Post number #170072, ID: e1a308
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>the Primaria adventurers guild building frequented by players old and new.the perfect to get a quest. >today as packed as any other, but this time someone special walks through its doors...
Post number #170073, ID: e1a308
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>>170072 (perfect place*)
Post number #170077, ID: acda38
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> A swordswoman, clad in almost coherently new clothing. A sword hinged in its sheathe, hung sideways on her hips. Her orange hair bristles through the many players of the building; she walks, albeit awkwardly, in towards the epicentre of the building.
> Not saying a word nor scanning any players, her stoic gaze was focused at the empty walls of the building.
Post number #170084, ID: 5d29bf
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>she then notices the quest board.
Post number #170085, ID: acda38
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> Walking to approach the quest board, she sees through the various quests written so.
> Perhaps some were interesting, but her looks say she has targeted one quest there.
Post number #170097, ID: 5d29bf
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>just a standard system made noob quest set in >outer walls but with a slightly bigger zel reward. >Help!giant rats (cuz why TF not its the ritual beginer mob anyways despite how much it hurts me to use) are infesting the main roads, we merchants cant trade without access to it! >reward 750 zel
Post number #170100, ID: 2750bd
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>Somewhere towards the middle of the room, A huge tower of a man stands cross-armed and motionless. clad in plated armor of white and gold so obnoxiously bright and shiny. He carries a shield but doesn't seem to have a weapon
Post number #170107, ID: acda38
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> She stares emptily at the quest, having a few thoughts and consideration before accepting the quest.
"750 Zel.. Wonder what I can use with that."
> After taking a short time to reconsider, she accepts the quest.
"I can do this in a zip anyway."
Post number #170112, ID: 5d29bf
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>xnbc gets a server message You have taken the quest >help,giant rats! >objective(s) slay the 15 giant rats in the highway at>outer walls Then Return to the guild clerk to collect your reward.
Post number #170120, ID: acda38
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> After accepting the quest, she marches back towards the centre of the building, only to see a towering man in the middle.
> She sees the man; a shield but no weapon whatsoever.
"What an odd choice."
> She whispers to herself as she considers on taking the man with her quest — so as to ease the quest a bit.
"H-hey—.. you, with the armour and shield there."
> She threw off those words without realising that there's one-too-many people fitting that description.
Post number #170125, ID: 5d29bf
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(bollocks i thought golden not was gonna be here its ok though i actually have something better thought up because of it.)
Post number #170126, ID: 2750bd
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>>170125 (Golden is a bit strong so I plan on having him give an item that'll summon him if she's in danger)
Post number #170129, ID: 5d29bf
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>>170126 (ok i can work with that >morphine)
Post number #170130, ID: 2750bd
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(Also sorry i realized I walked into a completely wrong thread the moment i quickposted at the first thing that reminded me of tavern)
Post number #170132, ID: 5d29bf
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>>170130 (its cool,but enough ooc for now lets continue the RP pls)
Post number #170133, ID: acda38
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(Yay, Aria is the best storyline breaker.)
Post number #170136, ID: 2750bd
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>>170120 >The tower turns to face the girl "Yes~?"
Post number #170138, ID: acda38
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"N-nevermind. I—"
> She stumbled upon her first sentence; her ineptitude at social interaction shows.
"I was going to ask whether you can help out in a quest I have."
> She shows the quest's objective amongst its other miscellaneous details.
"It's a low-level quest, but I'm a new player here."
Post number #170146, ID: 2750bd
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>>170138 "Hah hah" >He laughs haughtily voice seems muffled by the large helmet "A new player on a low level quest. The starting point of every great hero~" "I'm afraid that quest is a bit too low for me. But I am never unwilling to help. ho ho" >He fishes through his inventory and brings out a yellow stone "Instead have this. When you feel that you are in mortal peril and are in dire need of help, break this stone and I shall come to your aid"
Post number #170152, ID: acda38
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(Thank you, Solaire.)
> The swordswoman blushes at 'every great hero' — she takes the yellow stone without much question.
"T-thank you; I'll surely remember to call you when such occurences happen. I'll try my best to not ever bug you for help, however."
