Post number #119275, ID: 3b0aa7
|
Could we have a Linux distribution with voice recognition stuff, voice synthesis (were you could change the pitch and other details), and maybe some other random functions like displaying a customizable or replaceable 3D model doing all kind of things?
Post number #119296, ID: 694202
|
Rita, plz
Post number #119668, ID: 2ed875
|
I think there is no such a thing yet, but I plan working on it, using the KDE-Desktop with "jovie" (system integration for using and configure text-to-speech engines, https://www.kde.org/applications/utilities/jovie/) and "simon" (speech recognition and framework to trigger commands, https://simon.kde.org/)
A good quality and free tts-engine (which is not yet working with jovie) is "mary" (http://mary.dfki.de/)
I have no clue about what to use for a 3d model/avatar. Any ideas?
Post number #119679, ID: 32ea65
|
Make her and call her Tide pod chan
Post number #119694, ID: 6eb9c8
|
>>119668 I like KDE :)
For the model I think you could use pretty much anything as long as it uses a standard human skeleton, I think the user should be able to replace it freely, anyway.
However, having a brand new character representing the software at the beginning could give it some status. I wish I could 3D model :(
Post number #119930, ID: 928b13
|
this idea is pretty cool
Post number #119933, ID: 9451d4
|
If you make it open source link the repo and I'll contribute however I can
Post number #120255, ID: ae578c
|
This seems very cool. As of 3d models, can it be possible to export from some other existing game? Possibly with level editors where one can place objects/units/characters and these are usually 3d complete models with animation?
Post number #120456, ID: 928b13
|
How about incorporating Live2D waifu?
Post number #120468, ID: 4b045d
|
>>120456 If only Live2D wasn't tightly tied to a license. Honestly, I think Live2D would have been a much better system for animu characters (and they're much easier to rig compared to 3D models).
Say, how does an open source Live2D for sounds like to you, pengwins?
Post number #120593, ID: 5c142d
|
>>120468 sounds fine too, maybe we should start doing this if it is really easier
>>120255 I like this idea, you could have a whole room with some customizable objects in it, and a whole waifu harem, of many characters doing some Sims stuff. It just may consume much more resources.
For the room thing I think we could take some inspiration from Idolm@ster Starlight Stage. In this game you have a room were your idols interact freely with some objects you put.
Post number #121085, ID: 176fae
|
If you plan to devlop it and need a donation just tell me, okay? I totally support this idea
Post number #122558, ID: 24cf2e
|
Ill make the logo
Post number #123255, ID: f94b93
|
What's wrong with Moebuntu
Post number #123323, ID: b216f1
|
>>123255 the default waifu is trash
Post number #123327, ID: 3b22ff
|
>>123255 moebuntu? Links please
Post number #123460, ID: b52767
|
>>123327 http://moebuntu.web.fc2.com/home_eng.html this, probably
Post number #124356, ID: 08aaa5
|
>moebuntu studio I'm sold
Post number #125398, ID: f5c11c
|
C L O V E R O S
Total number of posts: 19,
last modified on:
Sun Jan 1 00:00:00 1516835358
| Could we have a Linux distribution with voice recognition stuff, voice synthesis (were you could change the pitch and other details), and maybe some other random functions like displaying a customizable or replaceable 3D model doing all kind of things?