danger/u/
stick toyor dayjob,erischan

| https://gamemath.com/book/intro.html can i get a variation of this that is more fitting of tululoo.com or basically done in objects than codes. or just math that only has +-=\ and not even multiplications. i can seem to imagine some but not all.


| consult scientific literature directly


| just convert all the multiplications into divisions: instead of a*b use a/(1/b) Hope that helps!!!


| you should consult greg


| consult jpeg


| >>1070084 >>1070098 >>1070112 hi,hi,hi
>>1070087 ... yeah i did thought so too but that still feels allergic. quite genius though. or cheaty...
thanks for input

but, anything else for, picturesque?


| >>1070160 *more
like doing it all one by one, object by object basically...


| If you had a friend who was a tightrope walker, and you were walking down a sidewalk, and he fell, that would be completely unacceptable.


| write in assembly, should make it easy to avoid the MUL


| >>1070180 what does that mean? reference to french? french reference?
>>1070187 i only use tululoo. if assembly has editor with click and drag, you are welcome to share


| >>1070208 as in, click and drag objects. like tululoo, or game maker i g.


| why would you not want multiplication(s)?


| >>1070225 a kind of new allergy. i dont mind hurrying tho


| if you were doing pure mathematics it could be interesting


| >>1070280
>interesting
to you

Total number of posts: 15, last modified on: Thu Jan 1 00:00:00 1756966032

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