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DissoDexter's Drug Safety Guides #1: Blue Glass

| >Disclaimer
Note to any and all badges that may read this: I do not condone the usage of illegal substances such as this one, and all users who plan to follow this guide do so at their own risk. User discretion is advised.


| Okay, and with that bulldrek out of the way, hello and welcome to DissoDexter's first episode of Drug Safety Guides! I'm going to be periodically uploading these episodes every now and then when I have the time to get around to them, business in real life will probably prevent me from making them as often as I wish, but I'm going to try to upload a couple of these per month.


| >The real disclaimer
Although the first paragraph was clearly a shill to the cop algorithms that may find me, I do seriously wish to try and protect people when it comes to these substances. I understand and agree completely that the best form of harm reduction is and always will be >complete and total abstinence and sobriety.


| However, I also understand that humans will do as humans have been doing for hundreds or maybe thousands of years, and that as long as substances like this exist, they can and will be used and abused. The goal of this harm reduction guide is to educate the uneducated in proper usage of these substances in order to prevent needless deaths. Some of these can be used relatively safely, some cannot, but >all have the potential to hurt you and cause serious injury or death.


| Heed my warnings and you should be able to use these substances with relative safety.

>History
Blue Glass was created in 2020 as a biological weapon by a foreign military of unknown origin, though it is disputed among...drug historians, I guess, whether this was "Blue Glass" or "Blue Ice" at the time. Continuity issues and whatnot.


| Anyway, it was picked up around 2036 in Columbia by a drug cartel for a time and the proper form of "Blue Glass" that we are talking about at this time was created. The form of Blue Glass we know today in Glitch City comes in a blue colored "shatter" or "dab oil" form, often in tiny solidified form in tiny glass jars.


| >WARNING: If your Blue Glass is ANY OTHER COLOR THAN A PURE BLUE, OR CONTAIN WHAT LOOK TO BE ROCKS OR SPOTS WITHIN THE OIL, DO NOT SMOKE IT UNLESS YOU KNOW WHAT IT IS LAFED WITH AND ARE PREPARED FOR THE CONSEQUENCES! It could be laced, and all harm reduction is thrown out the window if you are ingesting substances and you don't know what they are.


| >If you do know what it is laced with, then ingest at your own discretion, but be warned that the contents of this guide may not always apply and that drug interactions are inherently more dangerous unless proper precautions are taken.


| >Chemical makeup
Now, Blue Glass is made up of three main chemicals:
-Tetrahydroharmine (THH), a Harmala Alkaloid which is the chemical found in naturally occuring Syrian Rue plants, known to be a psychedelic hallucinogen, and Harmala vine, half of the brew in Ayahuasca, another psychedelic.
-Dextromethorphan (DXM), a morphinan commonly sold as a cough suppressant and which is known to be a dissociative hallucinogen.


| -Diphenhydramine (DPH), an ethanolamine antihistamine, commonly sold as allergy or sleep medication and which is known to be a deliriant hallucinogen.
NOTE: To clear the discrepancy now, yes, most Harmala Alkaloids are MAOIs and therefore can cause serotonin syndrome when combined with Dextromethorphan, however specifically Tetrahydroharmine is NOT an MAOI.


| Needless to say, it is very powerful and is not just a way to get high and have fun. Psychonauts who explore these substances for self-exploratory or spiritual purposes revere this one as a very valuable tool for self growth for its powerful hallucinogenic properties. However, remember that it was originally created as a bioweapon, and therefore, it is not designed to be a pleasant experience per se.


| The concept of “flashing out”, one which is commonly talked about among Blue Glass users, has produced traumatic experiences for some people that can be very painful emotionally. Furthermore, Blue Glass is >>>very potent, and it does not take much to get a user to “flash out”, with some users reporting these breakthrough experiences after having>just one hit of Blue Glass.


| >Dosages:
Now, to the specifics of Blue Glass. One standard jar of Blue Glass, which is supposed to be one gram, is roughly equivalent to:
-600mg of Tetrahydroharmine,
-700mg of Dextromethorphan, and
-700mg of Diphenhydramine.
Dosage range looks something like this:
Threshold = 12.5mg-50mg
Light = 500mg-100mg
Common = 100mg-200mg
Strong = 200mg-350mg
Heavy = 350+mg


| Common dosage range is not generally higher than just a few dabs, if that. Overdose potential exists with just one jar, so I do not advise that any try to take any more than just a couple hits, really. Even smoking one just a couple hits of this stuff can send you into a full-blown “flash out”.


| To put this in a perspective for dosage purposes, 700mg is the “heavy dosage” mark for both DXM and DPH, therefore one jar of Blue Glass is a heavy dose for both drugs, not to mention the THH. Therefore, when these drugs interact they create an even stronger synchronized effect that bounces off of each of the drugs within, which is smart-talk for saying “You’re gonna be FUBAR’d and your consciousness is gonna be floating in the Deep Black” after just four dabs of this stuff.


| >How to use:
I'm not here to explain to you how to properly acquire some Blue Glass, as that would be literally illegal, but let's operate under the assumption that you found some. Now what do you do with this tiny blue oil?


| Well, you'll need a dab rig. These, I think, are legal in most parts, depending on where you are, and I'm only gonna briefly touch on this in this guide, since I'm assuming that you wouldn't be searching for a guide on how to use Blue Glass if you didn't know how to smoke dabs.

