Post number #157835, ID: 8cde4c
|
(we reached post 250, So I had to reeupload the stream, OS)
[Speech command] [Return]
Post number #157837, ID: 65d45d
|
(Gotcha. -KN) [What about the girl?]
Post number #157839, ID: 8cde4c
|
>"She was a major cutie, i'll give her that, but she went down straight to the third layer after reading the text on those stairs, how she even knew what the hell these scribbles meant, i'll never know and frankly I dont care to know, mages are the weird sort" >He passes his hand into his beard. >"I saw her kill a draken in a single Cast though, so i'm sure she'll be okay" >"oh, and she asked about that obelisk too, the broken one, maybe you saw it" [Speech command] [Return]
Post number #157845, ID: 65d45d
|
[Yeah, what happened to it?]
Post number #157856, ID: 8cde4c
|
>"I destroyed it, that fucking thing was evil, it made fellows go crazy, one even tried and kill me, in the name of the Fake one or something. When I told her the girl rushed to the Third Layer without another word" >Arios looks around and talks in a lower voice >"at the start I wanted to keep the obelisk, but I was ordered to destroy it by Iris Vacuos, and not obeying one of her orders is like sending the black night a duel letter, suicidal" [Speech command] [Return]
Post number #157861, ID: 65d45d
|
[Alright. Anything you have I can take with me to the third layer?]
Post number #157875, ID: 8cde4c
|
>Arios looks pensive for a second >"I could always give you this, think of it as a charm of sorts, I found it while digging around here" >Strange Holy rock added to inventory >"Good luck down there, you'll need it" >The man starts digging again [Speech command] [Enter command]
Post number #157892, ID: 65d45d
|
[Thanks; return to stairs]
Post number #157913, ID: 8cde4c
|
>"Yeah, yeah" >You return to the stairs, the smoke wall seems to be drawing you in, this is a point of no return. [Descend] [Return] [Other commands]
Post number #157915, ID: 65d45d
|
[Descend]
Post number #157970, ID: 8cde4c
|
>You descend, getting past the wall of fog, and into a stair case illuminated by torches, the exit is not behind you anymore, you can only go farther in. >As you descend more and more you can see light, you arrive in a well lit room, with pillars rising on each sides, a gigantic fresque is present in the middle of the room, illuminated by what seems to be holy light. A man is kneeling down in front of it. [Enter Command]
Post number #157971, ID: 65d45d
|
[Investigate man]
Post number #158004, ID: 8cde4c
|
>The man is wearing some kind of full plate armor, with lots of engravings on it, he has a sword by his side along with a shield on his back, you recognize the colors of the shield as those of Aria's domain, a northern country filled with many mysteries, you once went delving there, in a temple of the old seraphs. He doesn't seem to have noticed you. [Enter command]
Post number #158021, ID: 65d45d
|
[Voice command; Excuse me]
Post number #158027, ID: 8cde4c
|
>The man seems to hear you and turns around, getting back up >"Its not everyday we get a new face in the Abyss, my name is Straus, but you can call me Oliver, paladin of the order of Light, in service to her majesty Aria, who might you be?" >He bows deeply [Speech command] [Enter command]
Post number #158032, ID: 65d45d
|
[Kazuki Nakamura, Explorer. You can call me Kaz.; Returns bow]
Post number #158100, ID: 8cde4c
|
>The man's expression is hidden by his helmet but his demeanour seems more relaxed, seems he was impressed by your manners. >"Nakamura? Are you one of the Atlas? I seem to remember them having similar names to yours. Well, it doesnt really matter" >The man picks up his sword and puts it on his back "Why did you come down here, Kazuki? Were you also perhaps sent down here" [I heed the call of the Abyss] [I came to revive the dead] [I came for treasure] [The false god] [Other speech]
Post number #158109, ID: 65d45d
|
[I came for treasure]
Post number #158117, ID: 8cde4c
|
>The man nods >"As do many, and I can assure you, there is treasure down there, but its hidden well and is guarded by the foul minions of the False god" >The man looks at the fresque >"I came here in order to slay that god, residing down to the bottom of the Abyss, and to calm these lands from the chaos he would unleash may he be left unnatended" >He turns toward you again >"I feel light in your being, Kazuki, and our paths may entertwine in the depths"
Post number #158118, ID: 8cde4c
|
>"If I do meet you again, in the depths, let us collaborate, not many manage to stay sane, and i'd rather know that I have a friend in this hole of wretchedness than to allow myself to become a husk" >The man laughs a little [Speech command] [Accept proposal] [Refuse proposal] [Gift trinket]
Post number #158120, ID: 65d45d
|
[Accept proposal; Gift trinket]
Post number #158161, ID: 8cde4c
|
>You accept Oliver's proposal, you have become allied with him, should you meet again, the paladin may ask your help or help you >You give the holy stone(?) >"what is this? I can the remnant of a power most holy within it, I thank you for returning this artifact to me, please take this as thanks [Obtained Aria medalion] >"Tis but a small gift, but I wish for you to have it" [Speech command] [Return] [Other command]
Post number #158413, ID: 21389a
|
[Thank you]
Post number #158486, ID: b11be3
|
>"Its nothing much, do not mind it, I ought to repay favor with favor, or I don't think I could do my Sovereign justice" >"Is there anything else you'd like friend?" [Speech command] [Return]
Post number #158508, ID: 21389a
|
[Is there anyone else down here?]
