This thread is permanently archived
How do you animate
Post number #
950603
,
ID:
7de6b4
| Correctly
From walk cycle to acting
What is good and correct spacing?
How do you mathemthically perform that
Post number #
950610
,
ID:
b35403
| Streeeetch, just watch the gdc talk about guilty gear
Post number #
950633
,
ID:
3ee7c8
|
>tweening animation flashbacks
>cries in the corner
Post number #
950672
,
ID:
0874bd
|
>
>950610
thats like one aspect. and i watched that. ok accepted. more then.especially on walking.
>
>950633
*huh meme*
Total number of posts: 4, last modified on:
Mon Jan 1 00:00:00 1681005517
This thread is permanently archived
| Correctly
From walk cycle to acting
What is good and correct spacing?
How do you mathemthically perform that