You torch your bowl, you touch your Blue Glass to the bowl, you smoke, you inhale, you hold it in as long as you can, and you exhale.


| >Subjective effects:
Now, I'm going to list the subjective effects of Blue Glass so that you can have an accurate gauge of what to expect. These effects should be taken with a grain of salt and will rarely (if ever) occur all at once, but heavier doses will increase the chances of inducing a full range of effects.


| Generally speaking, Blue Glass operates on a non-linear dose-response, meaning the effects don’t correspond directly to the dose, so just because you had a little doesn’t mean you >>>won’t get some of these, and just because you smoke a lot doesn’t mean you>>>will.


| >Physical Effects:
Abnormal heartbeat
Appetite suppression
Changes in gravity
Increased heart
Nausea
Vasodilation
Sedation
Perception of bodily heaviness
Tactile enhancement
Tactile hallucination
Dehydration
Dizziness
Frequent urination & Difficulty urinating
Gustatory hallucination
Increased blood pressure
Increased bodily temperature
Increased perspiration
Olfactory hallucination
Physical fatigue
Pupil constriction or Pupil dilation
Rapid breathing
Skin flushing


| Temporary erectile dysfunction
Physical euphoria
Appetite suppression
Changes in felt bodily form
Motor control loss
Spatial disorientation
Cough suppression
Pain relief
Optical sliding
Physical autonomy
Gait alteration


| >Visual effects:
Tracers
Vibrating vision
Double vision
Drifting
Object alteration
Brightness alteration
Peripheral vision enhancement
Frame rate enhancement
Nystagmus
After images
Depth perception distortions
Environmental cubism
Environmental orbism
Perspective distortions
Scenery slicing
Visual stretching
Level 8B geometry


| >Hallucinatory states:
External hallucination (autonomous entities; settings, sceneries, and landscapes; perspective hallucinations and scenarios and plots. It can be comprehensively described through its variations as delirious in believability, controllable or autonomous in controllability and solid in style. Examples: smoking phantom cigarettes, seeing and feeling insects, and talking to friends around oneself when they aren't actually present.


| Internal hallucination (autonomous entities; settings, sceneries, and landscapes; perspective hallucinations and scenarios and plots. It can be comprehensively described through its variations as delirious in believability, fixed in style, equal in new experiences and memory replays in content, autonomous in controllability and solid in style.)


| Peripheral information misinterpretation (A fleeting experience of an object or detail within one's peripheral vision being interpreted and displayed incorrectly.)
Shadow people (Perceiving patches of shadow in one's peripheral or direct line of sight that appear and behave as living, autonomous beings.)
Transformations (A perceived visual metamorphosis that specific parts of one's external environment undergo as they shapeshift into other objects.)


| Unspeakable horrors (Prolonged exposure to indescribable scenarios and hallucinatory content of a scary and disturbing nature which are often directly influenced by a person's fears. This can occur particularly when the user is currently undergoing negative emotional stressors and personal problems of an introspective nature.)
Object activation (Looking at an object and perceiving it to move, become alive, or become fully animated and autonomous of its own accord.)


| >Cognitive effects:
Creativity enhancement
Anxiety suppression
Conceptual thinking
Confusion
Cognitive euphoria or dysphoria
Cognitive fatigue
Decreased libido
Delusion
Depersonalization
Derealization
Disinhibition
Dream potentiation
Emotion enhancement


| Empathy, affection and sociability enhancement
Immersion enhancement
Memory suppression
Ego death
Amnesia
Delirium
Focus suppression
Increased music appreciation
Language suppression
Motivation suppression
Novelty enhancement


| Personal bias suppression
Dysarthria
Personal meaning enhancement
Thought deceleration
Time distortion
Psychosis
Thought disorganization
Sleepiness

>Auditory effects:
Auditory hallucinations
Auditory suppression
Auditory enhancement
Auditory distortion


| >Disconnective effects:
Cognitive disconnection
Physical disconnection
Visual disconnection

>Multi-sensory effects:
Synaesthesia

>Transpersonal effects:
Spirituality enhancement
Existential self-realization
Unity and interconnectedness


| >After effects:
The "afterglow" is a feeling that occurs in the following days after the experience. It can be described regarding its physical sensation as one of euphoria, rejuvenation, relaxation and a light bounciness. Regarding its cognitive effects, it often comes in the form as a loss of anxiety, feelings of content, and a noticeable increase in one's ability to appreciate music and other sensory stimuli that are sometimes accompanied with derealization or depersonalization.


| >Toxicity and harm potential:
While long-term effects of Blue Glass on the body has not been measured and while Harmala Alkaloids such as Tetrahydroharmine are generally safe, the effects of DXM and DPH are known and are as such:
-Chronic DPH use in particular can create cystitis in the kidney and bladder.
-Usage of either in adolescents and teenagers (and still developing humans) can cause significant brain damage and stunt brain growth. >>>AVOID


| -The overdose threshold for DPH is commonly held to be around 1000 milligrams; however, sensitive individuals can overdose with less. The main effects of an overdose are similar to those of heavy doses.