Post number #159072, ID: fa151e
|
>"I know I'm not the only one on this layer, I saw some mage girl earlier while I was scouting the Layer boss room, I think she was a draconian, if the tail is anything to go by" >The paladin turns around and points to the west >"It was over there, atleast a few hours ago" [Speech command] [Return]
Post number #159099, ID: c1eb97
|
[Alright. Thanks; return]
Post number #159106, ID: fa151e
|
>"May the light guide you, friend" >You decide to stop talking with Oliver, he returns to his kneeling stance, praying >You stand in the room illuminated by holy light, there is a corridor to the west and to the north [Enter command]
Post number #159179, ID: b7cee2
|
[Move west]
Post number #159185, ID: fa151e
|
Post number #159187, ID: fa151e
|
>You move to the west, and arrive at some kind of underground balcony, overlooking the layers of the abyss, you can see other levels, going farther and farther down into the earth, before vanishing behind a curtain of what appears to be swirling gray clouds, underground. The scenery is quite spectacular. There are a few smaller rooms connecting to the balcony, as well as a corridor leading West [Enter command]
Post number #159207, ID: b7cee2
|
[Return; Move North]
Post number #159218, ID: fa151e
|
>You return to the central room, noticing that Oliver is nowhere to be seen, and move to the north. >You enter a long hallway-like room filled with square pillars and large statues of Sentinels, the robotic guardians who usually guard ruins such as these. You can hear the sound of grunting and screeching from the center of the room, a Draken is probably nearby. [Enter command]
Post number #159229, ID: b7cee2
|
[Take inventory]
Post number #159233, ID: fa151e
|
>You look into your bag, taking inventory of your possesions -Rudimentary map and writing tools -Exploration notebook -Machete -Lever-action Rifle (2 magazine left, 15 ammo in each) -Rope, lenght of 20 meters -Gloves -Flashlight -Fire starter -First aid kit -Revolver (total of 24 .30 rounds) -Aria Medallion (Unique) >Type [Use (item)] to Use any item >Type [Inspect (Item)] to inspect/read any item [Enter command]
Post number #159246, ID: b7cee2
|
[Use Rifle]
Post number #159257, ID: 8cde4c
|
>You get the rifle ready, loading in a magazine and cocking the lever, loading it. {Rifle is now ready and loaded} [Enter command]
Post number #159266, ID: c1eb97
|
[Proceed with caution]
Post number #159276, ID: 8cde4c
|
>You advance towards the middle of the room with caution, trying to make as little sound as you can. >Saving throw suceeded {13} >You get on top of a smaller pillar, you are greeted with the back of Draken, who seems occupied eating something [Enter command] {If you fight, you will have the first move and a critical stealth bonus}
Post number #159281, ID: bd3cd2
|
[Attack]
Post number #159284, ID: 8cde4c
|
>You fire at the draken, aiming for its weak points. {Stealth advantage, this attack will ignore any form of armor and the rolls associated with it} >You hit a nice, clean shot on the Draken, and it Shrieks in pain, seemingly confused as to where the attack came from. [Attack once more] [Use Item] [Run] [Wait]
Post number #159287, ID: bd3cd2
|
[Attack once more]
Post number #159314, ID: 8cde4c
|
>You rapidly pull down the lever, loading in another bullet and take aim at the Confused Draken, you shoot. >Armor roll {1} >The draken, in its confusion wails around too much for your bullet to connect to the spot you were aiming at, but it manages to glance the beast, inflicting a bit of damage >The Draken turns around, and finally spots you, it starts running towards your position, its mouth gaping open. [Enter command] [Dodge {Direction}]
Post number #159467, ID: d72051
|
Post number #159469, ID: d72051
|
[Dodge left]
Post number #159481, ID: 5c72b7
|
>You dodge the incoming Draken, falling off the pillar but managing to land on your feets. the Beast misses you completely and starts turning around to face you again, screeching loudly [Enter command] [Use Item] [Run] [Wait]
Post number #159530, ID: 5ac6aa
|
[Status; Enemy]
Post number #159558, ID: 5c72b7
|
>You consult the status of the enemy [Draken] STR: High DEX: Low RES: High FOR: Low INT: Very Low "A beast made out of raw muscle and brute strenght, the Draken is one of the most lethal monster for low level adventurers. Easy to handle in rooms filled with clutter or in long stretched environement due to their low intelligence and over-use of charge tactics and raw power. They are easy to kill if you take your time and aim at their weakpoints, one being their eyes. [Command]
Post number #159889, ID: 5ac6aa
|
[Wait]
Post number #159896, ID: 5c72b7
|
>You wait, staring down the Draken >The beast turns around and gets ready to charge again, screeching loudly [Enter command]
Post number #159901, ID: 5c72b7
|
(I'll be off for now, sorry about the short answers, I've been going on without sleep for like huh, 18 hours?, so we'll pick this up later tonight, if you don't mind -OS)
Post number #160007, ID: 5ac6aa
|
(Serious? Yeah man no problem. Get your sleep. ]
Post number #160402, ID: 8cde4c
|
Post number #161292, ID: 5c72b7
|
Post number #161333, ID: 402c8b
|
[Scan area]
Post number #161705, ID: 5c72b7
|
>You decide to look around the Area carefully, ignoring the Draken >The area is littered with pillars and blocks of stones, forming tight corridors, some blocks seems like they would be easy to climb on top of. (Sorry for the wait, My boss called in from work, been busy to say the least -OS) [Enter command]
Post number #162290, ID: 5b6cc7
|
[Climb block]
Post number #162294, ID: fa151e
|
>You climb a block of rock. >You can hear the Draken charge right behind you, it hits the block you climbed, making you wobble a bit, but you manage to hold on to your ground! >The Draken screeches and waves his head, hurt by the impact [Enter Command]
Post number #162298, ID: 5b6cc7
|
[Attack]
Post number #162323, ID: fa151e
|
>You take your shot >You manage to shoot straight into the eye of the beast {20}{Critical} >The Draken roars, confused and hurt, it begins to scramble around, hitting pillars and blocks of rocks >The sound is unbearable, and painful, but you manage to maintain your composure. >The Draken seems eager to run away, this isnt typical behaviour [Explorer's instincts] You have a bad feeling about this
Post number #162332, ID: 5b6cc7
|
[Chase; attack]
Post number #162342, ID: fa151e
|
>You decide to chase the Draken, firing another round >Your bullet pierces under one of its scale, causing it to bleed profusely, it screams once again, quieter this time before falling to the ground in pain, it twitches several times and finally seems stop. You have a bad feeling about this... [Enter command]
Post number #162352, ID: 5b6cc7
|
[Hide]
Post number #162357, ID: fa151e
|
>You decide to ignore the fallen beast, hidding yourself instead. >The draken is not breathing, its dead. >As you stand behind cover you hear a sound, another Draken shows up, lured by the distress call of its fellow beast, it sniffs around a bit and screams loudly before going back to where he came from, enraged at the death of its comrade. >You wipe the sweat off your brow, looks like hiding was a good choice after all. >You have leveled up, attaining level 2! [Enter command]
