danger/u/
visualizing structure

| so you dont misdraw. how. in 3d space especially


| 3d projection


| >>1070476 ...you mean like star wars. thats like, gonedays


| Draw the rest of the owl


| This might help
https://en.m.wikipedia.org/wiki/Helmert_transformation


| >>1070644 ...i dont get it.


| >don't get it
try linear algebra


| >linear algebra
might be easier to learn if you first learn about systems of linear equations


| >>1070745 which part.
>>1070746 doubt it. i plan to not use em even. take your shot anyway


| >which part of linear algebra?
you should become better at learning as an autodidact, otherwise this field (software engineering) might not be for you


| >learning as an autodidact
or start with something easier, and keep it to 2 dimensions


| >>1070766 Look i can do 3d projection WITHOUT a matrix, clearly im pretty on the door. And implementing scenes do not need much math. only VIdeo, play.
>for me or not
Just focus on the problem first
>>1070768 I need tutorial in tululoo to do scenes perhaps


| >3d without matrix
that's not something to be proud of, and a lot of relevant math is in a linear algebra form, so if you want to understand that math, you should learn linear algebra


| >>1070802 i dont care. it means i am original and i write longer form than john carmack. or you wanna shoot him perhaps. i dont care. either way you gotta man up what you say otherwise perhaps math is not wprth understanding

Total number of posts: 14, last modified on: Sun Jan 1 00:00:00 1757422136

This thread is closed.