Post number #364194, ID: 384d54
|
Alarms are an everyday facet of GCity life. You wake up to them, go on break to them, leave work, grab that sale, see that trid. But alarms are more than ubiquitous and noisy: they can be silent, low tech or high tech. They can have immediate repercussions or have a lengthy delay.
The most important thing to know is you WILL trip an alarm in the Shadow Life. Accept it and plan for what you're going to do when you do.
Plan ahead, don't improv: you'll live longer. -NeoC
Post number #364213, ID: 17d16b
|
"Only the paranoid survive" -anom
Post number #364257, ID: 00da1e
|
Alarms usually don't matter if you act from couple districts away. By the time you're narrowed down, you're gone. —HAD
Post number #364686, ID: 45e91c
|
Since when did plans survive contact with the enemy?
Total number of posts: 4,
last modified on:
Fri Jan 1 00:00:00 1531855897
| Alarms are an everyday facet of GCity life. You wake up to them, go on break to them, leave work, grab that sale, see that trid. But alarms are more than ubiquitous and noisy: they can be silent, low tech or high tech. They can have immediate repercussions or have a lengthy delay.
The most important thing to know is you WILL trip an alarm in the Shadow Life. Accept it and plan for what you're going to do when you do.
Plan ahead, don't improv: you'll live longer. -NeoC