Post number #162358, ID: 5b6cc7
|
[Check ammo]
Post number #162362, ID: a65f05
|
>You shot four times during that last encounter, a surprisingly low count for the beast you slain. >Your ammo count stands at 11 in magazine one and 15 in magazine two [Enter command]
Post number #162372, ID: 5b6cc7
|
[Scan area]
Post number #162374, ID: fa151e
|
>You scan the area, trying to determine if all signs of danger are gone, you do not hear any sound and the other Draken has left, it seems safe enough. >Some blocks of stone collapsed and created some rubble, it will be harder to move, but it should still be managable [Enter command]
Post number #162377, ID: 5b6cc7
|
[Investigate draken]
Post number #162382, ID: fa151e
|
>You investigate the body of the beast you fell, blood is covering its back and face, one of its eyes completely blasted open by your lucky hit, blood pouring profusely from the wound as well as some kind of ocular fluid and brain matter. >The beast is quite large, almost triple your size. Really makes you wonder how you managed to take it down. >You could try and scavenge parts, if you so desire [Enter command]
Post number #162415, ID: 5b6cc7
|
[Scavenge)
Post number #163602, ID: fa151e
|
>You scavange a few plates off the Draken, knowing they could serve you well for defense enhancement. >You try and avoid getting sprayed with any blood, but in doing so you learn a bit more about the Beast. >You now know another weakpoint of the Draken, Bleeding. >Small plates (5) added to inventory [Enter command]
Post number #163607, ID: 65d45d
|
[Search for Draken(2)]
Post number #163609, ID: fa151e
|
>You search for the second draken, but cannot seem to locate him, in part due to the misshapen state of the room you are in and the multitude of debris,he probably isnt here anymore... >There are two corridors close to the dead Draken, one north and one East. The Northen corridor is riddled with claw marks, this is probably where he went. [Enter command]
Post number #163611, ID: 65d45d
|
[Move North]
Post number #163621, ID: fa151e
|
>You decide to follow along the northen corridor, carefully of course, and arrive inside a small room, the center of which posses a gigantic pillar, leading up to the ceiling, covered in black and red engravings. >The top of this pillar is covered in Claw marks and burns, for whatever reason. >There is a corridor leading south (return) and West. >No Draken in sight, its oddly silent here... [Enter command]
Post number #163623, ID: 65d45d
|
[Investigate pillar]
Post number #163646, ID: fa151e
|
>You look at the pillar, but more precisely at the engravings, they seem to depict scenes of battle, famine, death and pestilance, but as your eyes raise more and more to observe the pillar you notice a change images of warmth, familly, empires, paradise. The engravings are beautiful, almost surreal, but for some reason the top is broken scarred, the engravings arent even visible beneath the damage. >You feel a pull, a need to know what lies beneath [Touch the pillar] [Refrain]
Post number #163650, ID: 65d45d
|
[Refrain]
Post number #163656, ID: a65f05
|
>You fight the urge to touch the pillar, shaking your head and turning your back to it >You have decided not to learn of Eldritch knowledge and not bet your current beliefs or sanity, Oliver would be most pleased. Suddenly a phone ringing is heard throughout the live stream [Enter Command]
Post number #163670, ID: 65d45d
|
[Answer]
Post number #163678, ID: a65f05
|
You hear a clicking noise "Good, very good, I see you heed my warnings." The disincarnated voice sounds very serious "You need to resist any temptation given to you by those blasted idiots, you need to keep your eyes closed, and end the cycle once and for all" The sound is out of pitch and seems to get worse with time "I will give you a string of command, and I wish for tou to remember it, but never use it until I say to use it" >[CZ11 code: Straussberg] "Remember it"
Post number #163680, ID: a65f05
|
The voice grows hazy "I do not have much time, please do what is right, end the cycle" The call ends and the terminal reboots
Post number #163695, ID: a65f05
|
>Welcome back, [Guest] >Loading save file >Corruption eliminated, some small changes may occur in the game >reminder, do not get attached to anyone! The terminal opens up again, and loads your file >You are in the room,the pillar is still there, but its engravings are now fully covered in scratch marks. [Enter command]
Post number #163761, ID: 65d45d
|
[Move West]
Post number #163909, ID: a65f05
|
>You head west, arriving on another balcony, right across the first one you saw, the chasm seems almost larger than last time, the bottom is hidden by swirling gray clouds lightning seems to crackle in there... >There are no other corridors, but a large hole can be seen in the wall, covered in scratch marks and other damage. Its too high for you to reach on your own, but it appears to be where the Draken went. [Enter command]
Post number #163930, ID: 65d45d
|
[Return 2 rooms; Move East]
Post number #163992, ID: 5c72b7
|
>You return to the room with many pillars before proceeding east-ward >You arrive in a small room, filled with several more pillars and blocks of rock, a large statue is being carved it seems, but the artist is nowhere to be seen [Explorer's instincts] You are not alone here... >There is several small doors on each side of the room, likely storage facilities, there are 6 of them, each with a numbered padlock. [Enter command]
Post number #164630, ID: 5c72b7
|
Post number #164659, ID: 6961ce
|
[Hide]
Post number #164992, ID: 06a54e
|
>You decide to hide, and keep listening to try and find out who is in here with you, but you cannot really tell what their location is or who they are, the only thing you know, is that you aren't alone... You have a weird feeling about this one [Enter command]
Post number #164997, ID: 10f89a
|
[Investigate statue]
Post number #165007, ID: 06a54e
|
>You take a look at the statue, from your hiding spot >Seems like its still a work in progress, it seems to be a huge man, holding some kind of sphere. Peculiar. [Enter command]
Post number #165008, ID: 10f89a
|
[Investigate door 1]
Post number #165436, ID: 726f49
|
>You investigate the door, a black metal padlock is present on its knob, locking it in place [Enter command]
Post number #165437, ID: d018f5
|
[Save]
Post number #165440, ID: 726f49
|
>You save your data, a good move >You feel a little safer [Enter command]
Post number #165891, ID: 5c72b7
|
Post number #166646, ID: 5c72b7
|
Post number #166751, ID: e2bc9e
|
[Search room]
Post number #166845, ID: 726f49
|
>You search around the room, trying to find anything of interest, you can suddenly hear a rustling sound behind the statue and something falling on the ground. >... You dont know how to feel about this [Enter command]
Post number #167262, ID: ee63e2
|
[Investigate cautiously]
Post number #167605, ID: b11be3
|
>You approach the statue carefully, taking one step at a time, gun at the ready >Suddenly someone jumps out from behind the statue, a man wearing a lab coat, with his arms held up in the air >"Wait, Wait, Wait, please dont shoot me" >The man shouts >"I thought you were one of them, I'm relieved to see you're normal!" [Enter command]
Post number #167656, ID: f7cd8d
|
["Normal?"]
