Post number #179102, ID: 84461c
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Hello the old one died so i remade it,please do not post anything other then backround and character sheets. >Morphine_blues.
Post number #179103, ID: 84461c
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When explaining a character pls use this template >user name(what other players will call the character) >character name (what NPCs will call them) >description of what they look like >quote(optional, example what is a redeemers worth would it not be for the sinner) >stats and play style of character
Post number #179105, ID: 84461c
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The game is based in diffrent types of grids basicly areas with different themes , the grids are as follows >tech grid(guns and sy-fi stuff) >fantasy grid(magic swords dragons etc) >magitech grid(both of the above the hub city primaria is set in one) >space grid(spaceships n stuff) >post grids(play through a apocalypse Scenario, zombies on one post grid mad max on another)
Post number #179109, ID: 84461c
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>primarina is the hub city it is where all player new or old first spawn when they log in Home to nova_buster and his lunar forge.
Post number #179110, ID: 84461c
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The games items have diffrent rarity levels represented by the items backround Common (no backround) Uncommon (green) Rare (blue) Custom(purple) Legendary,relic,unique (gold) Then the most powerfull level >red (red duh) There are only a limited supply of rare variations and only 1 gold and red item variation per server Customs are made by players, to the player who made the custom it is purple but if someone else gets, its rarity matches the stats of a level
Post number #179111, ID: 84461c
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There is a system called bountys and assasinations In exchange for a large cash reward Players can mark someone with a bounty or kill order If a bounty is placed per every thousand zel (zel is the currency) In the persons head the person will drop an item from their inventory when killed by a bounty hunter. Where as assasinations the player is droped a level per every thousand when killed by an assasin. No one does this against anyone unless the target is a dick.
Post number #179112, ID: 84461c
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Another system is called titles A character can gain a title if they do certain things players can only have ONE assumeing they earn one at all It is very difficult to earn a title Nova_buster has one on his alt Character it is >''the lunar smith'' Due to his ownership of the lunar forge and master level smithing skills.
Post number #179115, ID: 84461c
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Sometimes the game devs will cause an event
Post number #179117, ID: 84461c
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The player has a lot of freedom in the game, you can play as a wandering vagabond or you can lead a city or even a star empire if you are on a space grid. The biggest settlement any player has managed to buld was tansarville. It was only half the size of primaria >(ill get to other settlements in a bit) No one has been able to figure out where to even start making a star empire.
Post number #179118, ID: 84461c
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People can also gain NPC followers If certain conditions are met >gremmar_yhatzi is one of the people that has more than 100 NPCs to his beck and call (or is it beckon call) If an follower NPC dies its dead permanently unlike a player who jusk respawns.
Post number #179119, ID: 84461c
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One little detail to note If you eat at a restaurant in the game the food you are eating will actually feel like is in your mouth (ex. If You eat a chocolate cake in game you actually taste chocolate cake) Some player might have an alt account where they own a restaurant To gain info Food for thought.
Post number #179121, ID: 84461c
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If you want to create a title bearer, dev event or red item please ask me first.
Post number #179124, ID: 84461c
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>user Nova_buster >title 'the lunar smith' >looks like a blacksmith. >quote 'it only takes the spark of steel to change a nation' >primarily just a smith all crafting related stats are maxed Nova_busters alternate character Mostly used to gather rumours And info Somehow gained ownership of the lunar forge witch give a powerfull enchantment to weapons Forged in it at night. >(15% damage boost) >(50% sneak attack damage) >(35% life leech) >(all good stats doubles at night)
Post number #179125, ID: 84461c
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>user black_nova >no one knows the caracter name >think of his gear as a mix of the nightingale suit from skyrim and the Chinese stealth suit from fallout 3 >title 'inevitable release' >lvl 78 master assassin all stealth CQC and ranged combat skills are high level Novas main account No one knows that the 'inevitable release'is nova Only a hand full of chosen friends know about him >gremmer_yhatzi Being one of them.
Post number #179127, ID: 84461c
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(sry forgot to ad this) The magic system is more like a guideline the basic schools being Water, fire, air, earth, life ,death,light,shadow,lost,myth,and arcania. Arcania is like the basic school just general magic Light and shadow are diffrent from life and death. Lost are schools of magic wich was forgotten only known by a hand few And myth is the power of the mind you imaging a chair myth magic makes it a reality for example.