> Storing the yellow stone in her equipment, she then greets the man a goodbye as she moves on to her quest.
"I'll hope to see you later then!"
> Completing her sentence, she dashes forward towards the exit of the building.
Post number #170154, ID: b93d91
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(morphines magic ip stikes again) >aria then heads to >outer walls >she than arrives at the quest area >5 of the rats are visible to her.
Post number #170155, ID: b93d91
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(real quick what level is aria i assume since she is a noob its around 5-15)
Post number #170163, ID: acda38
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>>170155 (I just rolled a d20 on that. I got 12. So let's go with 12.)
> Seeing the rats, she winces a bit. Although they are quite the common sight, being new in VR as a whole makes seeing tons of rats a new experience for her.
"Breathe in.. this won't be hard."
> She takes a breath and counted all of the rats near her.
"Five. Will my strike be able to kill them in less than five hit?"
> She muttered, doubting her ability at exterminating the rats.
Post number #170170, ID: 4a303d
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>>170163 (note that the rats are lvl 6 and 5 feet tall) >2 rats notice aria and lunge at her.
Post number #170172, ID: acda38
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>>170170 > With her speed, Aria dodged one of the rat, but the other manages to tumble her down — she is on the ground now, her sword still unsheathed.
"Why?!"
> She loudly curses her inability to dodge them both.
Post number #170174, ID: 4a303d
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>>170172 >the rat that pins aria is stuned a little because it used lunge and a bit hurt because of the recoil (same for the other one)
Post number #170188, ID: acda38
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> Aria stands up, and prepares a stance — unsheathing the sword on her hips with her left hand.
> Then, as if launched by a spring, she dashes forward! The sword in her left hand is put at a knee-height, then in a single swipe she strikes!
> The rat furthest to her was struck with an upward slash, the other — the one who had attacked her before — was quickly backstabbed with a rapid motion.
Post number #170189, ID: 4a303d
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>both are now at 1/3 of their health >they attack again one tries to use bite the other scrach
Post number #170196, ID: 077340
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> She swiftly avoided the scratching rat, and with luck, she managed to block the biting rat using her sword; this, however, pins her down to a vulnerable defensive position.
"Agh.. why did I do this.."
> She tries to overpower the rat, or, maybe even, slash the rat while it is still in her sword's reach.
Post number #170200, ID: 4a303d
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>she hits the rat with her sword >it dies >one left
Post number #170202, ID: 4a303d
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>the second rat growls aggroing the other 3
Post number #170203, ID: 077340
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> After finishing the other rat, she was left with one more rat to deal with. It seems to be pausing its attack — thus, she connects her briefly swung sword, striking the idle rat in its body.
Post number #170226, ID: 4a303d
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>>170203 >it dies >3 the other 3 rats converge on aria (lvl 3, 4 ft tall)
Post number #170243, ID: acda38
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> Noticing the three incoming rats, she goes for her stance again. This time, however, she switches hands: her sword in her right hand, positioned behind her, so as to prepare for a strike. Her left knees bent forward, a stance to launch her towards the enemies once more.
> She activates her clairvoyancy magic to see which of the rats would attack first — her right eye glows as the magic activates.
Post number #170250, ID: 4a303d
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>order of attack >rat 1: bite >rat 2:bite >rat 3: scrach
Post number #170260, ID: acda38
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(I rolled a perfect 20 for this, wow.) > Before the rats were able to come close to her, Aria has already launched herself, with great speed, towards the rat furthest back — the one who plans on using scratch.
> Perhaps due to her agility, but she was able to thrust her sword, slicing the third rat by its body; all before the other rats notices that she has ever moved an inch from where she was.
> She taps quickly to the other two rat, the sword in her left hand now.
Post number #170272, ID: e1a308
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>rat 3 has dieded >the other two are intimidated and dont move.
Post number #170275, ID: 5681ff
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(Thank you dice for still rolling a 17.)
"Mmhm.. when you guys aren't attacking like that, I feel bad for killing you."
> With a heavy sweeping blow, she strikes them both at once. She was taken aback by the recoil of her strike, causing her to, yet again, tumble and fall flat.
> However, she quickly stood up and anticipates further attack from the rat — of course, not checking their health point before doing so.