Post number #167665, ID: b11be3
|
>"Don't you know about the husks? Or maybe you just didnt meet one yet" >The man lowers his arms and sighs >"People who lose their drive in the abyss and give in to despair, they become mindless versions of themselves who attack and devour those who arent one of them" >The man says,fear in his trembling voice >"I only met one, and that was enough, it near got me even!" >He screams [Enter command]
Post number #167677, ID: 71e7d1
|
["How long have you been down here?";"Why did you come down?"]
Post number #167686, ID: b11be3
|
>"I've been down here for almost a month, I came here to study the Abyss, but I lost my escort along the way" >He seems very angry >"This was suposed to go according to plan, but that idiot didnt follow along" >He lets his arms down "So I guess I'll just be going alone on my own, if I dont continue diving I may become one of them after all" [Enter command]
Post number #167694, ID: f7cd8d
|
["I'll go with you"]
Post number #167700, ID: b11be3
|
>The man looks at you, before shaking is head >"No, I would be a burden to you, and I feel that in a way this is my own challenge to accomplish, I must grow stronger if I truly want to unravel the secrets this place hides, and discover the Truth, I'm grateful for the offer, but I should do this on my own" >The man seems a bit pumped up "Thank you, you do not know how good it felt to talk to somebody sane" [Enter command]
Post number #167713, ID: f7cd8d
|
["No problem.";"If you need anything, I'm down here too."]
Post number #167720, ID: b11be3
|
>"Thanks, I hope we meet again sometimes, preferably at the bottom, ahahahah!" >The man shakes your hand, resolve is present in his eyes. >He leaves the room, walking briskly. [Enter command]
Post number #167833, ID: b11be3
|
Post number #168456, ID: 22f3f7
|
Post number #168461, ID: 959803
|
「whoops」 [Investigate statue]
Post number #168478, ID: 22f3f7
|
>The statue is just as you remember it, but looking closely the material its made of isnt normal stone, complex designs of swirls cover its surface all over. [Enter command]
Post number #169481, ID: 6072e0
|
[Take note]
Post number #169490, ID: 5c72b7
|
>You take note of the design in your notebook, and sketch the statue, maybe this'll come in handy. >You close your notes and put them away. [Enter command]
Post number #169511, ID: 6072e0
|
[Use map]
Post number #169523, ID: 5c72b7
|
>You draw the map of your recent exploration, detailing every room. >It seems you explored everything but the west side of where you met Oliver and the tunnel the Draken ran off into. [Enter command]
Post number #169527, ID: 6072e0
|
[Return to West side]
Post number #169530, ID: 5c72b7
|
>You make your way back to the west side balcony, the clouds swirl down the chasm, in front of you, on the other side is the other balcony you were at earlier. >There are a few rooms on the side of the balcony, as well as a long hallway leading south [Enter command]
Post number #169940, ID: 807e70
|
[Move south]
Post number #169947, ID: b11be3
|
>You go down the southern hallway, and into a large room seperated by a large empty fountain, most of the pillars around the room are broken and the ceiling is cracked all around... >A pedestal is present in the middle of the room, with some kind of terminal sitting on it, it doesnt fit the atmosphere of the room at all. >Apart from that you can see stairs leading down, similar to those you saw on the second layer, wall of fog and all... [Enter command]
Post number #171077, ID: afd126
|
[Investigate terminal]
Post number #171081, ID: b11be3
|
>The terminal is a small computer with a large screen showing an ascii image of a stylised A, a power button shows its currently turned off, yet it still seems to be working [USE] [Return]
Post number #171097, ID: afd126
|
[USE]
Post number #171100, ID: b11be3
|
The terminal in the stream does a small 'ping' sound. >The terminal in front of you has a keyboard, you advance and take ahold of it, clicking a random letter to test out the way it works >The terminal's A is replaced with several folders, most of which are corrupted. [Accheivements] [God.txt] [Test report number 2] [Data and personal] [The ending.txt] Which one do you open?
