply jumped up here. You quickly dismiss the thought and hit your head against your palm for thinking childish, irrelevant ideas at such a time.
Post number #125557, ID: 0fd914
|
User: Thradol Command:~) access user specifics ~) access cybernetic enhancements data Output: You access the User Specific section. It reads: Height: 167cm or 5'6" or 35cd Weight: 70.7kg or 156lbs or 45.5ce Species: Cornipra Last Known Cataloged Job: Engineer Family: None Recorded Output: You access the Cyber Enhancements section. It reads: Left Leg Replacement: This cybernetic enhancement only replaces a leg as both replacements are required to give any substantial attributes.--
Post number #125558, ID: 0fd914
|
-- Stomach Replacement: Allows for efficient digestion of food and efficient storing and usage of energy from food. Left Hand Finger Replacement: Allows for usage of technology through contact.
Post number #125559, ID: 0fd914
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User Name: Semchef Command:-) Rest to regain stats Output: You rest to regain composure, strength, and stamina. Your shield will require a recharge if it is to protect you further. As you find your relaxation you hear a distant thud in the hallway.
Post number #125561, ID: 0fd914
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User Name: Kaho Command:~)take plastic bag and put the 'notepad' in the plastic 'bag' -)rest a bit -)search for communication device Output: You put the toilet paper and pen into the basket. No amount of euphemisms will make this situation seems less embarrassing and ridiculous. Output: You take a rest near one of the chests. Consuming some dried peppers and water. Output: You look around for anything that looks electronic in the vicinity. As you're searching you bump into a bush--
Post number #125562, ID: 0fd914
|
--with a loud clang and fall backwards.
Post number #125679, ID: e6d481
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User: Kaho ~)Stand up -)Look at what/who I bumped into
Post number #125761, ID: 4ee834
|
User: Semchef -) ensure that the door is locked -) look through the peek hole in the door
Post number #125985, ID: 100059
|
User: Thradol [@] ~) ask nurse what happened while unconscious
Post number #127097, ID: 966345
|
User: Ninatee -)ask Telly what this place is -)ask Telly how she was made unsentient
Post number #127711, ID: 0fd914
|
User Name: Kaho Command:~)Stand up -)Look at what/who I bumped into Output: You stand up. Output: You look at the bush. It doesn't look "bushy" it looks fake. You grab it and find out its plastic. You push it aside and find a dark green truck hiding behind the bush.
Post number #127714, ID: 0fd914
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User Name: Semchef Output: -) ensure that the door is locked -) look through the peek hole in the door Output: You make sure the door is locked. You double check the lock and lean a chair against it for extra insurance. Output: There's no peephole, but a quick check around the room reveals a camera system panel that works as a peephole. Looking at the screen to the hallway you don't see anything, but the lights from the right side are noticeably dimmer. The monster's work?
Post number #127721, ID: 0fd914
|
User Name: Thradol Command:[@] ~) ask nurse what happened while unconscious Output:★Conversation★ ##Thradol: Excuse me miss, do you know what happened while I was unconscious? ##Nurse: Sorry, I'm only a nurse here. I've only heard that there was a terrorist attack on the office building you were in. I'd suggest talking to the head doctor, he's currently talking to military officials. I'm pretty sure you're okay to walk. Feel free to eat in the cafeteria down stairs.
Post number #127727, ID: 0fd914
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User Name: Ninatee Command:-)ask Telly what this place is -)ask Telly how she was made unsentient Output:★Conversation★ ##Ninatee: Where are we exactly? ##Tellaray: As I said before were on POWSC-II, it's a foreign satellite that entered Earth's orbit a while ago. Aside from it's odd look, it has no use for mining, research, or testing so it's left desolate. If you're asking specifically: we're probably in one of the three or four under ground bases of this satellite.--
Post number #127730, ID: 0fd914
|
-- Output: Uh, it's classified. I'm sorry to be impolite, especially since you turned me back, but my line of work is extremely, well, morally unalligned. I was in it for science and everyone else was in it for money, that's all I can say about it.
Post number #127777, ID: 4ee834
|
User: Semchef -) continue to monitor the security cameras
Post number #127869, ID: 66ad1d
|
User: Thradol [@] "I think that would be a good idea" ~) check inventory -) walk down to cafeteria
Post number #128470, ID: 38cd21
|
User: Capsity ~)get up and move towards sand park
Post number #128630, ID: 34b14b
|
User: Kaho ~)check truck
Post number #129626, ID: e69d09
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User: Ninatee -)say to Telly "Look, I don't really care how moral your work is, but I need your help to get off this rock, and I'm sure you need mine. I'm not really sure how I can help you if I don't know anything about the situation."
Post number #131287, ID: 88708a
|
(bump)
Total number of posts: 215,
last modified on:
Sat Jan 1 00:00:00 1517346884
| Hello, its OPerating SYstem, from the last text-based adventure thread. I cant brief you on the story as of so far, but I can inform you on how to input commands. -) is for non-physically taxing actions such as looking, laying, sitting, thinking, etc. ~) is for Physically taxing actions such as walking, running, or lifting. [!] Is for interaction with unique items, so you wouldnt use it on a door. And finally [@] is for actions towards characters. Outputs are bi-daily and as of--