danger/u/
This thread is permanently archived
How to decompile a game?

| The context is I've got a Steam game that I'd like to translate to English. Most of the files don't have an extension, and most of the ones that do are .DLL. Using a HEX Editor, it looks like the files are from Unity 5 2019.3.15. I understand that decompiling a game can be quite a process, and will probably require some reverse engineering. Where do I start g/u/rls?


| I know that some people use Ghidra but idk if it's useful about videogames


| Consider: asking the dev if you can gain access to the source (or at least the text that you can translate).


| https://github.com/imadr/Unity-game-hacking#extracting-assets

You probably should read this

Total number of posts: 4, last modified on: Mon Jan 1 00:00:00 1672913624

This thread is permanently archived