Post number #309471, ID: 48a38c
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Ones I'm playing: Monarch Girls: Princess - Practically a political RPG. You're a princess and your kingdom is... kinda messy. You never know which of the girls you can trust. The maid stabs you in so many endings! Best route: sneak out disguised as a thief to romance the cute Anarchist leader.
Silky Carly: Kind of dull all-girl's school sim at first. Until you meet Charlotte, your romance target. The fun is staying close and connecting with her needs. It's very passionate.
-YSS
Post number #309480, ID: 48a38c
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Should warn you about the full VR version of Silky Carly. The emotion drives are cranked up too far. "Burning passion" feels like actual burning. Caught me by surprise, like "when did I step into an invisible firepit??" -YSS
Post number #309495, ID: 17bd5f
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i mean there are always the 900 releases of the Sakura Games...
Post number #309598, ID: 48a38c
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>>309495 Got any favorites? Characters you like?
Post number #309762, ID: 1c7f26
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hi
Post number #309853, ID: 3951ad
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>>309598 Sakura Cyb is pretty good...
Post number #310402, ID: 408fb7
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Oh forgot uploads. Plus jackhammer if you just want to crack the game files and go straight to ero scenes
>jackhammer12_5.exe
>silky_carly.exe >mg_princess.exe
Have fun.
-YSS
Post number #310414, ID: 408fb7
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Some that might fit danger/u/ tastes.
>rescue_petal_id_euphoric.exe You fly around in a giant head, rescuing girls from space wrecks. Your job is to help the rescues relax and find girly love. See if you can get to the ship full of tentacles. The best girl is in there.
>five_bunny_club_hax.exe It's kind of satire on Alice Rabbit. You're part of an afterschool hacker club with a lingerie bunny dress code and it has nothing to do with the plot! ...
Post number #310416, ID: 408fb7
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>>310414 You pick one of the five bunnies to play as, and they have this web of matches that are good and bad... your first choice ALWAYS makes another girl jealous and she will try to seduce you. One of the two is always the right match. Have fun! Laurel, the pink haired bunny, is a futa ashamed of her penis.
Post number #310749, ID: 492aae
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Posting in Peanuts & Caramel because it recently went on a huge sale with all its 9 alternate route DLC.
At first I thought, "it's high school love game" and admittedly, it is, but it's so much more than that.
Lynda, your definitely-romance-partner, is lovely to tease. She is a timid girl that doesn't speak much and your character doesn't either. It makes for an awkward combo at first, but it gets better!
Best route: main route (Caramel) and the fourth DLC (Papier Mache).
Post number #310752, ID: 492aae
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The main route is a fitting ending and the fourth is a tragic but more true-to-heart ending.
I think the fourth also exposes more secrets of our two heroine. But the main route is just so sweet. I MEAN YOU GET TO SEE BOTH AS A BRIDE, IT'S CUTE.
Post number #310768, ID: 408fb7
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Playing P&C. The character art is gorgeous. But I must have glitched up somewhere. I had to chase Lynda before I could confess, and now we're stuck in a loop where all we can do is make eyes at each other!
Post number #310771, ID: 492aae
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Aw that sucks. Are you playing the VR version? It's done by a different studio and the quality may be dubious.
That being said though, why must you be stuck in one of the best scene in the game?!
Post number #310903, ID: 408fb7
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>>310771 You were right about the buggy VR port. I had to start a new game.
I got bored with the early story so I just teased Lynda to see funny dialogue. When it was time to chase her, she went bananas and threw herself at me! Just "bakabakabakabaka!" plus a hundred slaps in my face. It was a good scene but was it the right one?
I'm refusing to explain our relationship to Caramel. I don't want Best Girl upset. Could be tragic. -YSS
Post number #310960, ID: dc1b13
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>>310903 That'll get you to the B ending of the main route! That's actually the first ending I received because I was bored to death by the game's early dialogue.
