Post number #333771, ID: f1de6e
|
Greetings, dear dudes, dudettes and all kinds of attack helicopters! I hope you are having a good time.
I would appreciate if you provide me an advice about what should I choose to learn - 3ds Max or Maya. I have some experience in Cinema 4d and I liked it a lot, but it seems like two main pkatforms has got a lot more credibility. I tried both of them, and both feels pretty good, but can't say I liked one much more than another. Both has their advantages and disadvantages.
Post number #333774, ID: 2deed0
|
I guess 3ds Max is used more for architectural and game design, and Maya is used more for animation, but there are plenty examples of a reverse. Problem is, I really like both animation and game dev, so I have no idea what I will do in distant future. But, of course, in near future I will be happy to take any 3d design job to get some real expirience and make some cash.
Post number #333776, ID: 2deed0
|
Looks like there are a lot more job offers with key words "3ds Max" on the Upwork than "Maya", but I'm not sure if it's important to consider... Also, I will be thrilled if I could get some 3d designer job in Japan - so, maybe you can help me with advice, wich path has more job opportunities over there?..
Please exuse me for my English, I'm working on it. With best regards, Ed
Post number #333828, ID: 7c0c05
|
Absolutely proprietary. Use free as in freedom Blender.
Post number #334251, ID: 18c88b
|
Blender, my dude.
Post number #334262, ID: 9ef50c
|
>>2deed0 not only 3d program used in realistic 3d game production, some of the animation created from programming languages and simulations( like hair in FFXV ). This is what you should know about, you might not want to do a programming work but I necessary sometimes and good to know.
Post number #334280, ID: 5b6c45
|
3dstudio Max still exists? I know it from back then making custom models for warcraft3 mods. I switched to and use blender now for years. It's great. And it's free and open.
Post number #334324, ID: 9ef50c
|
>>334280 Well, in some other line of production it is still a good program. Blender is great for a character model, 3ds max is for general purposes( like building, object) and fusion360 for 3d printing.
Post number #334329, ID: 9ef50c
|
You don't have to stick to only one thing, be open-minded. Learn to a use right for a right work and keep yourself updated, CG technology goes really fast.
Post number #334340, ID: f1de6e
|
>>9ef50c sure it will be cool to become jack of all trades, but I want to be a master of one too! And you can't just learn everything, I guess, it's not a bad idea to choose something to start with
Post number #334344, ID: f1de6e
|
What are the advantages of Blender? Besides the fact that it is free. I have nothing but respect for people, who developed and now supports such a useful tool for free, but it looks like there are almost three times less job offers on the Upwork for Blender users, than for 3ds Max. Also, when I tried it (I admit it was pretty long ago, so things might changed since then), it feels kinda not very intuitive and comfortable, but maybe I just haven't spend enough time with it
Post number #334347, ID: 783325
|
>>334344 By free I mean free as in freedom. Proprietary software such as maya or whatever it's called lock you in and deny you to use your computer freely. https://www.gnu.org/philosophy/free-sw.en.html
Asking about advantages of Blender @ Getting an answer about disadvantages of all other platforms
Well, thank you, I guess
The fact that you don't know how called the most common 3d design tools makes me think that your area of expertise doesn't really includes the topic of discussion.
Free as in freedom stuff is definitely cool, but regular user more likely will feel limited if he/her will be forced to use non-windows system
Post number #334407, ID: a11619
|
Again, the question is wich platform, Maya or 3ds Max, provides more nice job opportunities. I am looking for career path, not personal use. If you will convince me, that most of successful professionals are using Blender, I will happily step on that path. But I need arguments
Post number #334453, ID: 22b91d
|
>>334407 3ds max maybe?? Building, furniture, and many more objects, kinda like background and object work. It might be boring but there are so many work for sure.
Post number #334749, ID: 5e7f8a
|
>>334402 >Free as in freedom stuff is definitely cool, but regular user more likely will feel limited if he/her will be forced to use non-windows system The Issue which "regular users" don't understand is, that they restrict other peoples freedom by establishing unfree plattforms as standard. If I use free software, it is no harm to no one. If you use unfree software, it may make my free software useless. Also see >>334344. keyword "job offers".
Post number #334754, ID: 5e7f8a
|
>>334749 Btw. I already refused job offers and quited jobs because they wanted me to work with non-free stuff. I work now in a small company, with a boss boss who understood that getting locked in by unfree stuff is bad for his business on the long term.
Post number #335091, ID: 783325
|
>>334749 This is correct. An excellent example for this kind of effect is Skype. It's proprietary malware with a network effect. By using it, you're also pressuring other people and your friends to use it, thus taking away their freedom in computing. The same goes for all other proprietary chat platforms.
Post number #336345, ID: 596de1
|
>>335091 Thanks for the great explanation!
Sometimes I think our generation should called "digital naives" instead "digital natives". :(
Post number #336526, ID: a2af4e
|
Blender
Post number #336681, ID: 62430f
|
Blender you dipshit
Post number #337090, ID: 64e159
|
It's proprietary, use pencil and paper, also use messenger birds to communicate.
Post number #337386, ID: 7c0c05
|
Lol
Total number of posts: 23,
last modified on:
Sat Jan 1 00:00:00 1530272591
| Greetings, dear dudes, dudettes and all kinds of attack helicopters! I hope you are having a good time.
I would appreciate if you provide me an advice about what should I choose to learn - 3ds Max or Maya. I have some experience in Cinema 4d and I liked it a lot, but it seems like two main pkatforms has got a lot more credibility. I tried both of them, and both feels pretty good, but can't say I liked one much more than another. Both has their advantages and disadvantages.