| Effects include delirium, psychosis, anxiety, confusion as well as an increased heart rate, increased blood pressure, dryness, urinary retention, dizziness and dilated pupils. Some of the more serious side effects at very high doses include the risk of seizures, and dangerous cardiovascular effects such as arrhythmia (abnormal heartbeat).


| -The user may completely not be able to distinguish reality from hallucinations. There is also a significant risk of responding to a delusional environment and possibly injuring themselves or others and also too much physical activity which can further strain the heart or cause rhabdomyolysis. Individuals undergoing delusions should, if possible, not be agitated. The first lines of treatment for overdose should be benzodiazepines, although medical attention should always be sought.


| -DPH can become fatal at amounts close to or exceeding 2 grams.
-Anecdotal evidence suggests that the risk of DXM overdose becomes significant at roughly 1000mg - 1500mg in a 70kg person. DXM overdose can have a wide range of effects, including delusions, hallucinations, psychosis, confusion, panic attacks, mania, sedation and severe balance issues, sometimes very inappropriate or violent behavior, increased heart rate, nystagmus and amnesia.


| The more serious side effects include anesthesia, respiratory depression and risk of accidental injury or self-harm. One should not disrupt a person undergoing this experience as their delusions may cause them to respond with violence. Care should be taken as to not let the user get injured, and medical attention should be sought to prevent severe respiratory depression and choking. Death from DXM toxicity is rare.


| -DXM produces dependence with chronic use and has moderate abuse potential. When dependence has developed, cravings and withdrawal effects may occur if a person suddenly stops their usage. DXM users reported experience of the following withdrawal symptoms individually for the first week after long-term/addictive DXM use: fatigue, apathy, flashbacks, and constipation.


| Over a quarter reported insomnia, nightmares, inability to feel pleasure, impaired memory, attention deficit and decreased libido. Rarer side effects included panic attacks, impaired learning, tremor, yellowing of the skin, hives and muscle pain. Frequent and long-term usage at very high doses could lead to toxic psychosis and other permanent psychological problems.


| -Tolerance to both DXM and DPH develops after chronic use. It takes about two weeks to return to baseline tolerance. This tolerance crosses with all dissociatives and deliriants.

>Dangerous interactions
Do not combine Blue Glass with any of these substances. They will very likely result in serious injury or death:


| -Antidepressants
-Stimulants
-Common migraine medication
-Decongestants
-Antihistamines
-Cough suppressants
-Nicotine
-Caffeine
-Depressants
-Sedatives
-MAOIs, such as syrian rue, banisteriopsis caapi, 2C-T-7, αMT, phenelzine, selegiline, and moclobemide.
-Serotonin releasers, such as MDMA, 4-FA, methamphetamine, methylone and αMT
-SSRIs
-SNRIs
-Anticholinergics
-5-HTP


| >Extra info
-DXM has been shown to prevent and reverse morphine tolerance while also increasing analgesic effects as well as potentiating the analgesic activity of NSAIDs, naproxen, piroxicam, etodolac, diclofenac, and ketorolac.


| >Outro
Well, I hope you guys enjoy, and use this guide responsibly to safely use this substance and have a good trip. If you have any questions about Blue Glass or anything else, ask away and I’ll reply when possible. I’ll also take requests on what substance to make a guide for next!
-DissoDexter, /cyb/’s local psychonaut.


| ......
So how much of the shit should i take then?


| >>423976
First time, and its pure shit? 100mg, tail end of a light dose. That's about one dab.
-DissoDexter


| >>423993 For the sake of those reading this, he meant 50-100mg for a light dose range. Very important if you're just scanning, like most kids do.


| Okay. But why do this when you could have the sweet sweet sensation.
Of Robo lolipuss.


|


| >>424212 Oh drek, yeah good eye, I didn't catch my own fraggin' typo.

Yea, light dose is 50mg-100mg.
-DissoDexter


| >>424305
No problem. Thanks for posting this. -R.E.M.


| >>424494
Don't mention it, I've done more drugs than any sane human being should be able to, and I've decided I want to turn that into a way to help people not make the same mistakes I've made. I've got a trip report for the first time I ever tried this stuff coming up soon too, should be a fun read.
-DissoDexter


| >>424529
Be careful,mentioning that might get you into trouble...


| >>424535 Harhar, I'll be fine chummer. I've learned to not sweat the small stuff. Besides, what are the badges gonna do, punish me for what's already passed through my body? All they'd have is Type-A illegal drek...literally. I don't do much anymore, if they was gonna get me, it was gonna be a long time ago.

Truth is, they don't care who uses, long as they're still making bottom lines. They'll book a few to meet a quota, but don't disturb the peace and you'll be fine.
-DissoDexter


| >>424625 We may have a kid dying on another thread. May wanna check it out. -R.E.M.

Total number of posts: 54, last modified on: Thu Jan 1 00:00:00 1540833846

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