danger/u/
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Rewrite VA-11 Hall-A as real terminal program?

| Inspired by the thread about "best game language" I just wanted to know what you would think about porting the game mentioned in this title to a real terminal environment. Compared to most other games this could be absolutely possible an achieveable. Maybe in C++? Opinions?


|


| Js/html electron perhaps. C++ is for chumps m8


| Text version of it? As the game uses the mouse for selecting and mixing a text only interaction could be tricky. But a tmux dividing the screen in two halves vertically and then each half divided horizontally, one in two and the other in three pieces. In all of them launching separate processes that comunicate via fifo files and USR1 and USR2 signals. These would be shell scripts and awk (for its C-like appearance and text data manipulation. Framebuffer/aalib as eyecandy.


| That would just look retro, geeky, 1337 and cyberpunk all at the same time that noone else but weirdoes like ourselves would feel mesmerized from.
js on the otherhand should be taken out and shot.


| >>77464
WOW. A message straight from a weird mirror universe.
C++ is all about efficiency, control and professionality.
JS is a inefficent noob language with a rotten codebase. Html is a markup language designed for text formating. They're not designed to write terminal based applications at all.


| >>77503
Mouse support does not depend on having as graphical desktop. There were DOSgames (and applications) that had mouse support. There are still TUI environments with mouse support.


| >>78053
And that's why we have scroll lock, kids. Also the same reason why I personally have a distaste of that button.


| >>78053
Oh I know that. I remember DOS very well. It was a thought about a text only product yet not as backward as not having ncurses functionality. As of mouse support, gpm is always there.
But then eyecandy is important too so framebuffer and sdl graphics would need to be there. AsciArt Jill is not very fapable after all.


| >>78064
Bitmaps are also supported in 'newer' terminal environments.


| If you can, just parse the script files from the game itself, that way you can probably distribute it without infringing on copyright.


|


| >>77464
> terminal app
> js/electron

u doing it wrong


| >>77503
That sounds fancy. However you overcomplicated it. Ncurses should be enough.

Total number of posts: 14, last modified on: Tue Jan 1 00:00:00 1514152497

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