Post number #171106, ID: afd126
|
[Test report number 2]
Post number #171107, ID: b11be3
|
>You open a folder! There are three pieces of data left intact by the corruption (3/6 notes accessible) [The Gherr incident, report and official dsscription] [The first years] [Altis-10 and Altis-20] [Be@$_212] [G&&$52] [Fiar¥¢€®<]
Post number #171108, ID: afd126
|
[The first years]
Post number #171113, ID: b11be3
|
>The text document opens! "The first years weren't so bad before he joined the team, we never had to face off against the bosses directly, and that mayor mostly got off our case, but as the project took more velocity, back in the summer of 09' people started getting more and more active... The bosses were more interested than ever and I met new staff everyday, potential "help", I never had seen more scientists in a single room it was asphyxiating..." [Enter command]
Post number #171116, ID: afd126
|
[Altis-10 and Altis-2]
Post number #171117, ID: afd126
|
(20 oops)
Post number #171124, ID: b11be3
|
>Some information pamphlet opens up "Altis-10 is a designated carceral zone, situated in the city of Burrow's southern district. It houses criminals who disregarded code 101 or those who commited terrible, but not atrocious crimes against humanity or any other. It is dangerous for any personel to Enter Altis-10 without proper clearance and equipement, consult agent Legate to receive proper training and clearance"
Post number #171131, ID: b11be3
|
>Page (2) "Altis 20 is a space station deep into the Traverse space zone, designated to receive criminals who committed atrocious crimes against humanity or any other species, those crimes include, for exemple: Killing and Eating a whole battalion of armed forces, before then proceeding to repeat, using any form of mind control to cause self genocide, and much more. No troops are allowed clearance on Altis-20 unless they receive proper W.A training and have their emotions killed-
Post number #171134, ID: b11be3
|
>page (3) "- By administration of K reactive agent, no one is allowed to be let out of the station, guards or prisoners alike until Commander Sanders declare it so, and all prisoners going outside must wear a designated collar for termination in case the subject becomes violent or resists orders, currently the station houses a hundred and twenty two prisoners, two of which are currently out and deployed for special missions" [Enter command]
Post number #171150, ID: afd126
|
[The Gherr incident, report and official discription]
Post number #171158, ID: b11be3
|
>A text document opens "Happening in 2008, the gherr incident involves a mysterious figure called the gherr inspector who for reasons unknown came to New Land park before it was engulfed in a gigantic and hellish fire of unknown origins, killing thousands of people, wounding many more and destroying about one million acres of land, in a single day. After the incident, a bizarre occurance was noticed-
Post number #171163, ID: b11be3
|
>page(2) "- People could no longer remember the incident or what happened, despite being on the scene or remembering they were there. Some kind of mass amnesia engulfed anyone who knew or saw the incident and affected the psyche of individuals, going so far as to have some Gherr Amnesiacs descend into madness or kill themselves in a desire to remember. To this day, nothing is known about the Gherr inspector and all text reports who mention him/her are left blank-
Post number #171169, ID: b11be3
|
>Page(3) "- Only a small note, written in some unknown hand writing indicates: Consult Gherr Report number one for more information, but that report has never been filed or found, even after 10 years of searching." >Some notes are written after the report -After the incident, it was reported that shadows looked darker in Burrow and all around the zone affected by the fire -Professor Leonhardt is a Gherr amnesiac -Great ones? Ritual? [Enter command]
Post number #171185, ID: afd126
|
[Data and personal]
Post number #171247, ID: 22f3f7
|
>You open a list of files, seems like personnal stuff and personnel lists. [Personnel list] [Glitch city travel guide] [Chat log 2012.6.25] [Log in data]
Post number #171250, ID: afd126
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[Personnel list]
Post number #171263, ID: 22f3f7
|
>You open a list of names and positions, affiliated to "The Depths TRPG session" >This isnt quite what you expected... [TN] [Legate] [Kamui Shiden] [Agent Alpha-13]
Post number #171277, ID: afd126
|
[TN]
Post number #171298, ID: 22f3f7
|
>A file opens, a character sheet Name: Solaris Class: Knight of the sun Subclass: Paladin Player: TN Backstory: Some knight recruited by Aria on his travel, sent down in the abyss at her request along with Strauss Note: Not solaire, please stop that joke, its not funny. Allies: Oliver Strauss, Maria the exile >Various other parameters are detailed along with equipement and knowledge [Return]
Post number #171302, ID: afd126
|
[Return; Legate]
Post number #171308, ID: 22f3f7
|
>Another file opens Name: Brutal maindefer Class: Engineer Subclass: Monk Race: Famess Player: Major Legate Backstory: A man of small stature, he fell down in the abyss after a drunken trip in Kazamatsuri had him wondering outside of town. He is a gruff old man, with a penchant for danger and the overusage of explosives to fix anything Notes: "No, he doesn't raise the white flag, not all french do that, Alpha" >Parameters and other settings [Return]
Post number #171318, ID: afd126
|
[Return; Kamui Shiden]
Post number #171325, ID: b11be3
|
>Another file opens Name: Herr Doktor Class: Scientist Subclass: Voice of t- (you know we cant allow that...) Race:Aryan Player: Kamui Backstory: a doctor and communications expert who managed to obtain time travel means, he spreads his gospel and looks for weapons in the abyss. Note: I am not a nazi, TN is wrong. >A very realistic portrait of Goering is drawn in the equipement panel, classy [Return]
Post number #171332, ID: afd126
|
[Return; Agent Alpha-13]
Post number #171343, ID: b11be3
|