Post number #179128, ID: 84461c
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>>179127 (2/2) Some players managed to make entirely new schools >Scorch_mark Created the school of ash after experimenting with death and fire magic. >he now teaches it at a place called the >ashen citadel.
Post number #179130, ID: 84461c
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Races: Humans Elfs Halflings(DnD) Dwarves Ork(elder scrolls) Nemian(human but with animal parts ex.cat ears) Lizard man. Lilim (just as a baseline if you want anothet race run it by me) >morphine.
Post number #179131, ID: 84461c
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>UN: NPC >CN: TRAPPED >Descr: Just your average loli with a sword bigger then her and no sense of armor. always seeking a bigger sword >Quote "You ever try to kill a dragon, but your attack range is so huge that you kill the town behind it?" >Playstyle: Stupidly Large Sword >Use magic to enlarge sword to completely unreasonable levels of size, and then crush all that is in your way. Takes a while to charge up, but she has some snares. >Acidentally kill innocent people with her blad
Post number #179135, ID: c61ad6
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>User:AAAA >Name:Nightingale >Description: Tall girl, wearing casual clothing. Wavy hair going down to her shoulders. Her shoes, all of them, seem to have blades in them... >Quote: It's not a party without gun dancing >Playstyle: Kicks, Two Revolvers >Kicks cause slight bleeding damage and every 6th shot from her revolver deals slightly more damage. >Still cuts herself accidentally with her shoes from time to time
Post number #179136, ID: c61ad6
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> User: xnbc > Name: Aria > Desc: A swordswoman with a sunset-orange-coloured hair, wearing very little protective armour; opting for usually, lighter clothing with adequate protection. > Play: Heavy focus on swordplay and actively evading and dodging enemy's attack. > All of her stats are of basic, almost newbie-like distribution. > Somehow has a little bit of focus in clairvoyance and largely destructive magic.
Post number #179137, ID: c61ad6
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>User :Ryz >Name :Shima >Description : A mage with a black hair and ponytail. She wears a white shirt with long sleeve and a long black skirt , usually wearing light magic armor beneath the shirt. >Play style : Defensive play , heavily relies on dodge and counter-attack. She uses both ranged and close combat attack , using magic for ranged and using staff imbued with magic to whack and deal both physical and magic in close range. >Stats: High AGI and INT , but low on DEF and health
Post number #179139, ID: c61ad6
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>UN and CN: NoScopeBoy83 >A really good sniper >Mainly hangs out in the tech and magitech grids >Works mainly as a bounty hunter/assasin >Can be pretty obnoxious >He is pretty normal size, a little higher than average, has a lot of pimples, and always has a sniper rifle on his back >Mainly wears sweat pants, T-shirts, and sometimes jackets >Quote: "WHAT THE FUCK IS UP!!!"
Post number #179142, ID: c61ad6
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>UN: QN >CN: Quantity >Desc: A toxic undead from the magictech grid. Wears a hoodie and gasmask filled with a green, noxious looking gas. wears a little scrap on his forearm and shins as makeshit armor >Quote: *Breathing* >Style: Uses a corruption of life, myth and death to produce corpses of himself and reanimate them. Physical stats are lackluster, but makes good use of tools and his copies
Post number #179217, ID: 4a085a
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>UN: Tomoe >CN: Mami >Descr: https://pin.it/wtam6bynci54zx A young-looking lady rensembling the appearance of the late Mid-centuries, has no weapons carried along with her - at first sight, what creates a very wrong impression of harmless and careless person that doesn't even bother with protecting her body with any kind of armor, this impression, however, totally unveiled in combat. Utilises magitech grid. >Quote: "Tiro Finale!"
Post number #179224, ID: 4a085a
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>Style: Her fighting style is heavily relying on both magic and user's own agility - to either keep distance with the supposed enemies, or to move around the battlefield, supressing the enemies with fire of flintlocks bended by her unusual magic gift; each rifle capable of making only one shot, and disappears after the shot fired. Once per combat can use "Tiro Finale", which is basically an oversized, much more poweful flintlock, dealing massive damage to the single target.
Post number #179943, ID: 7d3b9f
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Post number #180592, ID: f48fc9
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Total number of posts: 27,
last modified on:
Thu Jan 1 00:00:00 1520715198
| Hello the old one died so i remade it,please do not post anything other then backround and character sheets.
>Morphine_blues.