Post number #170280, ID: 2fe9b9
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>rats 1 and 2 is dieded (yes im saying dieded on porpouse)
Post number #170283, ID: 2fe9b9
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>suddenly the ground starts to shake >aria gets a server message >WARNING WARNING Attention all players in >outer wall the secret boss >high rat matriarch Has spawned.
Post number #170287, ID: 5681ff
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"Phew, that's done."
> She resumes to a more relaxed position; she still held her sword tightly, in case there are many more of those rats around.
"That's five. I need fifteen of them. Hmh."
> Opening up her skill list, she goes through the short number of skill she has, eyeing each one of them.
"I don't have anything that can devastate a large area at once."
> She closes the menu, but not for long. A message opens for her.
"... This is bad."
> Her expression grims.
Post number #170288, ID: 2fe9b9
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>a BIG rat bores out of the ground just out of arias aggro range >(high rat matriarch lvl 20 15 feet tall 2200/2200 HP) (note players are now scrambling to find the boss but only aria knows where it is)
Post number #170290, ID: 5681ff
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"Ack!"
> Surprised by the sudden appearance of the even-bigger rat, Aria takes a step back. The boss' attention doesn't reach where she stands, but even still, the strategic advantages are small.
"Where are other players anyway?! This is a boss!"
> She vents her frustration towards nothing. As she cools down, she devises a plan.
"It's so higher leveled, I doubt I can use Clairvoyance on it.."
> She takes a look at her sword, taking assurance from it.
"It's you and me then."
Post number #170292, ID: 2fe9b9
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>(aria gets first hit)
Post number #170295, ID: 5681ff
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> She opens her skill menu yet again, scrolling past her skill and finding a very basic skill suited for one-handed sword.
> The name and description of the skill reads: "Momentum Burst: Charge forward and gather your momentum; form an attack at the end your path."
"So.. basically what I have been doing, but with an assist of the system. Got it."
> She comes closer near the boss, and with her stance, she activates the skill. Her sword dazzles in brilliant light, and then—
Post number #170296, ID: 5681ff
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> 'BOOM!'
> Moving at an outstanding speed, she slams her sword downwards, air was cut through it — and so did the Matriarch's skin.
> Noticing that she is only a meter away from the boss now, she takes a quick backstep — not wanting to be hit by the boss.
Post number #170297, ID: 2fe9b9
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>(1782/2200) >the boss looks like its doing a wind up of sorts.
Post number #170301, ID: 5681ff
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> Aria reads the boss' movement, she prepares to do a sidestep or a roll to dodge.
> However, at one hand, she also readies her hand to block any incoming attack.
Post number #170305, ID: 2fe9b9
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>the boss does not attack but instead after the wind up >activates call spawn >a rat burrows out of the ground (rat royal guard lvl 5 4 feet tall (500/500 HP)
Post number #170307, ID: 5681ff
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"Why, oh, why?!"
> She uses Clairvoyance on the Rat Royal Guard, seeing that it is comparatively lower leveled than the Matriarch.
> Her attention of attack doesn't shift from the Matriarch, however. She readies another attack, this time without the skill, towards the boss.
Post number #170309, ID: 2fe9b9
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>as aria readys her attack the battle music changes https://m.youtube.com/watch?v=X_s0DxOx9No (i was waiting for a chance to use that, pumps fist IRL) >a loud bang can be hear from the city wall (note that thats MEGA far away) >shortly after the rat royal guard's head explodes >the boss is stuned by the gory death of her child.
Post number #170318, ID: 9714c7
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>>170309 (Soundtracks, yay!)
> Aria pays little mind to the exploding Royal Guard, instead, she dashes forward — clouds of dust trails behind her as she moves at the speed faster than her normal attack.
> But instead of attacking, she leaps upwards! She jumps enough height and forcefully strikes down again.
> Once she lands her first strike, she connects it with another attack; a powerful horizontal strike to the right.
> Her attack recoils, sending her body backwards.
Post number #170322, ID: 5d29bf
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(was it goo?) >boss HP 1174/2200 >boss tries to attack aria with queens bite.
Post number #170323, ID: 9714c7
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>>170322 (I like the build-up, it sounds exactly like what I expect from a boss theme. Also I rolled a whopping 4. Thank you, dice.)