>The last document opens up, most of it is distorted and corrupted Name: Kazuki Nakamura Class: Explorer Subclass: undecided Race: None Player: You are, not me~ Backstory: An explorer with experience, he travelled the world, looking for ruins and chasm to explore, before deciding to delve into the abyss, for treasure Allies: Oliver Strauss Notes: Be careful, they are here, and they will find you, seek us. >The rest is gibberish [Return]
Post number #171344, ID: afd126
|
[Return; Glitch city travel guide]
Post number #171348, ID: b11be3
|
>you close the sheets and open the Glitch city travel guide! >Its a pamphlet talking about the sights and locations of glitch city, with lots of notes taken at the section that reads "BTC bars" several locations are highlighted with small notes in girly handwriting: Sounds like a good place~, cute bar tender! And others are found [Return]
Post number #171350, ID: afd126
|
[Return; Chat log 2012.6.25]
Post number #171356, ID: b11be3
|
>You open the chat log, its data is mostly corrupted but you can read a little bit. S: Project got closed down, await further orders TN: Any plans to start it up again, or are we waiting for the crucible? S: The second terminal is still out of range, but we will end the project, dont worry. TN: Understood, but what about ICHIKA? S: they dont know, I dont want an alpha strike team on my case, so lets be discreet about it >The log closes >Recorded! [Return]
Post number #171360, ID: afd126
|
[Log in data]
Post number #171364, ID: b11be3
|
>A log opens >Access, 2010.10.21: User Leonhardt >Access, 2022.6.2: DrakenKlagen >Access, [Data corrupted]: Guest
Post number #171365, ID: b11be3
|
[Return]
Post number #171371, ID: afd126
|
[2010.10.21: User Leonhardt]
Post number #171379, ID: b11be3
|
>Command impossible, User has been relocated to another A-class terminal. {Reason: Corruption} [Type in command] [Return]
Post number #171391, ID: afd126
|
[2022.6.2: DrakenKlagen]
Post number #171400, ID: b11be3
|
>Username DrakenKlagen, accessed terminal in 2022, at its original location, mind data has been lost, along with all progress, the cycle restarted, B-12 failed. Terminal went into shutdown after use, and relocated by User, current location: Glitch City [Type in command] [Return]
Post number #171409, ID: afd126
|
[Return; Accheivements]
Post number #171413, ID: b11be3
|
>A small text document opens up Unlocked accheivement "The holy knight" Meet Oliver strauss and join his convenant "Pure of heart" Do not learn of Eldritch knowledge "The scientist who seeks the truth" Do not kill the Scientist, and allow him to go deeper alone. "Draken killer" Kill a draken "Blind in the abyss" Do not answer the call of the false god, your eyes are closed, for the moment... [Return]
Post number #171416, ID: afd126
|
[Return; God.txt]
Post number #171431, ID: b11be3
|
>A text document opens, showing an ascii image of a town made of obelisk pointing to an eye in the sky. Its oddly repulsive. >The line: SEEK IT, BOW DOWN Is repeated several times at the end of the document. [Return]
Post number #171434, ID: afd126
|
[Return; The ending.txt]
Post number #171446, ID: b11be3
|
>The text document is empty, oddly enough... The terminal's arms write the return command without you typing anything >You stand back at the menu in the terminal.
Post number #171510, ID: afd126
|
(Oh? More secrets.) [Save]
Post number #171538, ID: 5c72b7
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>You save, you feel safe now [Enter command]
Post number #171546, ID: afd126
|
[Investigate stairs]
Post number #171560, ID: 5c72b7
|
>You go towards the stairs, they look very similar to the ones you saw on the second layer, minus the writing and glyphs >A small symbol is drawn on the ground, the mark of a holy knight, Oliver has been here. [Enter command]
Post number #171566, ID: afd126
|
[Take notes]
Post number #171577, ID: 5c72b7
|
>You note everything you've seen in this layer into your notebook, this methodic activity calms your nerves and helps you prepare for what's to come. >[You will now feel less SAN damage on this layer and for some of the next one] [Enter command]
Post number #171588, ID: afd126
|
[Descend]
Post number #171603, ID: 5c72b7
|
>You plunge into the fog, descending ever deeper into the abyss, yet as you turn around, you notice the stair well hasn't disapeared, you can return from this layer if you so desire. >You descend and arrive in a large open room, filled with orange lights and several pedestals holding statues of knights. >A small fire is lit in the middle of the room, and a bright orange flame lights up the area in orange hues. you can go North. [Enter command]
Post number #171607, ID: afd126
|
[Take note; Move North]
Post number #171624, ID: 5c72b7
|
>You take notes and draw a map of the first room, before moving to the north >The corridor takes a turn to the east in the middle and you arrive within a small room, with a flowing fountain in the middle of it, Orange light coming from within it's water. >A person is next to the fountain, observing the waters [Enter Command]
Post number #171628, ID: a91286
|
[Call out]
Post number #171633, ID: 5c72b7
|
>You call out to the person observing the fountain, she is seemingly surprised and falls in the water "AGH! Why would thee call out to me like that! are thou a fool?" >A small girl tries her best to get out of the water, her limbs flailing around along with a long lizard like tail >This is pretty funny [Enter command]
Post number #171663, ID: c2b590
|
[Laugh; Assist]
Post number #171669, ID: 5c72b7
|
>You assist the girl, bringing her out of the water while laughing "Wha- Does thou find this funny? I am soaked, grrrr" >The girl starts trying to shake off the water from her clothes, She has long White hair and two pairs of horns sticking out of her head, her tail strikes the floor in anger "Who even art thee, yo-you rude fellow!" [Enter command]
Post number #171671, ID: bd222a
|
[PAT HEAD]
Post number #171674, ID: 97a57e
|
["Kazuki Nakamura. Apologies for the fright."]
Post number #171676, ID: 5c72b7
|
>You pat the girl's head, and she seems to enjoy it for an instant, before gasping and stepping away "Grrr, Thou'rt of such rudeness, Thee art in front of a great magus! How dare thee treat this one like a child!" >She starts stomping the ground, how cute [Enter command]
Post number #171687, ID: 97a57e
|
["What's your name?"]
