Post number #1014764, ID: 44d7ea
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https://imgur.com/a/ydUgzgj
Basically two problems: <gone tiles in both screen when the cursor is somewhat centered, all the tiles go to top left, gone completely. i suspect it is the division by zero, but if i am to rely on it visually and technically, as collission, it seeems like terrible problem.
Post number #1014765, ID: 44d7ea
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>abs both of these things rely on division by (mouse position x + y) which generally only look somewhat nice on the left one since it has abs() on it so i need something else that uh...looks nicer, not abs or ^2 or xor or if else or comparison exp, conditionals, if else, so on, sqrts, something smart that utilizes the variables i set and still produce the same effect. so to turn the left one that has no abs() to do the sameand such
that'd be all.....
Post number #1014780, ID: 1a6547
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Post number #1014781, ID: 1a6547
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>abs *lici lick*
Post number #1014851, ID: f227ba
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50k moment
Total number of posts: 5,
last modified on:
Fri Jan 1 00:00:00 1717151616
| https://imgur.com/a/ydUgzgj
Basically two problems:
<gone tiles
in both screen when the cursor is somewhat centered, all the tiles go to top left, gone completely. i suspect it is the division by zero, but if i am to rely on it visually and technically, as collission, it seeems like terrible problem.