"Agh—!"
> The recoil caught Aria off guard, and the Matriarch's attack was no less unexpected. The bite caught Aria's left hand, injuring it in the process.
> Without opening her status menu, she knows that the attack took a good number of her health points; probably a bit more than she appreciates.
Post number #170329, ID: 5d29bf
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(shoot forgot to ask,can you tell me arias currant and max HP?,make it reasonable of course) >the queen readies its tail for a windup
Post number #170330, ID: 5d29bf
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>>170329 (No need to roll)
Post number #170337, ID: 9714c7
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>>170330 (B-b-but I like screwing over me and my character! Haha. Alright, so, seeing her current stats.. I'd give her 1/4th of the Matriarch's HP. It should be 550 — the bite should takes a clean 350 out of that HP. 200 current and 550 max.)
Post number #170343, ID: 5d29bf
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>>170337 (kk gotcha) (again the boss is winding up for a >queens tail swipe)
> With her left hand injured, to the point of being unusable, she uses her only hand to hold her sword.
> Having no skill to heal herself, she instead prepares for a what seemingly would be a suicidal attack.
> She lowers her sword, putting it behind her — it glows brightly; Momentum Charge was used once more. Less powerful than before, but with her remaining energy, she tackles her pain and charges forward.
"Stance, ready."
Post number #170350, ID: 5681ff
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> The charge propels her forward, a speed that was fast, but by no means faster than hers before.
> Debris flies left and right, as she nears the boss, she throws a consecutive strike.
"Down, left—"
> Two strikes flew, damaging the boss, but before she finishes, the blade glows — the light brighter than before. It was still Momentum Charge, yet—
"—NOW!"
> She uses the charge forward! The sword was sent thrusting the boss at an incredible speed, throwing Aria off as well.
Post number #170351, ID: 5681ff
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(Look who misspelled her skill name. *Momentum Burst, not Charge.)
Post number #170360, ID: 5d29bf
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>>170351 (its fine i make quite a lot of typos as well >the boss dies >there is another server message Attention the secret boss >high rat matriarch has been slain by the following player(s): >Xnbc (aria) (hold up i gotta list the loot to)
Post number #170365, ID: 5d29bf
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>After the battle the boss drops >1 high rat matriarch tooth (gold level crafting) >20 high rat matriarch lether (gold crafting) >1 'rat brood whistle' (gold) effects: permanently spawns 1 nameable rat royal guard that levels along with the summoner. >485 zel (might i recommend taking the crafting stuff to a certain blacksmith~?) >aria gets a system message Objectives completed return to the guild clerk for your reward.
Post number #170367, ID: 5d29bf
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>she also levels up to 13 max health is now 625.
Post number #170374, ID: 5681ff
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> Aria is panting — the boss might've been defeated, but she couldn't hold all the adrenaline away.
"I—.. That was.. a challenge."
> She keeps breathing rapidly before accepting all the items dropped by the boss; she also notices her level going up by one.
"Phew."
> She sighs, taking a deep breath before continuing.
"I—I better get to the guild building right away."
> As she walks, her mind wonders on who shot the Royal Guard.
"A loud bang, hm.. A sniper?"
Post number #170376, ID: 5d29bf
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>a small glint an be seen on the city wall before fading away.
Post number #170377, ID: 5d29bf
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>>170376 (befor you think it is, no it is not scope)
Post number #170381, ID: 5681ff
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>>170376 (Aaand I rolled a 1 on intuition. Well, Aria will never see this glint.)
"That bite hurts a lot. Why does VR have to be excruciatingly and painfully realistic?!"
> She checks on her wound. It doesn't seem to be recovering as fast as she wants it to be.
Post number #170384, ID: 5d29bf
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(note that wounds regen faster in a hub city)
Post number #170387, ID: 5681ff
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>>170384 (Uh-huh, makes sense. Aria is still in the outer walls, when she said that.)
> After a long walk, Aria finally arrives in the guild building. Although the quest ran not for hours, it still felt like so for her.
> She opens the door to the guild building, seeing its usual denizen inside.