Post number #171696, ID: 5c72b7
|
"This one's name is Marie of the endless nights, thou shalt engrave it within thy heart, for this one will one day be the strongest magus in existence!" >She puffs her unexistant chest forward with a smug grin on her face "Why is such a rude fellow such as thou in this wretched hole? did thee not see the warnings? mayhaps you ignored them like the fool thou'rt" [Enter command]
Post number #171699, ID: 97a57e
|
["I'm an explorer. I came for treasure, but stayed for adventure"]
Post number #171728, ID: 5c72b7
|
>The young girl crosses her arms "Thou'st came here for mere treasure? By the Abyss, thou art more than a fool, but a huge fool" >She sighs deeply, before gasping and smiling "But maybe thou being here is a good thing, You do not seem to lack resolve, and someone like thee will not become a husk!" >She turns to face you, her body still soaking wet, and point forward "Thee shalt follow me! I will have thou help me conquer this hole, although thou'rt a rude man, you have experience!"
Post number #171730, ID: 5c72b7
|
>She then laughs, a smug expression on her face "Yes, that seems like a plan! What dost thee say, not a bad deal is it not, to travel with one such as me is nothing short of an honor!" [Enter command]
Post number #171736, ID: 97a57e
|
[Check player clothing; "I suppose. Shall we march fourth?"]
Post number #171744, ID: 5c72b7
|
>Command unclear: Check Player Clothing, ignoring Query >The girl stops laughing and looks at you with wide eyes "Eh? Art thou accepting my offer? W-Well this one has no choice but to oblige, let us march onforth, together!" [Party member has been added due to special Event] [Marie Of the Endless Nights has been added to the party] >You feel like this new party member will be useful! Sanity is replenished {Error, no SAN damage to heal, status quo is kept} [Enter Command]
Post number #171747, ID: 97a57e
|
[Investigate fountain]
Post number #171749, ID: 5c72b7
|
>You look into the fountain, it seems about a few inches deep and lights are moving inside of it. >It's beautiful, and serene >You can move to a small corridor leading deeper into the layer, going eastward [Enter Command]
Post number #172438, ID: 22f3f7
|
Post number #172577, ID: fa151e
|
Post number #172581, ID: 1958f8
|
[Move East]
Post number #172583, ID: fa151e
|
>You advance eastward >{The corridor splits!} [East] (Continue) [South]
Post number #172589, ID: 1958f8
|
[Ask Marie]
Post number #172594, ID: fa151e
|
"Wha? Why doest thee asketh this one- East is good enough is it not?" >The dragon girl answers, seemingly caught by surprise by you suddenly talking to her. >Whatever shall you do? [East] [South]
Post number #172639, ID: 1958f8
|
[East]
Post number #172906, ID: 5c72b7
|
Post number #172976, ID: 15884c
|
>You continue Eastward, following Marie's suggestion >You arrive in a large room with a section covered by trees and lanterns, the same orange glow is present throughout, you can go south, East or return >The area is clear of monsters, you can [Converse] or [Rest] with your party. [Enter command]
Post number #173054, ID: 1958f8
|
[Rest]
Post number #173065, ID: 5c72b7
|
>You rest, Health is replenished, and you are no longer fatigued. You can now allocate attribute points! >The Buff on SAN has expired. >Marie revised her spells, and is ready to use them again. "To help this one rest, thou did well!" >Seems like Marie is happy, if the tail is anything to go by. >You are resting [End] [Allocate Attribute points] [Converse] [Other action]
Post number #173080, ID: 1958f8
|
[Allocate Attribute points]
Post number #173124, ID: 5c72b7
|
>You can allocate Attribute points while resting, this will allow you to level up stats and increase your power STR: 15 (+2) [+] DEX: 12 (+1) [+] RES: 15 (+2) [+] FOR: 10 (+0) [+] INT: 10 (no magic potential) SAN: 100 (+0) [+] Attribute points: 2 [Enter command]
Post number #173228, ID: 077884
|
[DEX]
Post number #173271, ID: b11be3
|
>How many points will you attribute? [1] [Max]
Post number #173276, ID: 077884
|
[Max]
Post number #173279, ID: b11be3
|
>You attribute two points into Dexterity [Return]
Post number #173281, ID: b11be3
|
{KN? Are you there} -OS
Post number #173284, ID: 077884
|
{Huh? Yeah, it's me.} -KN [Return]
Post number #173291, ID: b11be3
|
{Just needed to know, where you the one who talked to that weird terminal thingy?} >You return to the previous menu >You are resting... [Converse] [Other Action] [End rest]
Post number #173312, ID: 077884
|
{No, was that not yours?} [Converse]
Post number #173322, ID: b11be3
|
{Wait, that wasn't you? God thats weird, huh, anytime we could meet up and talk about this, I also got a few updates on some things. And I think CN could help us with this too.} >You decide to converse with your comrades "W-what is it? Doest thou wish to speak with this one" [Why did you dive] [History] [Self] [Magus] [Other speech] [Pat] [Return]
Post number #173338, ID: 077884
|
{That is strange.. I'll look at it. Whenever and wherever, I'm free though.} [Why did you dive]
Post number #173358, ID: b11be3
|
{Alright, I'll try and set up a meeting} >The girl pouts and looks down "Why would thee ask this one for something like that? Promise thee wont laugh or I'll slay you!" >She screams and tries to be menacing, a blush visible on her face "I huh, dont really remember, this one just found itself in the abyss, t'was just that way" >The girl sighs "T'was not my call to make, this one just awoketh in here" [Enter command]
Post number #173371, ID: 077884
|
[Pat; Tell me something about yourself.]