The B was actually the ending where I thought of dropping the game entirely, but I kept my persistence and played through another 30 hours of the game to get another ending.
Consider getting C or A instead, by the way! Lynda is in C and Caramel's in A. They ending is called 'Unloved' and 'Fate' respectively.
Post number #310962, ID: dc1b13
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Now that I think about it, we haven't talked about Caramel all that much, yeah?
Most people picked Lynda because she was with the protag the whole time. And when ending C rolls and Lynda rejected us because she said we are meant for someone else, it caused much of the backlash.
I mean. Caramel is a nice heroine herself and her route is arguably better than Lynda's, but cuteness over everything, I guess?
Post number #310994, ID: 408fb7
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Going for the A ending. Not too far yet I'm wondering about my choices with Carmel. We went to a maid cafe and ordered each other's desserts. I thought I was supposed to give her the Sunset Parfait because she likes peaches and round things. She ignored it, reached for my ICE COLD strawberry milkshake and accidentally spilled it on me. My fault? I wanted to get her back but there was no fraggin option.
She's mentioned a garden three times now. Where is it? -YSS
Post number #311191, ID: 04a1db
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DON'T GO TO THE GARDEN. I REPEAT, DON'T GO TO THE GARDEN. That'll give you a bad ending.
If you are going to the garden, make sure it's at night. But going to the garden will always end up with a bad ending. It's the 'Other Side' ending where Caramel reveals herself to have a nanomachine rejection and generally bad things happen.
Ending A goes by the same way, but it's less tragic and she won't fall to her disease.
Post number #311192, ID: 04a1db
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The garden should ONLY be visited when you have a deep enough relationship with Caramel. This means telling Lynda that you'll study aboard for another country (following Caramel) — depending on your relationship with Lynda, she will either not mind or she will cry her eyes out.
Good luck. Ending A is a good ending, but I myself prefer the C.
Post number #311338, ID: 408fb7
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Uhhh, too late. I got the bad end and had to backtrack a bit. Seems like everyone wants to get me on the first try.
So I got a good ending, finally! I mean it was bittetsweet, and nobody died. Before she left I told her "it hurts more than paper cuts" and we laughed about it.
It would have been genuinely sweet, too, if glitchy VR hadn't chosen that moment to whack me with a bunch of garbled sensations. I should just disable that feature. -YSS
Post number #311403, ID: 6832d4
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>>311338 Ha! Good to know it didn't take you that long to get to the ending. It took me hours to backtrack after I got the bad end. I can never look at Caramel's ending the same way again after the bad ending.
Regarding VR, I haven't tried it actually; safe to say I'm thankful to never experience the broken part of the game.
Post number #311600, ID: 408fb7
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>>311403 VR sense is wiz if you do it right. Like Yae in Five Bunny Club. If you play as her you feel how much she's really holding back. It's just enough to pull you in.
A lot of times it's just a gimmick, though. Or worse, if it's bad technique. Like when everything you touch feels like it's coated in plastic, or bad acting makes the emotions feel forced. -YSS
Post number #311602, ID: 6832d4
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>>311600 The worst offenders are those with both. Bad acting and bad immersion. Have you played Undead Love? The VR in that game feels forced. The acting is non-existent. Thankfully it's a free game, so I can't blame the studio too much.
I feel like I need to play more good VR games. Do you have anything for me? I have got Five Bunny Club stored but I might as well have in more.
Post number #311876, ID: 408fb7
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>blue_type.exe It's 5000 AD, males are extinct, an all-female humanity survives by cloning, and an oppresive caste system puts them into strict gender roles for some reason. Ayako, the MC, was raised to be the girly "pink type" and sick of it. So she pretends to be a tomboyish "blue type" and looks for a "pink type" girlfriend. Inter-caste love is illegal double yuri! You meet Koto, a reluctant "blue type" disguised as a "pink." Detailed VR, esp. the sun parlor.
