Post number #345592, ID: 065970
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I've been looking at twine since I'm really bad with code and even that can be a bit complicated for me. I can't find any good guides for the Sugarcube and howle systems. Hoping someone here can help with finding one.
Post number #346187, ID: b1bff8
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If you are bad at coding then you should use stuff like GameMaker and RPG Maker
Post number #346188, ID: b1bff8
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or just practice a bit more, be ready for lots of debuggi g
Post number #346244, ID: 065970
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>>346187 Those don't let me do what I want to do with the game
Post number #346615, ID: ebafc9
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>>065970 well, what do you wanna do?
Post number #346725, ID: 2b23d3
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Try Godot engine it takes time getting used to but it's a good compromise between freedom and ease of use
Post number #346863, ID: 2a59cc
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>>346615 A kind of slice of life simulator porn game.
Post number #346995, ID: 19d54b
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For the simplest VN style game you should just go for ren'py. It's the easiest thing to learn and you can do some pretty powerful stuff without knowing much at all.
Post number #349365, ID: 5339a8
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If you want to learn a programming language to help open yourself up for other software try Unity not to necessarily make the game u want but to familiarize yourself with c# coding
Post number #349927, ID: 6b4807
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Just like make game
Post number #350484, ID: e32e51
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>>346725 Godot is the bees fuckin knees. It's documentation and tutorials are fantastic. It's the kind of engine that you can easily learn how to implement mechanics from other games. The code is straightforward as can be. The only thing I had a bit of trouble learning initially was entity relations.
Total number of posts: 12,
last modified on:
Thu Jan 1 00:00:00 1531013424
| I've been looking at twine since I'm really bad with code and even that can be a bit complicated for me. I can't find any good guides for the Sugarcube and howle systems. Hoping someone here can help with finding one.