Post number #173384, ID: b11be3
|
>She blushes, and pouts "Foolish, treating this one like a mere child... Grr" >She seems to enjoy it "What is there to say? This one is a magus, a mage of the highest rank, claiming mastery over four discipline! How is that, thou must realize what a great adult this one is, you may marvel and wonder!" >She pushes her chest forward with a small huff, and a smug smile... >What a child [Enter command]
Post number #173393, ID: 077884
|
[Thy marvels; Take notes]
Post number #173401, ID: b11be3
|
>The girl keeps laughing a bit, smugly, but notices you writing notes and seems a bit angry, she gets close and tries to read the insides of the book "Kazuki~, thou had better not ignore this one for mere boring books and notes..." >She pouts, you finish writing notes about what you learned from Marie. [Enter command]
Post number #173426, ID: 077884
|
[Show notes; It's how I keep up]
Post number #173440, ID: b11be3
|
>The girl takes a look, opening up her mouth in surprise "This is pretty good, for such a rude fellow, thou doest have experience in exploration! What a neat handwriting thou hast too, it looks very organized and good" >She then realize what she says and cough "W-well this one could do it better I am sure, after-all nothing is impossible to Marie!" >her tail flails around and she keeps looking at the notes, interested in their content" [Enter command]
Post number #173506, ID: 1e1b9a
|
[I'm sure Marie could. Shall we continue?; Pats]
Post number #173814, ID: b11be3
|
>She puffs her chest and smiles proudly "Thou'rt someone great if you can sense my value! Yes, let us advance forward!" >She agrees with your idea "But thou shouldt stop with the petting, tis not feel bad, but I cannot help but feel like you treat this one like a mere child!" [Return] [Finish resting]
Post number #173885, ID: 1e1b9a
|
[Finish resting]
Post number #174113, ID: fa151e
|
Post number #174195, ID: 15884c
|
>You finish resting and get up, shaking the dirt off your coat and taking a deep breath >You feel ready to overcome this dungeon >Level 2 points have been allocated, level 3 is now possible! >Marie seems well rested and filled with purpose. >You are in the room with several trees and lanterns, you can go east or south, or return west [Enter command]
Post number #174210, ID: 091e45
|
[Move south]
Post number #174399, ID: 5c72b7
|
>You move southwards >You arrive in a long room with large pillars fused to the walls on each side, lanterns once again light your way, creating a serene atmosphere. you can either go South, West or East >You can hear noise coming from the Western side, it sounds like clashing blades. [Enter command]
Post number #174710, ID: 091e45
|
[Move West]
Post number #175101, ID: 15884c
|
>You rush over to the west side and arrive to a surprising sight >Oliver is there fighting against another armored individual, and while he is holding his ground he seems to have difficulty finding a moment to attack, instead being on the defensive. >The man in the armor seems sluggish but extremely powerful, each one of his strikes sounds powerful. [Enter command]
Post number #175103, ID: 546af0
|
[Warning shot]
Post number #175108, ID: 15884c
|
>You fire a warning shot which seems to distract the man in the armor >Oliver takes the chance and strikes him hard, pushing his armor in and sending sprays of blood everywhere. The man in ths armor cries out and resumes his attacks, but they are less agressive than before >Marie seems to be chanting... [Enter command]
Post number #175619, ID: d120bd
|
[Attack]
Post number #175650, ID: 15884c
|
>You fire the armored man >{18} great roll >Your shot pierces the armored man's armor and a jet of blood is ejected from him, he screams and gargles "Now this one strikes, thou shalt watch the might of my Magicka!" >Marie pushes her hand forward, a large jet of flame gets out from it, and surrounds the armored foe, his plate armor melts and starts roasting him alive as he screams in pain. >He falls to the ground, dead "Well how was that Kazuki!" [Enter command]
Post number #175656, ID: d120bd
|
[Amazing! Great hit.; Approach Oliver]
Post number #175662, ID: 15884c
|
"My so thou finnally recognizes my great ness, ohoh, thou'rt a rude fellow but not ignorant!" >She laughs smugly >While she boasts you approach Oliver, who sheats his sword "Well friend, that was a close one, I never expected to meet the Husk of an old companion down here, his power was overwhelming, I could of beaten him but I appreciate the help greatly, maybe the godess sent you here to help me, ahahah!" [Enter command]
Post number #175668, ID: c1c431
|
[Laugh; Yes, I've brought with me Marie of the endless nights.]
Post number #175674, ID: 15884c
|
>Oliver turns towards Marie "So this child is the pupil of Maxarus? That's fascinating, well she seems powerful enough, even I could not survive having my armor melt on my body..." >He turns to you, and laughs "But otherwise friend, that was a good call, that shot you did when you arrived, It gave me a chance to strike a hit, and turned the tides of battle." [Enter command]
Post number #175688, ID: c1c431
|
[Thank you. My shot would of never counted without your skill of the sword; So what's of it now?]
Post number #175709, ID: 15884c
|
>Oliver laughs and gives you a slap in the back, he looks very happy, quite unlike his stoic self on the last layer "Quite the modest one! Well, being a braggart can get one killed down here!" >He stops laughing "As for what I will do, I will head to the next layer as soon as I can, and I hope I can meet you there friend, if the light decides so, we could very well fight the fake god alongside one another in the depths" >He seems calmer now, much more like the Oliver you know
Post number #175710, ID: 15884c
|
[Enter command]
Post number #175720, ID: c1c431
|
[Understood. Could you tell me more about this fake god, if you know of them?]
Post number #177596, ID: b11be3
|
>Oliver thinks for a second "I do not know his name, but I know that the fake god is one who controls people through some kind of eldritch power, and lies. I have also heard he was defeated once before but is now on the brink of ressurection, which is why I was sent here" [Enter command]
Post number #177610, ID: ee63e2
|
[Alright. Thank you.]
Post number #177613, ID: b11be3
|
>Oliver shakes your hand "No need for thanks, rather I should be the one to thank you, you helped me fight a most powerful foe, and I think I could not of brought myself to kill a comrade in the end, thank you" >Oliver says before turning around and leaving the room whilst waving his hand "What an odd paladin that fellow is, and what an odd man thou'rt to associate with one so close to Aria" >Marie observes [Enter command]
Post number #177632, ID: 4420b0
|
[Wave; Aria?]
Total number of posts: 250,
last modified on:
Sat Jan 1 00:00:00 1520518489
| (we reached post 250, So I had to reeupload the stream, OS)
[Speech command]
[Return]