Post number #170388, ID: 2750bd
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>The Adamantine tower stands in his usual spot. Cross armed and motionless like a grossly incandescent statue
Post number #170390, ID: 5681ff
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> Aria approaches the man she met before, who seems to be standing in the same spot as he is before.
"H-hello!"
> She greets the man, an expression of tiredness mixed with joy is painted in her face.
Post number #170391, ID: 5d29bf
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>after aria entered the building she was swarmed by player. 'its the rookie who soloed the secret boss!' 'wait thats her?!?' 'a 12 vs a 20 spawner quite the feat'
Post number #170392, ID: 2750bd
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(I'm assuming people can see each other's usernames) >>170390 "Ah. Why hello there" "I see you didn't only manage to complete your quest. But slay the secret boss. And alone at that!" >He gives another hearty laugh. under the helmet his eyes search for injuries
Post number #170393, ID: 5d29bf
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>>170391 Players*
Post number #170400, ID: 544ce9
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> As Aria went and talked with the man, she notices players closing in on her. She gave them a warm smile before continuing the talk with the man-in-armour.
"Th-thank you for the compliments! It would have been much easier if I called you there, but I thought that you would be busy with your own happenings — and I'll be a burden if I were to call you, so.."
> She pauses, her was-unusable-arm is visible and is visibly healing as well.
"... I tried my best defeating it alone."
Post number #170404, ID: 2750bd
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>>170400 >Golden nods approvingly before raising a large armored hand at her. Bathing her in a warmth like sunlight, Healing her wounds and restoring her energy "Ho ho it shows skill and promise to take on such challenges alone" "But never forget that when it is needed, there will always be friends to participate in some jolly cooperation"
Post number #170407, ID: 2750bd
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(well there's town regen. But then there's instant healing. And if things hurt they hurt right)
Post number #170408, ID: a12926
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>>170407 (i aprove healing magic is fron the life school)
Post number #170409, ID: 5681ff
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>>170404 > The warmth passes her by, and in an instant, she feels rejuvenated. She can move her left hand once more, and the wound there was gone.
"Ah—thank you!"
> She moves her left hand again, after feeling it numb and unmoving for a while, the sensation strikes her as strange.
"Indeed, I'll remember so— after all, I think the game is fun when played more than alone, hm?"
> Immediately, she also remembers the drops from the boss.
"Oh, also, do you know any smith around?"
Post number #170414, ID: a12926
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(send her to the lunar forge)
Post number #170430, ID: 2750bd
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>>170409 "Ah. Then you must be looking for the Lunar Forge" >Golden gives directions and a description of the place
Post number #170444, ID: 9eb4e3
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"Lunar Forge? I have never heard of it, but I'll give them a visit soon—.. I have a lot of these materials that seems to be craftable."
> Taking notes mentally and through her map, she pinpoints where she's going next.
"Maybe if I spent a skill or two in smithing.."
> She mumbles to herself before going back to the conversation.
"E-either way, thanks for the help you've given me. I'll pick up the Zel and head to this forge."
> With that, Aria waves Golden a goodbye.
Post number #170451, ID: a12926
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>after geting her reward aria heads to the forge
Post number #170452, ID: 9eb4e3
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> In the midst of taking a trip to the forge, Aria checks her inventory.
"I still don't know what 750 Zel can do."
> She sighs before looking at the drops. She hadn't taken them a closer look earlier, but now she did, and she notices the 'Gold Crafting' in their description.
"Rare items? Hmm.."
> Before she knows it, she's already near the pinpointed location.
Post number #170462, ID: a12926
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>she walks inside Nova:welcom in would yo-yo oh hey your that rookie everyone is talking about,>i saw the fight while on the city walls. You did pretty well considering. Anyways what can i getcha?
Post number #170473, ID: 55eff8
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"Ah-uhm.. thank you. I'm looking for a blacksmith here. The—.. the boss dropped a sizeable amount of materials, and I may need it crafted to an item or two."
> She was flustered Nova's words for a brief moment. It feels as if she was made a local hero or something.
Post number #170481, ID: a12926
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>>170473 Twould be me your looking for then Let me see the drops. >he points to a nearby table.
