Post number #152660, ID: 621067
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Cause it takes a bit for some threads tp conclude then others, how do you deal with it in universe?
Post number #152664, ID: f3ad83
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For my characters sake I just have them pretend to be at different times so I can be in any that I need to be. Unless there's an established timeline of events going on I try not to worry about it too much. -CN
Post number #152677, ID: 372562
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I prefer to keep a certain timeline for my own threads, and try to keep it in touch with what I see in other threads. This limits the amount of threads my characters can be at the same time, but adds some continuity to the events. As long as you're sure nothing critical will happen to your character within a certain thread, you can always join or create next one, covering events after or before the thread. There is no real need to care too much about it.
Post number #153007, ID: 21835f
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It's really up to the player, but really large events that alter the landscape of the actual setting are recorded chronologically.
For example, no one's going to make a thread right now that takes place during the 24 Hours War, because that was almost a year ago.
Total number of posts: 4,
last modified on:
Mon Jan 1 00:00:00 1519065748
| Cause it takes a bit for some threads tp conclude then others, how do you deal with it in universe?