Post number #287593, ID: ceaf23
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>This seemingly vast quest begins somewhere on the border of the Flooded District near a well known bar. A Blondie stands waiting, leaning against a light pole watching water lap as he waits for his crew.
Post number #287775, ID: b5e688
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>A zombie, outfitted with a colourful T-shirt featuring two magical girls, and shorts reaching him to the knees, walks up to the blonde boy. He has no visible weapons, but I does have them.
"Hi."
Post number #287855, ID: fd6c35
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Hi
Post number #287892, ID: aeb738
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>A man in his early 20s emerged from the shadow around the light pole. His dark hair waved around weird-looking goggles on his head. The wind kept blowing lightly as he approached the two, accompanied by regular quiet clanging caused by his cheap-looking artificial leg. "Are the others coming?"
Post number #287981, ID: 3ce873
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>>287775 >>287892 "Hey there. They should be, I figured we can give them a bit of time. Maybe fifteen minutes, twenty minutes at most."
Post number #288011, ID: 7e57a4
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"Until then, let's see what we have so far, huh?" > Elijah looks between the two before dropping the same bag he had yesterday. Inside packed semi-neatly are six radios, a grapple and a Lightfire, along with extra bags that expand when needed.
Post number #288045, ID: b5e688
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"Huh. Looks useful. Well, this is what I've got."
>He puts his arms in under his shirt, and pulls out two big, 6 inches long, desert eagle looking guns.
"I also have some ammunition. Incendiary rounds."
>He puts them back under his shirt, where they are somehow not noticeable.
Post number #288194, ID: 054d45
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>A pinkhaired girl flickers into existance, she closes and eye and clasps her hands together bowing "I meant to come early but i still seemed to come late.." >She seems to have a mechanical gauntlet of some kind, along with quite a few grenades hanging off her hips
Post number #288209, ID: b5e688
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>The zombie looks over at the newcomer, slightly recognising her.
"It's fine. I don't think you're that late. We just arrived as well."
Post number #288249, ID: aeb738
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>Having stopped derusting his left leg, the boy pulled out a gun and started polishing it. It resembled an old revolver, amatourly modified, probably by the boy himself. He looked up at the newcomer. "I don't think we've met? Call me Metro. What's up with the Idol look?"
Post number #288312, ID: b5e688
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>Garrett turns his attention to Metro. He looks at him judgingly, though it's not visible.
"Oh. I assume you're the one with the boring name. It also sounds a lot like daddy's tag."
Post number #288313, ID: b5e688
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>Garrett turns his attention to Metro. He looks at him judgingly, though it's not visible.
"Oh. I assume you're the one with the boring name. It also sounds a lot like daddy's tag."
Post number #288315, ID: b5e688
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(I forgot to mention that Garrett's left arm is robotic, so I'm saying it now.)
Post number #288316, ID: 174af5
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(is there a bug doubling your posts)
Post number #288326, ID: 174af5
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>Metro gave Garret a nervous look, as if his comment hit too close to home, but didn't say anything back. Instead he just asked aloud: "So, what's the plan again? I had the note but lost it on my way here."
Post number #288327, ID: 174af5
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>>288326 (*Garett)
Post number #288328, ID: 174af5
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>>288327 (im bad with names)
Post number #288340, ID: ecf75f
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>>288326 "Eh, yeah, right. So we're heading through via rooftops, the building right over there is where we start. There's a clear path to follow so keep eyes sharp. Here." > Elijah points to the far building they start with before handing out bags and radios.
"We'll need these once we're inside. Before we go, how shall we group up?"
Post number #288342, ID: ecf75f
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"Just search for anything worth keeping, once we're inside."
Post number #288344, ID: b5e688
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(Yes, it was a bug, and it's written Garrett.)
Post number #288346, ID: b5e688
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>>288340 "We should probably team up depending on the equipment. I'll have my guns and whatever you give me. I can also be used as a shield if shit goes down."
Post number #288357, ID: aeb738
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>>288346 "I'll happily team up with garret then, since my Cowboy (Metro smiles, like he's having a flashback to the better days) isn't really good with anything other than killing and cutting walls down."
Post number #288360, ID: aeb738
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"Does that mean you're with the Idol, Elijah?"
Post number #288361, ID: aeb738
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(how do i always screw your name up)
Post number #288382, ID: b5e688
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>>288357 "Ok. So we can destroy and kill quite easily then. That's definitely a plus." (It is kind of fucky. I've misspelled it a few times myself.)
Post number #288412, ID: ecf75f
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>>288360 "Guess it does. Alright, let's get going. There's a top entrance on each side of the ship, we'll take the front one, you guys can go ahead with the rear."
> Elijah stands straight, flicking his radio before gathering gear and making way for their first building, signaling to follow.
"Stick to channel 2A, secure."
Post number #288420, ID: b5e688
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>Garret follows him after having received a radio.
"Let's go."
Post number #288453, ID: aeb738
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>Metro plucks his radio in the front pocket of his jacket and follows Garrett. "Good luck"
Post number #288506, ID: 6c8ea4
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>Alter sighs, following close behind "Hope I don't accidentally vanish..."
Post number #288510, ID: b5e688
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"Yeah. I thought you were that time glitch girl. I guess you could be lucky with your glitching though, if it happens while you're being shot at."
Post number #288519, ID: 1d1baa
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>You'd expect moving through a place like the Flooded District to make a ton of noise, but Chisa and Yukiko have somehow managed to make it to the rendezvous without much noise... Though it probably doesn't really matter since they missed everyone. Whoops.
Post number #288523, ID: b5e688
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"Were we supposed to be more than four? I don't remember. I guess it doesn't matter. Less loot for them."
Post number #288578, ID: aeb738
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"The early bird gets the worm" >Metro chuckled. He also was quite nimble, only making slight tapping noises when his left leg hit the ground. "Where do we begin?"
Post number #289632, ID: b5e688
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Post number #289737, ID: 872f16
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Post number #290738, ID: b5e688
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(This died quickly.)
Post number #290764, ID: 2f6f66
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( yeah, the GM >>ceaf23 ran away:( )
Post number #290768, ID: b5e688
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>>290764 (Damn it. We should have caught him while we had the chance. Do you have any idea of when he'll come back, like, would it be worth it to keep bumping the thread?)
Post number #290773, ID: 6ddf18
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(We could always ask God to reopen it if it closes"
Post number #290778, ID: b5e688
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>>290773 (True. I'll let it die then.)
Total number of posts: 41,
last modified on:
Wed Jan 1 00:00:00 1526924606
| >This seemingly vast quest begins somewhere on the border of the Flooded District near a well known bar. A Blondie stands waiting, leaning against a light pole watching water lap as he waits for his crew.