Post number #312401, ID: 510ffc
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>>311876 I LOVE THIS. Currently in my fifth hour, after things finally settle and I got away with the Governor by reasoning with him, agreeing with him wasn't that much of a hard thing.
I'm on my way to meet Koto in her house, but I can't shake the feeling that I'm being followed. And I'm feel Ayako's unease after that talk with the Governor.
Am I on my route to a bad end?
Post number #313213, ID: 408fb7
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>>312401 The Governor is supposed to be female... Did I give you the early translation where blue types are "hims"? The fandom had a conniption fit over how blue types see themselves! If it's ever confusing try their translation patch: >blue_type_english3_0.patch
It's been awhile since I played, but I think you can't avoid the Governor in any route. She sends Antisex agents to spy on you, even when she says she can trust you.
Post number #313234, ID: 408fb7
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>>313213 There's a couple ways to ditch Antisex I can think of. If you bring extra lunches for Tsubake she'll open up to you about the resistance. Follow her to the Abandoned Dome and when Antisex ambush you, turn Tsubake in. You fake kill her, and they give you Blue level access. Free passes to the aquarium!
Or, if it's too late and you got the ero scene in Koto's room, you can run for the breach in the Dome. You need Green level access or it will end bad. -YSS
Post number #313767, ID: 8c9e21
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>>313213 So that's why he—err.. she doesn't look like what I would expect. Good thing I've got the patch applied now — the first few hours are a confusing bunch with the Governor.
I took the Koto's route, but I didn't get the H scene! I keep hearing Ayako's heartbeat and it makes me blush — but Koto doesn't seem to respond to any of my cues.
Also, there's that whole Antisex being outside where we are now, but that's a moot point.
Post number #313768, ID: 8c9e21
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As for Tsubake, maybe I'll keep her for another playthrough. I want to go in all Koto in this gameplay. I wholly trust best blue for now.
But damn, Koto, why aren't you responding to me? This feels like my real life all over again.
Post number #314449, ID: 408fb7
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>>313768 Replaying Koto routes. One way, Ayako really has to be assertive, and take the forward dialogue choices. I had more success with Koto being more brave than cautious.
Sneaking into the amusement park without Yellow access got us kicked out, but Koto opened up right after. I missed all the rides, though.
You can be more of a Pink Type and wait for Koto to make the first move. You have to put yourself in danger so she stands up for you, but you can't endanger her too much.
Post number #314924, ID: 0b58e9
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>>314449 I figured. I had to replay the game because I wanted the route with Koto first.
I took the pink route, but it's hard convincing Ayako to be a pink. It took her forty minutes to even properly take a girly clothing!
With this though, Koto did speak up more. I guess she's more at ease with other pink type? Either way, we got to the first base before being ambushed right at the amusement park.
I didn't even get to sneak to the park. The Antisex just ambushed me.
Post number #314926, ID: 0b58e9
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Koto did spoke up, but I'm sure she is on her way to being captured as well. Not that I could see very well under those targeted blinding laser.
Should I make a run for it, taking Koto with me? Feels like it's risky, but it fits Ayako better in my opinion.
Post number #317624, ID: 408fb7
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>>314926 Once you make it out there's no turning back. It's not as bad as it seems, but the the ruins maze minigame is a little frustrating without a compass to Eden. If the governor sends a rover after you, don't worry. Koto will hear it approach and tell you where it's coming from. If you can make it to Eden without being caught, you get one of the best endings in the game.
Total number of posts: 33,
last modified on:
Wed Jan 1 00:00:00 1529009175
| Ones I'm playing:
Monarch Girls: Princess - Practically a political RPG. You're a princess and your kingdom is... kinda messy. You never know which of the girls you can trust. The maid stabs you in so many endings! Best route: sneak out disguised as a thief to romance the cute Anarchist leader.
Silky Carly: Kind of dull all-girl's school sim at first. Until you meet Charlotte, your romance target. The fun is staying close and connecting with her needs. It's very passionate.
-YSS