Post number #170484, ID: 55eff8
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> Aria shows all the drops she can sort as 'Craftable' in her inventory then takes one leather and one tooth.
"I have twenty of these leather—"
> She drops the leather to the table to show to Nova.
"—And I have one for this."
> She lays the tooth a bit more gently, seeing that it was the only one she has in her inventory.
Post number #170486, ID: a12926
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>>170484 Hmm,do you have a preference for anythin in particular.
Post number #170492, ID: 55eff8
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"What can these things produce? I'm not too acquainted with the item creation and whatnot — thus, I can only think of a few that might be helpful for me."
> She scratches her head, admitting her newness to the game.
Post number #170516, ID: a12926
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>>170492 >nova starts snaping How do i explain this... I am a master level smith i can forge pretty much anything. I am asking you what type of armor and weapons do you prefer to use.
Post number #170521, ID: a12926
|
Light armor, guns,spears,heavy armor etc.
Post number #170529, ID: 595fe3
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"Hmmh."
> It took Aria a while to figure out what she wanted, but after a long pause, she pulls out her sword — the sword given by the game for beginners.
"Can you make a sword that is a bit longer than this? It's 30 inches, but I need for it to be around 35."
> She then also snaps her finger in remembrance.
"Ah, can you also make it work as a magic-casting device? I know I'm asking much, but I had an idea in my mind."
Post number #170534, ID: a12926
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>>170529 Sadly i stand corrected i can craft,almost anything if you want a magic casting item you need a mage. But how about this i can smith you some light armor on par with gold gear and give you this sword ( https://m.9gag.com/gag/anMjQqb#comment ) The gear will grow with you,perfect for new comers and 5000 zel. In exchange,i want the tooth.
Post number #170537, ID: 595fe3
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"An oriental-styled sword? Not sure if I can properly use it with my swordplay knowledge."
> She briefly chuckles.
"I like the armour though! As for the sword, I presume an arming sword without its crossguard would suit me better."
Post number #170546, ID: a12926
|
>>170537 Ah thats easy >nova takes the sword he offered and some (blue level) metal and takes it into the forge. >after a few moments the sword he offerd now looks like the one aria described while keeping its stats and gold-bronze tinge. That better? (also little tip you need to put a space between the link and the ) .)
Post number #170558, ID: 595fe3
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>>170546 (Agh, link transformation is not a boss I like to fight, thanks for the notice.)
"Ah! That's much better than I imagined. I'll take the offer then. Here's the tooth—"
> She points to the tooth, laying freely on the desk.
"I don't know what to make use of it, so you can have it, definitely. Oh, and do I need anything else for the armour?"
Post number #170561, ID: a12926
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Just leave the skin with me so i can smith it into the armor. >he than hands aria the sword and transfers 5000 zel to her account.
Post number #170567, ID: 595fe3
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> Before Aria accepts the transfer, she sends out the leathers to Nova.
"Thank you."
> She then confirms the Zel transfer and picks up the newly-smithed sword.
"This feels much better as well!"
> After doing several slashes to the air, she smiles at the sword.
"It says nothing more than the fact that it was made by a master smith, hm?"
Post number #170574, ID: a12926
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>>170567 Thanks. >nova than starts to work on the armor. >after a while he finishes the gear and hands it to aria There if anything else should bother you *aside from the fact that it was made from rat skin* Do let me know >aria than leaves the forge. (imma end it here now,i will make a new thread later continuing the main story after g0regun hunt.aria and golden is of course invited to join.)
Post number #170584, ID: 41dd26
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(Yay, main story! I'll definitely be there should you post it — of course, with the assumption that Aria has farmed herself some levels; 13 is relatively embarassing on an MMO, haha.)
Post number #170587, ID: a12926
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>>170584 (and remember you have a consumable whistle that can perma spawn >Rat royal guard Witch can be named and will grow with the player)
Post number #170593, ID: 41dd26
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>>170587 (Yep, I kept track of that as well. Good thing we have a pet system here, hah.)
Total number of posts: 106,
last modified on:
Sun Jan 1 00:00:00 1520100040
| >the Primaria adventurers guild building frequented by players old and new.the perfect to get a quest.
>today as packed as any other, but this time someone special walks through its doors...